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    posted a message on == THE SANCTUARY SMP SERVER == [1.10.2] Vanilla Survival Server!

    IGN: Srgnoodles


    Age: 19


    Country: USA


    Build Style: Variable. Depends on the environment for the most part.


    Why you want to join the server: I've been looking for a new, relatively small server after the one i played previously fell off the face of the earth, looking for a close, friendly community as well.


    Tell us a little about yourself: I've been playing minecraft since beta 1.8, and still thoroughly enjoy it. Finals are coming up soon, so my activity may be limited in the coming month, but once summer arrives, i'll be much more active


    Twitter (if you have one): Nope, no twitter.

    Posted in: PC Servers
  • 0

    posted a message on [1.9.2] Diamond Crafters [Semi Vanilla!] ★ [Whitelisted!] ★ [Community Projects] ★

    IGN (In Game Name): Srgnoodles

    Age: 19

    Skype (optional): Srgnoodles

    How often will you be on: Depends on schedule, but at the very least a few times per week.

    What do you look for in a server? What keeps you motivated to keep playing?: Active, close communities and an interesting world.

    Any special MC skills: I enjoy making larger builds and exploration.

    Tell me a joke (optional): After being repeatedly told to stop my flamingo impressions, i finally had to put my foot down.

    Additional Information (optional): Finals are coming up soon, so my availability may be limited in the near future, but once summer comes around, I'll be much more active

    p.s.(season 5)

    Posted in: PC Servers
  • 0

    posted a message on [1.9.2] Kitty-Cat-Gaming ~ NEW SERVER ~ PvP/Survival/Raid/GRIEF ALLOWED/Vanilla/Greylist/Build

    Now that my personal base is (more or less) complete, I've begun a little public construction just west of spawn. A prize awaits the first one to complete the challenge once it has been completed!

    Posted in: PC Servers
  • 0

    posted a message on [1.9.2] Kitty-Cat-Gaming ~ NEW SERVER ~ PvP/Survival/Raid/GRIEF ALLOWED/Vanilla/Greylist/Build

    Heyyo! Are you still accepting applications? If so,


    IGN: Srgnoodles

    Playtime: Since Beta 1.1

    Age: 19
    Posted in: PC Servers
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]

    -pokes head out of dust pile-

    wow it's really been a while hasn't it?

    -brushes cobwebs, dirt and spiders off self-

    Is that.....mod lore I smell? Oh boy!


    Although in reality I believe the lore page died like, two pack revivals ago.

    Could I get permissions to start up a new one or revive the old one?


    Also glad to see that this pack is still alive and kicking,

    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Yeah, those textures look nice, but like Lego said, they're way too high resolution, the textures for this pack are only 32x32 pixels
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from kiou23»
    when is the 1.8 version comming out?

    as soon as Half-Life 3 is released
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    In my opinion, the Mega Taiga biomes should be bombed-out city biomes, seeing as there's scrap metal (mossy cobble boulders) and towering ruined skyscrapers(large spruce trees) with patches of asphalt or concrete(Podzol). of course we'd have to change the textures for the spruce trees to fit. but i think that last days needs an urban style biome. This same concept could be applied to the Ice Spike biome if this one doesn't go through
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from kiou23»
    I think that emeralds should be money, it would just make more sense.

    you would think so, but
    one, what use would paper money be in a post-appocalyptic world, where every resource is valulable?
    and
    two, it doesnt really make sense to be digging cash out of metal HIVE walls
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from Amperz4nd
    New 1.8 feature, right clicking a solar panel inverts the output.

    oooooohhhhh ohhhhhh, the Daylight Detector, alrighty, sorry wasn't quite sure if you meant that or not. k, carry on, carrion!
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from SentrySam
    Actually, right clicking a solar panel turns it into a lunar panel.

    wat
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    oh hey, forgot about this in my last post, if you people need lore or ideas for stuff, just throw 'em at me, i'll do my best to come up with somethin good
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from Comply_cat_Ed »
    Speaking of camo textures: I was thinking we could maybe change acacia leaves into a camoflage net. Acacia would be pre-war anti-air stealth shields instead of yet another shack-in-the-box. Or what does the H of HITB mean on the sappling texture?

    Well there was also an idea earlier (cant really remember who came up with it, sorry whoever that was) to make the Acacia trees into bent up old solar panels, making the Savanahs into broken down solar farms which would be a nice change from the shacks as well
    Posted in: Resource Packs
  • 0

    posted a message on [32x] [1.7] - Arestian's Dawn - [Released but still WIP]
    I may be a little late here, but I'm extremely glad to see this pack being fully released, it looks absolutely gorgeous. Great work.
    Posted in: Resource Packs
  • 1

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from Aroukar

    So cybernetic horses? Alright, but then what do you do about the leather they drop? Wouldn't it make more sense if they dropped some kind of empty circuit panel? But then, you would have to alter the leather armor textures. Many things to consider.
    well since they're only partially robotic, it would still make sense for them to drop leather.

    anyone have ideas for the different stone blocks? we could always just go with different metal textures for the HIVES if all else fails

    i do like the idea of making the underwater temples some kind of reactor or millitary thingamajig. whatever they end up being, the blocks they're made of should look all gooped up and corroded, after all they've been sitting in all that nasty water for so long
    Posted in: Resource Packs
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