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    posted a message on [1.3.2]LCTrees & LCCrops [v1.4.6] [Forge][SMP][Bukkit][+36 Trees][+7 Biomes][+10 Flowers]
    Love the mod, just installed it alongside with MILL´┐ŻNAIRE. Created a new world and first thing i did was punch a Angel Oak. O.0


    Just tried to ignite a Angel Oak i planted and used bone meal on to grow. At first i tried to chop it down but it would not "fall over" from the instant cut effect. so i decided to light it on fire and the leaves will not burn. Will try this with all the trees to see any effect.
    Posted in: Minecraft Mods
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    posted a message on Mace v1.11.2 - Random cities generator
    Using Mace and MCDungeon right (making it far away so it does not interfere but being able to find it) would be really cool for SSP or SMP. Thanks ill ill be sure to test this out and give feedback.
    Posted in: Minecraft Tools
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    posted a message on MCDungeon v0.18.0
    Quote from Eggplant!

    I just posted v0.2.3. This version updates pymclevel to include fixes for reading certain chunks from levels like Primordial Desert and other tools.

    If you've been having errors with reading some maps, please try this version. (lookin' at you wilster)


    Just downloaded and running. so far so good. :smile.gif: TY so much. 8 runs so far and 16/16 dungeons made. 3 diff levels that did not work before all with no problems. TY! ill be sure to reply with any bug's i find or anything else. keep up the good work.
    Posted in: Minecraft Tools
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    posted a message on MCDungeon v0.18.0
    I just tried a fresh new "install" and is working just fine at the moment ill test it and run it some more and report back to on updates, bugs, and possibly ideas. once again thanks.
    Posted in: Minecraft Tools
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    posted a message on MCDungeon v0.18.0
    Quote from Eggplant!

    I downloaded the map and I was able to render several dungeons into it with no problem. Can you give exactly what config file and options (if running the .bat file) or command line parameters you are using?


    I am using the default config but i copied it and exchanged it to make the max chunk size bigger to 40 and adjusted the torches, chests and spawner's to the new variable. I normally use for 4-7 for x 4-8 for z and 2-8 for levels and i normally try many different types for the towers, -1, 12, just 1 etc. could what i did with the config have caused it?
    Posted in: Minecraft Tools
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    posted a message on MCDungeon v0.18.0
    Quote from Eggplant!

    Any chance you are trying to render into a map generated with any of of Seibai's map generators? (Primordial Desert, Planetoids, etc)

    If so, this is a known issue since 0.0.1. Seibai uses a funny gzip option in .net that the zlib library doesn't quite grok. See this post for details and a workaround.

    If not, can you post the map somewhere?


    Thanks for getting back i do not use any of Seibai's map generators. the map can be found here World. its a exact copy of the map. and once again thanks.:)
    Posted in: Minecraft Tools
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    posted a message on MCDungeon v0.18.0
    I have been using this wonderful tool, the release 0.1.0 worked perfect but since i updated it to 0.2.0+ I have been getting this error, it fill's the console. right now i'm using 0.2.2. i'm currently using the Standalone Windows version. seems to mainly happen when i try building multi towers.
    ERROR:root:Incorrect chunk format in file: r.-1.0.mcr index 3420 offset 343553 s
    ector 1342 (Chunk (-9, 26) had an error: error('Error -5 while decompressing dat
    a: incomplete or truncated stream',))
    Traceback (most recent call last):
    File "<string>", line 408, in <module>
    File "mcdungeon-build\build\pyi.win32\mcdungeon\outPYZ1.pyz/dungeon", line 987
    , in applychanges
    File "mcdungeon-build\build\pyi.win32\mcdungeon\outPYZ1.pyz/pymclevel.mclevel"
    , line 3114, in getChunk
    File "mcdungeon-build\build\pyi.win32\mcdungeon\outPYZ1.pyz/pymclevel.mclevel"
    , line 1926, in load
    pymclevel.mclevel.ChunkMalformed: r.-1.0.mcr index 3420 offset 343553 sector 134
    2


    I think its my config file, ill just use the standard and play around with it as i go. But anyways i really like this tool, will be fun in SMP. :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond:

    nope... still getting
    ERROR:root:Incorrect chunk format in file: r.0.0.mcr index 1564 offset 169474 sector 662 (Chunk (7, 12) had an error: error('Error -5 while decompressing data:incomplete or truncated stream',))
    ERROR:root:Incorrect chunk format in file: r.0.0.mcr index 1948 offset 210178 sector 821 (Chunk (7, 15) had an error: error('Error -5 while decompressing data:incomplete or truncated stream',))
    INFO:root:SkyLight Pass 1: 280 chunks
    ERROR:root:Incorrect chunk format in file: r.0.0.mcr index 1564 offset 169474 sector 662 (Chunk (7, 12) had an error: error('Error -5 while decompressing data:incomplete or truncated stream',))



    Im also running Windows Xp 64 bit if that helps.
    Posted in: Minecraft Tools
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    posted a message on Minecraft Seed Index
    I tried dungeoneering and the 3 times i tried i started in the general are every time. The map features land that is hard to traverse, at first.
    Posted in: Seeds
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