- stellardawn
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Member for 13 years, 5 months, and 14 days
Last active Wed, Mar, 2 2016 10:25:58
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Dec 2, 2011stellardawn posted a message on Notch Steps Down, Jeb Takes Lead Developer Position for Minecraftjeb likes community suggestions and mods better than notch, so it'll be good for us.Posted in: News
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Dec 1, 2011stellardawn posted a message on New Prerelease is AvailableThis file is SMALLER than 1.0.0, hahaPosted in: News
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Nov 18, 2011stellardawn posted a message on Minecraft is Officially Out!CONGRATS MOJANG!!!!Posted in: News
it's finally here - To post a comment, please login.
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Thank you! I'm not sure because I forgot about it, I'll have to do some search to see if anyone made a working version. If not then I'll try pestering someone
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Well, cubic likes the idea. And I just posted this http://www.minecraftforum.net/topic/1444862-172-world-downloader-mod/page__st__1100#entry28022233 which means he'll get reminded of it. So I wouldn't be surprised if he starts working on it soon!
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I think unlimited sounds nice, more powers to the players! If someone has a beastly PC and can view all the way to the farlands, then hey, why not?
The new chunks slider update in 1.7 also compliments this mod well!
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Hey again cubic!
Sorry if I'm being annoying here, but have you given any thought to the render distance extender suggestion?
Also holy crap that was in august, time flies.
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If it only took up blocks from Y64 and upwards then it would be a lot less space-consuming than having a normal single player world. Also, a minecraft world really doesn't take up a lot of space. My survival world was on over 100mb, and that world I had played on like forever. A fraps video that lasts like a minute takes up several gigabytes.
That's great to hear!
I'm going to be very happy if this actually becomes a mod. And yeah, This is a purely aesthetically thing, so them being viewable is all that matters!
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Thank you! You worded it a lot better than what I did.
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Jesus christ dude, did you read the topic? ;_;
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I've come up with a mod idea, which is basically just an extension of yours. Would you think it would be feasible to make it?
http://www.minecraftforum.net/topic/1932576-render-distance-extender-for-multiplayer/#entry23820414
I'm not telling you to make it or anything, I'm mostly just curious about what you think of it.
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This isn't just helpful for the few servers that has a cap limit like this. If this mod becomes popular it means that many servers could lower their cap, meaning that the server you played on would have a lot less lagg, and with only minor drawbacks.
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http://www.minecraftforum.net/topic/1932576-render-distance-extender-for-multiplayer/
If this became a common thing to have, it would mean that servers could be a lot less laggy as they could lower the cap limit.
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Now the server is all kinds of great, however, there is one problem I have with it. Because the map is like a 15km radius circle it means that this takes a massive toll on the server. This is why the amount of chunks surrounding a player is capped.
Now there are so many grand things created on this server that this is a real bummer, as you can't fully enjoy the view over your city/town/whatever. This is why I want a client-sided mod that can increase the render distance.
Now let me tell you how I imagine this will work before you scream at me and tell me I don't understand computers.
The idea here, is that when you first join a server. That has a big chunk cap limit, it'll look like it normally does. However, the chunks that are being sent to you from the server will be saved onto your computer. Well, save for whatevers under Y64, as that's not necessary. Anyhow, after you've mapped out an area just by walking around, you will be able to see much further. While the active server chunks around you are still the same. The distance after that will be the chunks you've saved on your computer.
So the computer basically whips out these inactive, chunks and you'll be able to see much further! The drawback here is that the client-sided chunks might be outdated. But it's much better to look at some slightly out of date houses than just void. Also, whenever you get close enough to those out-of-date chunks for the server to send you new version, the mod would automatically update it. So you'll always have the most updated versions possible.
Now I'm not a master at explaining things, but here is a silly illustration.
# = inactive client-sided chunk
¤ = active server chunk
P = player
###¤¤¤P¤¤¤####
So basically, the first three chunks will be active, the next chunks will just be something that your client whips out because it has saved the chunks to your computer.
Also some additional features would be nice, like a config while where you'd either have this to be the default on all servers, or only servers that you write in. And if pressing F3 will show how many client sided chunks there are then that would be great. And if possible, make it so people can share their folder with these chunks and easily merge them. So say my friend also plays on the server that I play on. Then he would easily be able to just send me his files, and I could just drop them into a folder, and it would merge.
Here is another illustration:
And here is the source code for world downloader: https://github.com/d...WorldDownloader
I guess that could be handy if you got permission from the guy. As this is mostly just an extension from his mod.
http://www.minecraft...downloader-mod/
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Not at all, go ahead!
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Not at all, any mob you'd like.
But try to keep them over 1 block in height. If not, they can step out of the grid
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In that way, europe could be 50 times bigger