• 0

    posted a message on PowerCrystals' mods - MineFactoryReloaded, PowerCrystalsCore, and NetherOres updated! - MFR 2.7.9 released

    In case german players are interested in a little tutorial, I made one.


    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.x / 1.6.x] Applied Energistics [ rv 13 c ] - Exploiting Quantum Mechanics
    In case someone is interested in a german tutorial for AE1, I made one =)

    It's a 4 part tutorial and covers pretty much everything. I'll just link the first tutorial. You can find all the other parts in the description.



    Posted in: Minecraft Mods
  • 0

    posted a message on FeffarfCraft Server
    vampirix

    I'd appreciate being added to the whitelist =)
    Posted in: PC Servers
  • 0

    posted a message on [1.6.4] Team CoFH Mods - Thermal Expansion 3.0.0.0
    In case anyone is interested, I created a tutorial for Thermal Expansion in GERMAN for version 2.2.0 for MC 1.4.7.
    I wanted to use a version that's used in the current "final" FTB packs and making update videos seemed to be easier.
    I'm fairly new to pretty much everything (editing, uploading on Youtube etc.) so I'd appreciate some comments.

    In case this is the wrong place to post this, please contact me.

    I made 2 Parts and here they are (Sorry for the thumbnails, I can't seem to make them just direct links):

    Part 1: Part 2:
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.2][1.6.4] Rediscovered Mod [WIP] (Unused, Unimplemented, and Removed Features)
    Nice Mod =) I seriously wonder why certain things have been removed or have never been added but...muh.

    I wanted to ask whether you can just install just the sponges or do I have to install the whole mod?
    Posted in: WIP Mods
  • 0

    posted a message on Mechanized - Walker Mechs in Minecraft
    Quote from ExodusDeath

    My head just Asploaded when i saw the Mech in Minecraft. Make some Gundam Parts.. Or just Zaku Parts. XD
    if you do Continue it and i'll be in heaven.

    I'd be fine with a Sazabi :P
    I'd really like to play with this mod and getting myself a hangar to get all kind of things going!
    Posted in: WIP Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from Gamestar1313

    That's already part of the mod, Soaryn said that Azanor helped him with it.


    I guess I totally derped on that one :D

    Too bad it's very hard to find any information about Redpower so i could finally swap over to 1.5.1
    Maybe I can consider Mystcraft for Redpower.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    I've seen a tweet by Soaryn that he implemented (?) a way to generate ores after having started a 1.5.1 world already. Do you think you could add something like that as well? I'd really like to use Thaumcraft once it's finally 1.5.1 but having to wait for 1 or 2 mods to upgrade just to get the proper world gen can really be annoying after some weeks. (Yeah I know about Mystcraft but I don't really want to create some random Ages just to search for hours for pages, beside I wouldn't really like to explore Mystcraft without proper armor)
    Posted in: Minecraft Mods
  • 0

    posted a message on CloneCraft [vB3.0.11] MC 1.7.10 - Adds NPC humans for superior anti-loneliness!
    I'm kinda messing around with some mod combination to see what I want to keep and remove when they all finally hit 1.5.1 but I always get this error message when I try to give my clone something. What exactly does it mean?

    Oh, btw, there's no download for 1.4.7 in the first post (no, there's nothing in the "previous mods links)
    so I had to download it somewhere else.




    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Exception in server tick loop

    A full error report has been saved to C:\Users\Vampyre\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-11_02.41.51-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT 77b507ed --------
    Full report at:
    C:\Users\Vampyre\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-11_02.41.51-server.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 11.04.13 02:42

    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_17, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 283846120 bytes (270 MB) / 805699584 bytes (768 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 4113 (230328 bytes; 0 MB) allocated, 3757 (210392 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 Optifine OptiFine_1.4.6_HD_D5 78 mods loaded, 78 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioCraft [BiblioCraft] (BiblioCraft[v1.1.0].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Core [BuildCraft] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Builders [BC Builders] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Energy [BC Energy] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Factory [BC Factory] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Transport [BC Transport] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Silicon [BC Silicon] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHCore [CoFH Core] (CoFHCore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThermalExpansion [Thermal Expansion] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    OmniTools [OmniTools] (omnitools.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2 [IndustrialCraft 2] (IC2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ChargePads [Charge Pads] (ChargePads.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ChickenChunks [ChickenChunks] (ChickenChunks.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ChocoCraft [Torojimas ChocoCraft] (Chococraft_2.5.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CompactSolars [Compact Solar Arrays] (compactsolars.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EE3 [Equivalent Exchange 3] (ee3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EnderStorage [EnderStorage] (EnderStorage.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtrabiomesXL [ExtrabiomesXL] (extrabiomes.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forestry [Forestry for Minecraft] (forestry.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BinnieCore [Binnie Core] (extrabees.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtraBees [Extra Bees] (extrabees.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    factorization [Factorization] (factorization.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FinderCompass [Finder Compass] (FinderCompass_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GoluiUtils [GoluiUtils] (GoluiUtils - 1.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GraviGun [GraviGun] (GraviGun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GraviSuite [Gravitation Suite] (gravisuite.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2NuclearControl [Nuclear Control] (IC2NuclearControl.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_InvTweaks [Inventory Tweaks] (InvTweaks.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IronChest [Iron Chest] (ironchest-universal-1.4.7-5.1.0.275 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Mark-Crops [Magic Crops] (magical_crops_1.1_SMPFIX.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MagicYarn [Magic Yarn] (MagicYarn_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Mask-Mod [MaskMod] (MaskMod Forge v0_1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AS_Minions [Minions] (Minions_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ModularForceFieldSystem [Modular ForceField System V2] (modularforcefieldsystem.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    darkhax_msm [MoreSwordMod] (More Swords Mod 2.3.5 For 1.4.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MutantCreatures [Mutant Creatures] (Mutant Creatures v1.2.2 mc1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_MyPeople [mod_MyPeople] (MyPeopleMod v1.0 for MC v1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Mystcraft [Mystcraft] (mystcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIPlugins [NEI Plugins] (neiplugins.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ObsidiPlates [Obsidian Pressure Plates] (obsidiplates.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PortalGun [Portal Gun] (PortalGun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Primitive Mobs [Primitive Mobs mod] (PrimitiveMobsv1.3.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Railcraft [Railcraft] (railcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerCore [RedPower] (redpowercore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerBase [RP Base] (redpowercore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerMachine [RP Machine] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerCompat [RP Compat] (redpowercompat.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerWiring [RP Wiring] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerLogic [RP Logic] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerLighting [RP Lighting] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerWorld [RP World] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerControl [RP Control] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] (reiminimap.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SatscapeSimukraft [Sim-U-Kraft] (Sim-U-Kraft-forge-0.9.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SoulShards [SoulShards] (soulshards.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    StevesCarts [Steve's Carts] (StevesCarts.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SwordPedestal [Sword Pedestal] (SwordPedestal - 1.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Thaumcraft [Thaumcraft] (Thaumcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThaumicBees [ThaumicBees] (ThaumicBees.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_MasterSword [mod_MasterSword] (The Master Sword Mod 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThermalExpansion|Factory [Factory] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThermalExpansion|Energy [Energy] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThermalExpansion|Transport [Transport] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TwilightForest [The Twilight Forest] (TwilightForest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WR-CBE|Core [WR-CBE Core] (wirelessredstonecore.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WR-CBE|Addons [WR-CBE Addons] (wirelessredstoneaddons.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WR-CBE|RedPower [WR-CBE RedPower] (wirelessredstoneredpower.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    XReliquary [Xeno's Reliquary] (XReliquary.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    XyCraft [§3XyCraft] (xycraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    XyCraftWorld [§2XyCraft World] (xycraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    XyCraftMachines [§9XyCraft Machines] (xycraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 907 (50792 bytes; 0 MB) allocated, 667 (37352 bytes; 0 MB) used
    Player Count: 1 / 8; [iq['Vampirix'/347, l='Kopie von Heaven's Gate', x=278,25, y=66,00, z=340,12]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'forge,fml'

    java.lang.NoSuchMethodError: ModLoader.clientCustomPayload(Ldi;)V
    at EntityMyPerson.updateInventory(EntityMyPerson.java:1359)
    at InventoryMyPerson.a(InventoryMyPerson.java:461)
    at sr.c(Slot.java:103)
    at ContainerTransferPlayerItems.b(ContainerTransferPlayerItems.java:139)
    at rq.a(SourceFile:121)
    at iv.a(NetServerHandler.java:909)
    at dc.a(SourceFile:31)
    at cf.b(MemoryConnection.java:80)
    at iv.d(NetServerHandler.java:136)
    at iw.b(NetworkListenThread.java:57)
    at bec.b(IntegratedServerListenThread.java:108)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    at bdz.q(IntegratedServer.java:170)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    at fy.run(SourceFile:849)
    --- END ERROR REPORT a640df62 ----------

    Posted in: Minecraft Mods
  • 0

    posted a message on Coal to Diamonds Mod Never have to search for diamonds again
    why not just use NEI and cheat yourself some diamonds and throw away some stuff you just don't need right now?
    Posted in: Minecraft Mods
  • 0

    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    I wonder why some people are actually crying about the "infinite" ressources. It took me days to find enough essence to finally get some diamond going. If I had spent the same time on searching for diamond I'd have more diamond by now then the seed got me back.
    In addition, I have huge amounts of seeds in 1.4.7
    I can only imagine that in 1.5.1 you get less compared to 1.4.7 (since I sometimes got 3 seeds)

    Anyway, just playing in a single player world and I can imagine servers to have bigger issues with people having everything for free.

    Back to my other question. I can't update since Buildcraft and some other mods are still running on 1.4.7 and therefore I need to ask. If my plants are being harvested by golems do they now get some magical essence as well or is it still like in 1.4.7?


    Awesome mod, love it.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from caglios

    How much flux do I need to get angry zombies? My flux level has been in high for a while now and recently changed to dangerous. All I get is vanilla zombies. I saw a lightning once and heard some wisps a couple of times. I've seen and fought them spawning regularly at a purple mystical structure with a chest in the middle far away from home.


    They spawn at night (or dark places), just like regular zombies. They have red eyes and move faster than the normal Zombies
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] [Forge] The Ocarina Mod 3.4
    Quote from Boba_Fett_Link

    And yes, a config file has been implemented for the next update.


    Awesome. In case you're interested, the problem seems to be forestry on my end. The crash log says that the ID 5000 and shifted 5256 (whatever that measn) are already occupied by forestry.
    Posted in: Minecraft Mods
  • 0

    posted a message on "Lag" in my world
    I'm really sorry for double-posting but I think I've found the problem.

    I don't know why but for some reason it was Atmosmobs. I've used it for days without any problem but I guess one of the newer mods I've isntalled (maybe BOP?) didn't really like to work with AtmosMobs.
    After I've removed the mod, loaded the world and ignoring the "ID missing" message I didn't experience a single lag after 1 hour (and they usually started after like 5 minutes)
    Posted in: Java Edition Support
  • 0

    posted a message on "Lag" in my world
    Good Day everyone.
    I'm having a problem with my minecraft and maybe someone else had the problem as well.
    I'm running, according to Forge, something around 40 mods and everything seemed to work fine.
    Until one day i noticed some kind of "lag". Not a FPS drop or whatever but everything is delayed.

    Sound of placed or removed blocks is delayed, damage on mobs, pretty much everything that is not done by me (the bow animation is still ok, but the arrows are delayed).

    Before I have to go through the pain of having to uninstall several mods, backing up my world over and over again and before I have to search for a minecraft.jar for 1.4.7 I thought I'd give it a try here first.

    If you need a list of my mods just ask.

    The only thing I installed before this happened (if I remember correctly) was a newer version of NotEnoughItems as well as updating my ChickenCore. I also added Biomes O'Plenty but i don't think that's the problem since I'm getting those "lags" everywhere, even in vanilla biomes.
    In addition, i was trying around with MCEdit and repopulated my desert biome for new ores.
    The lag is slowly starting at the beginning when playing my world and gets worse and worse until I close and reopen Minecraft.

    If you need any more information just ask me. I hope someone else had that problem before.
    Posted in: Java Edition Support
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