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    Thanks so much! Wonderful job on the update!
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    posted a message on Dusty Textures [DISCONTINUED: see thread for new pack url]
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from InsanitysMuse »
    Quote from InsanitysMuse »
    Quote from Razer1103 »
    Getting a crash. I think it may have something to do with Optimine, but I'm not sure. (I'm no expert at looking at Error Logs)
    Minecraft works fine and so does the patcher as far as I know. But when I open Mod's and Texturepacks button, and as soon as I click a texturepack, it freezes for a few seconds then crashes.

    ===Simple Minecraft Error Test===
    
    Starting Minecraft...
    
    16 achievements
    146 recipes
    ModLoader Beta 1.5_01v3 Initializing...
    Mod Loaded: mod_cjb_moreinfo 3.1.2
    Mod Loaded: mod_Elevator 1.5_01
    Overriding /gui/items.png with /humansplus/hiddenblade.png @ 38. 132 left.
    Overriding /gui/items.png with /humansplus/heart.png @ 46. 131 left.
    Overriding /gui/items.png with /humansplus/shield.png @ 60. 130 left.
    Overriding /gui/items.png with /humansplus/flag.png @ 61. 129 left.
    Overriding /gui/items.png with /humansplus/checker.png @ 62. 128 left.
    Overriding /gui/items.png with /humansplus/biscuit.png @ 85. 127 left.
    Overriding /gui/items.png with /humansplus/shield.png @ 91. 126 left.
    Overriding /gui/items.png with /humansplus/hiddenblade.png @ 93. 125 left.
    Humans+ Items are now added!
    Item IDs added: 4334 4331 4336 4333 4335 4332
    Humans+ Mob IDs Registered to Minecraft!
    Humans+ Mobs are set to spawn!
    mod_HumansPlus.loadMod = true
    ----------Humans+2.1----------
    Mod Loaded: mod_HumansPlus 2.1
    Read config in config.txt. Logging: false/true
    Overriding /gui/items.png with /gui/ML_denier.png @ 101. 108 left.
    Overriding /gui/items.png with /gui/ML_denier_argent.png @ 105. 108 left.
    Overriding /gui/items.png with /gui/ML_denier_or.png @ 102. 108 left.
    Overriding /gui/items.png with /gui/ML_cider apple.png @ 106. 108 left.
    Overriding /gui/items.png with /gui/ML_cider.png @ 107. 108 left.
    Overriding /gui/items.png with /gui/ML_calva.png @ 108. 108 left.
    Overriding /gui/items.png with /gui/ML_tripes.png @ 109. 108 left.
    Overriding /gui/items.png with /gui/ML_norman_pickaxe.png @ 117. 108 left.
    Overriding /gui/items.png with /gui/ML_norman_axe.png @ 118. 108 left.
    Overriding /gui/items.png with /gui/ML_norman_shovel.png @ 119. 108 left.
    Overriding /gui/items.png with /gui/ML_norman_hoe.png @ 120. 108 left.
    Overriding /gui/items.png with /gui/ML_village_wand.png @ 121. 108 left.
    Overriding /gui/items.png with /gui/ML_norman_broadsword.png @ 122. 108 left.
    Overriding /gui/items.png with /gui/ML_norman_helmet.png @ 123. 108 left.
    Overriding /gui/items.png with /gui/ML_norman_chest.png @ 124. 108 left.
    Overriding /gui/items.png with /gui/ML_norman_legs.png @ 125. 108 left.
    Overriding /gui/items.png with /gui/ML_norman_boots.png @ 133. 108 left.
    Mod Loaded: mod_Millenaire MillΘnaire 0.3.8
    May 3, 2011 9:18:21 PM mod_Pistons getDataValue
    INFO: Using data values [100, 101, 102, 103] for pistons mod.
    Overriding /terrain.png with /piston.png @ 30. 92 left.
    Overriding /terrain.png with /spiston.png @ 39. 91 left.
    Mod Loaded: mod_Pistons Beta 1.5_01
    Overriding /terrain.png with /portalgun/Block_PortalBlueBottom.png @ 40. 90 left
    .
    Overriding /terrain.png with /portalgun/Block_PortalBlueTop.png @ 54. 89 left.
    Overriding /terrain.png with /portalgun/Block_PortalBlueRound.png @ 55. 88 left.
    
    Overriding /terrain.png with /portalgun/Block_PortalOrangeBottom.png @ 56. 87 le
    ft.
    Overriding /terrain.png with /portalgun/Block_PortalOrangeTop.png @ 76. 86 left.
    
    Overriding /terrain.png with /portalgun/Block_PortalOrangeRound.png @ 77. 85 lef
    t.
    Overriding /terrain.png with /portalgun/Block_PortalWeightedCube.png @ 78. 84 le
    ft.
    Overriding /terrain.png with /portalgun/Block_PortalCompanionCube.png @ 84. 83 l
    eft.
    Overriding /terrain.png with /portalgun/Block_PortalSignTick.png @ 85. 82 left.
    Overriding /terrain.png with /portalgun/Block_PortalSignCross.png @ 100. 81 left
    .
    Overriding /terrain.png with /portalgun/Block_PortalHEPCSideInactive.png @ 101.
    80 left.
    Overriding /terrain.png with /portalgun/Block_PortalHEPCSideActive.png @ 106. 79
     left.
    Overriding /terrain.png with /portalgun/Block_PortalHEPCFloorInactive.png @ 107.
     78 left.
    Overriding /terrain.png with /portalgun/Block_PortalHEPCFloorActive.png @ 108. 7
    7 left.
    Overriding /terrain.png with /portalgun/Block_PortalHEPTSide.png @ 109. 76 left.
    
    Overriding /terrain.png with /portalgun/Block_PortalHEPTTopActive.png @ 110. 75
    left.
    Overriding /terrain.png with /portalgun/Block_PortalHEPTTopInactive.png @ 111. 7
    4 left.
    Overriding /gui/items.png with /portalgun/Item_PortalRecord.png @ 134. 107 left.
    
    Overriding /gui/items.png with /portalgun/Item_PortalRecord2.png @ 137. 106 left
    .
    Overriding /gui/items.png with /portalgun/Item_PortalGunBlue.png @ 138. 105 left
    .
    Overriding /gui/items.png with /portalgun/Item_PortalGunOrange.png @ 139. 104 le
    ft.
    Overriding /gui/items.png with /portalgun/Item_PortalGunCore.png @ 140. 103 left
    .
    Overriding /gui/items.png with /portalgun/Item_AdvancedKneeReplacement.png @ 141
    . 102 left.
    Overriding /gui/items.png with /portalgun/Item_PortalHeelSpring.png @ 144. 101 l
    eft.
    Overriding /gui/items.png with /portalgun/Item_PortalFizzler.png @ 145. 100 left
    .
    Mod Loaded: mod_PortalGun 1.5_01v1
    Mod Loaded: mod_ZanMinimap 1.5_01 - v0.9.8
    Mod Loaded: mod_Stackables Beta 1.5_01
    Mod Loaded: mod_SpawnerGUI Beta 1.5_01
    Done.
    Rendering mobs!
    MCPatcherUtils initialized. Directory C:\Users\GCE\AppData\Roaming\.minecraft
    Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
    
    Starting up SoundSystem...
    Initializing LWJGL OpenAL
        (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.or
    g)
    OpenAL initialized.
    
    java.lang.NoSuchMethodError: rf.initialize(Ljz;Ljava/lang/String;Lip;)V
            at com.pclewis.mcpatcher.mod.TextureUtils.setFontRenderer(TextureUtils.j
    ava:81)
            at hv.a(SourceFile:36)
            at cw.a(SourceFile:124)
            at kk.a(SourceFile:164)
            at fi.a(SourceFile:68)
            at oy.b(oy.java:396)
            at EntityRendererProxy.b(EntityRendererProxy.java:14)
            at net.minecraft.client.Minecraft.run(SourceFile:721)
            at java.lang.Thread.run(Unknown Source)
    Stopping!
    
    SoundSystem shutting down...
        Author: Paul Lamb, www.paulscode.com
    
    
    Finished session
    
    
    Right click, Select all,
    Press Enter (This will copy the output to your clipboard).
    Then paste the result on http://www.pastebin.com
    
    ===========#Risucraft===========
    
    Press any key to continue . . .


    I'm having the same issue. When I select a new texture pack, minecraft hangs for a few moments, then crashes. When I re-open it, it has applied the texture I selected, at least.

    I'm also running optimine so that is a likely suspect I suppose. Which is a shame as it helps keep my laptop cooler while playing MC~ other mods include modloader (duh), convenient inventory, and Nature Overhaul.

    Any help/fix would be very awesome :smile.gif:


    Just bumping this for my/razor's sake. No one else has this same problem? Game crashing when you select a new texture pack?

    Unfortunately I haven't had the time to test it out and see if it IS optimine causing it. I'm also using MCPatcher 2.0 still, maybe it got fixed?


    Optimine is causing it. I recently did a new install, just the patcher and optimine and was wondering why my game kept crashing after selecting a texture pack. I don't use any other mods. Did the same thing, when I open the game the texture pack I selected before is now selected. So select new texture pack - game crash - tp selected on next game start.

    Reinstalled without optimine and works like a charm again. Hope this helps.
    Posted in: Resource Packs
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