It's the weekend again and I get to play it with friends :3
Here is a little gif I made from the trailer
I had so much fun playing your map I haven't finished it but here is my first Gameplay, enjoy!
(wasn't sure if I was supposed to post here or planetminecraft :P)
I tried leaving a post earlier today on this forum, but I'm not too sure if it was uploaded or not.
Regardless I was recommended to try out this custom horror map, and I thought SCREW October, November is the REAL spooky month of the year. Great job on the map, the ambiance was well played and I enjoyed this map overall. If there's any issues with giving proper credit, please let me know (preferably on my You Tube channel in a private message) and I will try to address the issue as soon as possible.
On my first attempt to write this post I also made a spoiler section dedicated to further thoughts on the game, sadly (probably for just me) that part got deleted too. Hopefully second time's the charm.
One thing to note is that there were a few issues with picking up some items, more specifically the matchsticks that can be collected throughout the game. When I would pick up a matchstick empty handed, I would usually had to take my time finding the correct spot to click in order to collect a match stick. This problem was more notable in the starting room of the game where you would have to collect your candle and the first match stick to create a light source. I was able to collect the candle without any problems, but it took me a while to collect the matchstick. At first I would try to click directly on the matchstick, and when that did not work, I tried to click around the matchstick which worked after a few minutes when I clicked on the portrait/painting that's located above the matchstick. I'm not too sure if this issue/bug had occurred for anyone else on their attempt, or if this only occurred for just me.
On a more positive note, I do think the light mechanic of this game adds to the tension and suspense that the player can experience from time to time and it's really well done. At parts of the game the candle will go out, and in order to light it, the player has to manually craft a light source using the candle and a matchstick. I think this is a great way to give the player a sense of dread or panic, especially since there's no quick button to press; you have to place the correct items in the correct positioning using a crafting menu, that's definitely going to take a few seconds. I think the sense of urgency to re light the player's only light source is heightened with certain sound cues that will play after the candle goes out. I'm not too sure if there's any consequences for leaving your light source for too long, but I didn't really want to find out since this game did a good job creating that sense of urgency to re light a candle.
I think the voice acting that was presented in this custom map was a good touch, adding some immersion, and giving the player indications or hints as to what the player will need to do next in a cause and-effect-manner.
I think the strongest point of this custom map is the atmosphere and the buildup that is presented during the player's session. The ending did get me pretty good, but I do think this custom map could have ended on a higher note. It would be interesting for this sort of map to present multiple ways for a player to reach an ending, but it’s probably easier said than done. Even though multiple endings would be cool, this map plays off a short and linear story very well, and uses that to its advantage. For example, the key item you need to restore everything back to normal is located in a certain room, so this map would be very quick to complete if you could just easily check every room especially since the map provides a medium/small area to explore. However, the custom story only allows you to enter certain rooms when you are given certain prompts by the narration in this game, and by the environment itself, which extends the playtime of this map compared to allowing the player to freely explore every room. It would be interesting to see the creator of this map to tackle a bigger minecraft project with a similar theme like this current map, but this map proves that sometimes less is more.
I didn't really include any of this into my final thoughts of my video, because at the time I was having a lot of fun with this map. So overall, GREAT JOB. As for the creator and everyone else that collaborated on this project, I hope you all keep doing what you do and thank you very much for this awesome custom horror map!
I downloaded the map, when I load it up, where the intro text should be, I'm sitting in a black room for like 30 seconds, and when I get into the room, I can only hear "what noise is that" and no other voice plays like the video. Also, the matchstick doesnt render, but i can pick it up by spam right clicking.
Why is this being weird