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    posted a message on Player Name?
    Is it possible to change a player name? When I bought the game, I didn't know the account I was asked to create for the purchase would be my in-game name.
    Posted in: Discussion
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    posted a message on [1.7.3] IndustrialCraft [v8.55]
    Quote from Shimmmy »
    Instead of a suggestion I have a minor complaint on something that in my opinion needs a slight tweak: solar generator. IMO it's just too good in terms of cost-effectiveness. It's barely 1EU but still you can make like 3 of them early and thats all you will need for quite some time.

    I started a new game yesterday, went for macerator ASAP to get more iron and then straight for solar generators. It makes geothermal and other types that require player's attention completely redundant. Of course i can still make that just for shits and giggles but it should be more like of a tech-tree with solar generators being much higher technology.

    Maybe advanced circuit instead of 2 normal?

    I like where you're going with this. It seems a normal generator is easiest, then water and wind, then geothermal and solar.

    However I think geothermal should be different: requires a shaft to be dug under it to a minimum depth of some amount, then just generates steady EUs permanently. Lava doesn't make sense and makes the geothermal much less practical.
    Posted in: Minecraft Mods
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    posted a message on So... What happended? Does rain put out torches or not?
    Quote from Bump »
    I dont htink I need to write more than tht tietl.

    Happened* think* the* title*
    Posted in: Survival Mode
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    posted a message on Minecraft The Peacefulpack Mod [1.8, 1.7.10, 1.7.2]
    Is it possible to change the block id? Is there a config file?
    Posted in: Minecraft Mods
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    posted a message on [1.5.01] MedCraft v0.4 !Surgical Clothes! [WIP]
    Quote from Ocalorie »
    Not trying to be rude, but the mod lacks originality in terms of use. There are a lot of mods that add items that heal you.

    But, hey, the idea of the mod has potential.


    Did you read the thread? It's a lot more than "eat this to heal hearts".
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] IndustrialCraft [v8.55]
    Quote from junk4u »
    I'm having trouble with the items in SMP, when I try to give myelf an item, like the gold wrench, I will get a message that says "there is no item with id 29898" i get the same when i try to spawn any item.
    could someone tell me what isn't working here?

    You gotta add 256 to that value.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] IndustrialCraft [v8.55]
    Quote from Alblaka »
    Quote from utakataJ6 »
    Alblaka, final two suggestions before I leave for a while...
    - Hand Crank - generator + level - you can right click on it to begin "cranking", right click to stop; low energy output but it can put out some. They have things like this in real life; that way we have an immobile but cheap and fuel-less way to gain energy

    That's kinda the water generator, not?

    I think he means not doing anything. Like you click it and then stand there to generate energy. Then you can leave the computer while your guy cranks energy.
    Posted in: Minecraft Mods
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    posted a message on [V1.2.5/V1.0.0]Morgeh's Mods - WizardCraft + Statues
    Let me start by saying that this mod looks amazing. The wands seem really cool and add something I haven't seen in another mod before. That being said, fixing up the OP will do a lot for the credibility of the mod.

    I made the corrections in red and bold so you can see them. Sorry, I'm a spelling/grammar nazi. :smile.gif:

    Quote from TheMorgeh »

    This mod adds some RPG style elements to Minecraft including the ability to craft magic wands/staves that consume magic powder (mp) to use their effects.

    Water Wand - Heals one heart and exstinguishes you if you're on fire.
    Wind Wand - Propels you into the air for a super jump and can be used when airborne to buff your fall.

    Here's a sneak peak of what's coming in version 2...

    Disclaimer: This mod require altering minecraft.jar, and SMP may not work with this mod installed. This mod adds new content; do not load worlds with this new content if the mod is not installed. I am not responsible for any damage done to your computer, worlds, or your copy of Minecraft. You should always backup your worlds and bin folder before installing.

    V1.1 requires Risugami's ModLoader; please install that first.


    I really don't want you to take this as an insult or anything like that. I'm not trying to flame you or anything. I just like seeing things spelled correctly, know what I mean?

    Again, great work so far on the mod, I look forward to more updates!
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] IndustrialCraft [v8.55]
    @zgrillo: You report someone for flaming right after saying the OP is ****ing annoying, then tell him to calm down? Talk about immature. I think you need to calm down, ma'am.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] IndustrialCraft [v8.55]
    This is IndustrialCraft. Keyword -INDUSTRIAL-. If you want food, health items and mobs, get a food/mob mod. :/
    The main focus of this mod is mining, processing mined materials, and making neat stuff out/with energy that aids in mining among other things. The only food-related addon from the mod is allowing you to tin-can already-existing foodstuffs.


    Exactly. This mod doesn't reinvent the game, it adds new mining/energy options. There are lots of mods for food, water, mobs, etc.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] IndustrialCraft [v8.55]
    Quote from Smart Alex »
    Did anyone like my ideas?

    They don't fit this mod. Why would it add drinking water?
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] IndustrialCraft [v8.55]
    Ok, now I've updated the Nuclear Reactor page on the Official Wiki. Now it contains the correct information. I have also added the page for "Uranium Fuel Ingot" and made "Uranium Ingot" redirect there, since "Uranium Ingot" isn't the correct in-game term.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] IndustrialCraft [v8.55]
    I have started work on updating the official wiki with more useful information, but it's my first time doing a wiki. So far I have only corrected and slightly expanded the Uranium and Uranium Ingots.

    Can we start a list somewhere so everyone that is working on it can tackle different pages and we can be sort of... organized?
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] IndustrialCraft [v8.55]
    Quote from Alblaka »
    Quote from stormywaters »
    Awesomeness. Thanks again for an awesome mod. Waiting for SMP/SSP to split before I update, since I don't know what other mods I want won't work with the SMP version.


    The MP thingy doesn't cause any incompatibilites, you can mix it with any mods you like. (As long as you stay below the sprite limit, that is)


    But won't the mods I want to use have to be ModloaderMP compatible? For instance, you said that the Minecraft Extended (or whatever it is) is NOT ModloaderMP compatible, so I am assuming I would have to find only mods that ARE compatible with it, right?
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] IndustrialCraft [v8.55]
    So I just detonated my first nuke, and all I can say is HOLY ****:



    I just wanted to see what the crater from one nuke would look like, and that's what it looks like. I mean, seriously... if you want to wreck some ****, nuke's will do it.

    Awesomeness. Thanks again for an awesome mod. Waiting for SMP/SSP to split before I update, since I don't know what other mods I want won't work with the SMP version.
    Posted in: Minecraft Mods
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