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    posted a message on The Spice of Life (encouraging dietary variety through diminishing returns)
    Quote from SockWulf»

    Using the latest version in 1.12.1 and it's not registering food histories correctly. It works perfectly with 1.12 I'll add. :)



    Quote from redbunyip»

    I am having the same issue as SockWulf in 1.12.1, the mod does not register any food I have eaten, It was working correctly in 1.12


    Make sure you are using AppleCore for 1.12.1, specifically. The 1.12 version of AppleCore will not work right on 1.12.1.
    Posted in: Minecraft Mods
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    posted a message on Hunger In Peace (normal hunger and health regen in peaceful)
    Quote from redbunyip»

    In 1.12.1 with this mod active, when I am on peaceful the hunger bar regenerates without eating anything, hunger seems to work properly on Normal, hunger in peaceful mode was working properly in 1.12.



    Make sure you are using AppleCore for 1.12.1, specifically. The 1.12 version of AppleCore will not work right on 1.12.1.

    Posted in: Minecraft Mods
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    posted a message on AppleCore (an API for modifying the food and hunger mechanics of Minecraft)
    Quote from Jertoa»

    hello is there something i am doing wrong i have downloaded applecore and the food saturation is not showing. how can i fix this?


    my apple core version is 1.11.2 please help me


    That stuff was moved into its own mod in 1.10.2+: AppleSkin
    Posted in: Minecraft Mods
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    posted a message on The Spice of Life (encouraging dietary variety through diminishing returns)
    Quote from Socko»

    I've just moved from 1.10.2 (where we have thoroughly enjoyed using your mod) to 1.11.2, but I'm seeing an issue with the 1.11.2 version of this mod. It appears to work fineat first, but exiting and rejoining a game in both single player and online appears to clear the food eaten queue and you are effectively reset as if you were a new player. Am I alone in seeing this? :/


    It's very possible that the 1.11.2 version is buggy; I didn't test it much unfortunately. Will look into it.
    Posted in: Minecraft Mods
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    posted a message on The Spice of Life (encouraging dietary variety through diminishing returns)
    Quote from Crafty_Angyl»

    Do you mean on the same line or on the next line?

    Either will work.
    Posted in: Minecraft Mods
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    posted a message on The Spice of Life (encouraging dietary variety through diminishing returns)
    Quote from Crafty_Angyl»


    Thank you very much, but I can't open json files. I've just never known what to do with them or had the ability to do anything with them. Do I make a text file with this in it and save it as .json? And if I want to add more items than just the apple would I use the same spacing and add the other items directly below the apple listing?

    Also with the formula that prevents food from falling below 20%, if I switch the 8 with a 4 will it be a 10% minimum instead of a 20% minimum? I'm sorry, but I've just never been very good at syntax.



    Yep, JSON files are just text files with a different extension, and they have a special syntax. You can open them with Notepad on Windows, or any other text editor. To add other items, you'd add a comma after

    "minecraft:apple"

    and then add the name of the other item in the same manner. Read more about JSON here and see config/SpiceOfLife/example-food-group.json for the full options available for defining food groups.


    It's not the 8 that sets the minimum, it's the MAX(0.2, ) part. So, if you wanted a 10% minimum you'd do MAX(0.1, ) instead. If you're familiar at all with spreadsheet programs like Excel, then the formula works very similar to the formula in something like that (for example, here's the Excel MAX function, which works exactly the same way as it does in TSoL).

    Posted in: Minecraft Mods
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    posted a message on The Spice of Life (encouraging dietary variety through diminishing returns)
    Quote from Crafty_Angyl»

    I'd like it if there was a black list for excluding specific items from the diminishing returns system (maybe that's how the white list works, don't know), but with the item still included as having been eaten. That way there's something that can be relied upon in a pinch. So if you eat 6 steaks they diminish in hunger and saturation values, but then you could eat an apple for its full hunger and saturation value as many times as you like and it would still be included as items recently eaten.


    That should be how the existing black list food groups work. If you add a food group with just apples and make it a black list food group, then apples will still count towards food eaten, but never diminish. For example, if you save the following as apple.json in config/SpiceOfLife/ then you'll have exactly what you are talking about:


    {
    	"food": {
    		"items": [
    			"minecraft:apple"
    		]
    	},
    	"blacklist": true
    }
    Posted in: Minecraft Mods
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    posted a message on The Spice of Life (encouraging dietary variety through diminishing returns)
    Quote from MalusLupo»

    I want to use the 1.10.2 Spice Of Life, and I was wondering if there was a way to change the default S:food.modifier.formula to make it so that food will never be worth 0 hunger, food will only drop down to being worth 20% and no lower even if you only eat one thing ever?



    Pretty easy, actually. To make the nutritional value never go below 20%, you can use MAX(0.2, <your formula>). For example, here's the default formula. modified so that it will never go below 20%:

    MAX(0.2, MAX(0, (1 - count/12))^MIN(8, food_hunger_value))
    Posted in: Minecraft Mods
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    posted a message on Waila Harvestability (how can I harvest what I'm looking at?)
    Quote from codenamedonut»

    would it be possible to release 1.11 build using Hwyla, a fork of Waila?


    Yes, will try to do that soon, but not sure when.
    Posted in: Minecraft Mods
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    posted a message on The Vegan Option (adds vegan alternatives for all mob/animal products in Minecraft)
    Quote from apoclaydon»

    is a 1.10.2 version being worked on?


    Sort of--a lot of the work is done but I haven't been able to get the final pieces in place in order to release it.
    Posted in: Minecraft Mods
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    posted a message on The Spice of Life (encouraging dietary variety through diminishing returns)
    Quote from Acejhm»

    I must just be doing something wrong in my json files, since it's not showing a tooltip on the different groups like I told it to. 90% sure it's because I don't have the right foods being added to each group. Any idea on where to find the list for all the forge ore dictionary food references? The ones that you put under "oredict"?


    Various mods add OreDictionary entries to item tooltips, although I'm not sure exactly which nowadays (it used to be NEI Integration). Would be better to ask people involved in making modpacks; I haven't been keeping up with the latest techniques for this sort of thing.
    Posted in: Minecraft Mods
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    posted a message on The Spice of Life (encouraging dietary variety through diminishing returns)
    Quote from Acejhm»

    Fantastic mod, but was there a reason you deprecated the foodgroups feature? Once you get past the initial start and you get a basic farm it becomes easy to deal with food through sheer quantity. I wanted to be able to have fruit count as a "group" and raw vegetables as a "group" so players can't just grow a farm with 12 different vegetables and some berry bushed and survive easily. I could turn the food table length up, but that makes it incredibly difficult for new players to survive. A foodgroup would be all around better.


    Food groups were not deprecated; they were moved to a JSON-based configuration system and given way more options. Read the comment in the .cfg file and look at /config/SpiceOfLife/example-food-group.json. You can see a real-world example of food groups being used in a mod pack here: https://github.com/UndeadZeratul/ThereWillBeBlood/tree/master/common/base/config/SpiceOfLife

    Out of curiosity, why did you think they had been deprecated?
    Posted in: Minecraft Mods
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    posted a message on The Vegan Option (adds vegan alternatives for all mob/animal products in Minecraft)
    Quote from Sionw»

    What is that "brown item" that I have to put into composter along rotten plants to create compost?


    Sticks, paper, jute fibre, or wood ash are the most common. Sawdust also works if you have a mod that adds that. You can see a full list of items by looking at the usage of the Composter if you have NEI installed.
    Posted in: Minecraft Mods
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    posted a message on The Spice of Life (encouraging dietary variety through diminishing returns)

    @Mickecs: Known incompatiblity with Better With Mods. See this issue

    Posted in: Minecraft Mods
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    posted a message on The Vegan Option (adds vegan alternatives for all mob/animal products in Minecraft)
    Quote from VivaGabe»

    The last time I used Vegan Option, the random bone drops from collecting stone wasn't something I couldn't disable...Has that changed? Great mod regardless.



    Still no config yet, unfortunately.

    Posted in: Minecraft Mods
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