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    posted a message on [REQUEST] Minecraft Server Creator?
    Have you tried Bukkit GUI? It worked for me. Last time I checked it isn't for 1.7.9, but if it isn't updated I can tell you how to make it work with 1.7.9.

    EDIT: Port forwarding is NOT, I repeat, NOT hard. I can help you if you need it.
    Posted in: Minecraft Tools
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    posted a message on RedScript Concept
    Quote from Aierou

    "RedScript" Concept

    I like to think of Vanilla Minecraft as a platform, and over time that platform has evolved with the addition of command blocks and various redstone features that allow people to create amazing games and various contraptions. As these redstone builds become more complex, it can be difficult to manage them. Now, I'm not sure how useful this would be in the grand scheme of things, but I quickly wrote down a few ideas about a scripting language that would compile into an MCEdit schematic to be imported into the gameworld. Let me know what you think!


    --Handling functions:
    +Each function would have an ID associated with it: Main=0, and so on
    +Each function will also have a clock testing for its own ID, and if found, it will move a redstone block along the line
    +The clocks should be able to operate very quickly, calling a command each tick
    +Functions that return values will have a separate scoreboard value associated with the returned value
    +Function calls would set current function to x
    +On function clock tick, if the conditions are not met, remove the redstone block and/or reset function position

    --Conversion to schematic:
    +Handled as intelligently as possible
    +Map function nodes to coordinates based on calculated physical size of line (table lookup)
    +Lines of code would essentially convert to command blocks/etc. all lined up in a row.
    +More complex lines would take up more space perpendicular to the command block for that line.

    --Code blocks:
    +If/else would have to offset the redstone block iterator based on result or something similar
    +(code blocks could be handled as another function)

    --Variables:
    +Integers only for now
    +Variables stored in scoreboards
    +Full Arithmetic possible with scoreboards?
    +Inequalities possible with scoreboard values?

    --Misc:
    +Function Clocks should check if a scoreboard for sleep delay is active, and stop iterating the redstone block.
    +Sleep(ticks) would set a scoreboard value to the number of ticks. Each tick, the value would count down.
    +Could use physical logic gates for specific tasks like AND conditions.
    +Events could be handled as a clock that calls a function (Many different events are possible)

    --Clocks thus far:
    +Functions
    +Sleep
    +Events


    --CODE SAMPLES (ECMAScript-formatted):

    function foobar(){
        command("/tp @p x y z"); //Low-level command access.
    }
    
    if(player.position.equals({x:10,y:10,z:10})){
        foobar();
    }
    
    //foo would reference scoreboard id, bar would be the name of a player in the scoreboard
    //Not too sure if this is how scoreboards work...
    if(foo.bar>1){
        foobar();
    }

    --REDSTONE SAMPLES:

    Function Node:
    -------------------
    
        {C}
    
        [ ]
        [ ]
        [ ][x]
        [ ]
        [ ] > [x]
    
    If-statement:
    -------------------
    
        [ ] > [x][x][x]
    
    Gated If-statment:
    -------------------
    
        [ ]
         x x x {G}[ ]



    Key:

    {C}= Clock
    {G}= Logic Gate
    [ ]= Command Block
    x = Redstone
    > = Comparator



    All concepts are subject to change.

    I've heard quotes notify people. I was just wondering if you're still interested.
    Posted in: Minecraft Tools
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    posted a message on RedScript Concept
    I finally got the motivation to do this, but don't get excited. My computer's broken, so I can't develop anything. If you want to, I can start as soon as my computer is fixed. PM (Private Message) me if you still want this.
    Posted in: Minecraft Tools
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    posted a message on Camera Studio [V2.18] (standalone - MODLOADER - FORGE) (VIDEO RECORDER)
    My antivirus says your website is a virus.
    Posted in: Minecraft Mods
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    posted a message on RedScript Concept
    Great idea!
    We will need it to be coded in Java for schematic exporting unless you have the GameMaker archiver.dll. The GameMaker schematic code requires it, and it's download was taken down. But we will need to change the name, because there are a lot of things with that name. I will get an indev version up soon, but it probably won't have export. You will be able to use a generated documentation.
    Posted in: Minecraft Tools
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    posted a message on LUA Editor Beta 1.1_2 for ComputerCraft
    i get this error
    "
    Split Archive Blocked

    The file you attempted to download is an archive that is part of a set of archives. MediaFire does not support unlimited downloads of split archives and the limit for this file has been reached. MediaFire understands the need for users to transfer very large or split archives, up to 10GB per file, and we offer this service starting at $1.50 per month.

    We have informed the owner that sharing of this file has been limited and how they can resolve this issue.
    Still have questions or do you think we've made an mistake? Check our knowledge base for more information or contact us about it.

    "
    Posted in: Content Packs
  • 0

    posted a message on Minecraft - For the Wii
    make it make it for the wii
    Posted in: Mods Discussion
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