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  • 1

    posted a message on Cublex a 1-4 player mini-/boardgame

    It's the weekend again and I get to play it with friends :3

    Here is a little gif I made from the trailer

    http://i.imgur.com/8ZDCppQ.gifv

    Posted in: Maps
  • 2

    posted a message on Cublex a 1-4 player mini-/boardgame

    Love this game but I can never win..

    Posted in: Maps
  • 0

    posted a message on [1.8] A Helpful Night [Adaptive Story, Quests, Minigames & Animations]

    Hello!
    I had so much fun playing your map :) I haven't finished it but here is my first Gameplay, enjoy!

    (wasn't sure if I was supposed to post here or planetminecraft :P)

    Posted in: Maps
  • 0

    posted a message on Lights Out[Horror] 1.8.8 w/ Voice Acting (Collab w/ Samasaurus6)
    Quote from MapperDude123»

    Do you know that DanTDM played this map?


    Yes :P
    Posted in: Maps
  • 0

    posted a message on Lights Out[Horror] 1.8.8 w/ Voice Acting (Collab w/ Samasaurus6)

    I tried leaving a post earlier today on this forum, but I'm not too sure if it was uploaded or not.


    Regardless I was recommended to try out this custom horror map, and I thought SCREW October, November is the REAL spooky month of the year. Great job on the map, the ambiance was well played and I enjoyed this map overall. If there's any issues with giving proper credit, please let me know (preferably on my You Tube channel in a private message) and I will try to address the issue as soon as possible.

    MY REACTION:


    On my first attempt to write this post I also made a spoiler section dedicated to further thoughts on the game, sadly (probably for just me) that part got deleted too. Hopefully second time's the charm.


    One thing to note is that there were a few issues with picking up some items, more specifically the matchsticks that can be collected throughout the game. When I would pick up a matchstick empty handed, I would usually had to take my time finding the correct spot to click in order to collect a match stick. This problem was more notable in the starting room of the game where you would have to collect your candle and the first match stick to create a light source. I was able to collect the candle without any problems, but it took me a while to collect the matchstick. At first I would try to click directly on the matchstick, and when that did not work, I tried to click around the matchstick which worked after a few minutes when I clicked on the portrait/painting that's located above the matchstick. I'm not too sure if this issue/bug had occurred for anyone else on their attempt, or if this only occurred for just me.


    On a more positive note, I do think the light mechanic of this game adds to the tension and suspense that the player can experience from time to time and it's really well done. At parts of the game the candle will go out, and in order to light it, the player has to manually craft a light source using the candle and a matchstick. I think this is a great way to give the player a sense of dread or panic, especially since there's no quick button to press; you have to place the correct items in the correct positioning using a crafting menu, that's definitely going to take a few seconds. I think the sense of urgency to re light the player's only light source is heightened with certain sound cues that will play after the candle goes out. I'm not too sure if there's any consequences for leaving your light source for too long, but I didn't really want to find out since this game did a good job creating that sense of urgency to re light a candle.


    I think the voice acting that was presented in this custom map was a good touch, adding some immersion, and giving the player indications or hints as to what the player will need to do next in a cause and-effect-manner.


    I think the strongest point of this custom map is the atmosphere and the buildup that is presented during the player's session. The ending did get me pretty good, but I do think this custom map could have ended on a higher note. It would be interesting for this sort of map to present multiple ways for a player to reach an ending, but it’s probably easier said than done. Even though multiple endings would be cool, this map plays off a short and linear story very well, and uses that to its advantage. For example, the key item you need to restore everything back to normal is located in a certain room, so this map would be very quick to complete if you could just easily check every room especially since the map provides a medium/small area to explore. However, the custom story only allows you to enter certain rooms when you are given certain prompts by the narration in this game, and by the environment itself, which extends the playtime of this map compared to allowing the player to freely explore every room. It would be interesting to see the creator of this map to tackle a bigger minecraft project with a similar theme like this current map, but this map proves that sometimes less is more.


    I didn't really include any of this into my final thoughts of my video, because at the time I was having a lot of fun with this map. So overall, GREAT JOB. As for the creator and everyone else that collaborated on this project, I hope you all keep doing what you do and thank you very much for this awesome custom horror map!


    Oh wow.. now THIS is a feedback o_o Thank you SO much for such detailed input :)
    Posted in: Maps
  • 0

    posted a message on Lights Out[Horror] 1.8.8 w/ Voice Acting (Collab w/ Samasaurus6)
    Quote from SamP1421»

    When I start the map I picked up the match and don't know what to do from there. Im on 1.8.8 with fancy graphics and single player please help.


    You gotta listen to what she says :P
    Pick up the match and the candle that is near the bed, then she will tell you.
    Posted in: Maps
  • 0

    posted a message on Lights Out[Horror] 1.8.8 w/ Voice Acting (Collab w/ Samasaurus6)
    Quote from FastBlastHD»

    This is Actually Pretty good, The noises mostly freaked me out. the modelling was AMAZING, the plates and food and the chairs ETC awesome map in my opinion, keep up the good work! made a lets play.


    Fun Let's Play :)
    The reason there are random holes here and there is because you had your setting set to 'Fast' instead of Fancy.
    Posted in: Maps
  • 1

    posted a message on Lights Out[Horror] 1.8.8 w/ Voice Acting (Collab w/ Samasaurus6)
    Quote from Jazzyrocks»

    did u know dantdm also played ur awesome map?


    Noticed lol
    Posted in: Maps
  • 1

    posted a message on Lights Out[Horror] 1.8.8 w/ Voice Acting (Collab w/ Samasaurus6)
    Quote from lewnidasgt»

    wow that was so good and the voice acting made it perfect makes me want to voice act too


    I am glad you enjoyed it :)
    Posted in: Maps
  • 1

    posted a message on Lights Out[Horror] 1.8.8 w/ Voice Acting (Collab w/ Samasaurus6)

    Yeah b

    Quote from samasaurus6»

    More like I made sure of that x3 hehe

    Yes. This guy made sure of it because I wanted the word "****" in there haha
    Posted in: Maps
  • 1

    posted a message on Lights Out[Horror] 1.8.8 w/ Voice Acting (Collab w/ Samasaurus6)

    Are there any jumpscares or cursing in the map? My brothers like watching me play horror maps, but both are too young to hear curses, and one gets terrified by jumpscares to the point he can't sleep.


    Hello :) There are some jumpscares in the game.. I would say a total of.. 4. There are no cursing, I made sure of that. Most of the jumpscares aren't terrifying except of the last one.
    Posted in: Maps
  • 1

    posted a message on Lights Out[Horror] 1.8.8 w/ Voice Acting (Collab w/ Samasaurus6)

    Was pretty sp00ky




    Had so much fun watching :D thanks for playing!
    Posted in: Maps
  • 1

    posted a message on Lights Out[Horror] 1.8.8 w/ Voice Acting (Collab w/ Samasaurus6)
    Quote from K3yBon»

    Awesome map :).


    Also looking at other people's let's play I didn't get the jump scare at the end D:

    Oh well hopefully it's still entertaining since I still jumped haha.


    Hah yeah, that's ok :P
    As long as you had fun with the rest of it~
    Posted in: Maps
  • 2

    posted a message on Lights Out[Horror] 1.8.8 w/ Voice Acting (Collab w/ Samasaurus6)

    Just uploaded a playthrough of it. It was a really awesome map!


    Thanks for the let's play! I found it funny and I'm glad you enjoyed it :D
    Posted in: Maps
  • 1

    posted a message on Lights Out[Horror] 1.8.8 w/ Voice Acting (Collab w/ Samasaurus6)
    Quote from pb123456»

    I downloaded the map, when I load it up, where the intro text should be, I'm sitting in a black room for like 30 seconds, and when I get into the room, I can only hear "what noise is that" and no other voice plays like the video. Also, the matchstick doesnt render, but i can pick it up by spam right clicking.


    Why is this being weird


    That is very weird, you're the first one who has it o.o
    Are you sure you are running the map on 1.8.8? Do not use optifine and also set your video settings to 'Fancy'
    Posted in: Maps
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