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    posted a message on Help! How do i make a small table?
    Quote from Gameboy1100 »
    Quote from DrNightKOT »
    Stage1:

    Plate
    cobble

    Stage2:

    plate
    air

    Stage3:

    plate
    fence

    Stage4:
    OMGIFNGRULEZYAYIPWNZTHAGAMEWTFBBQ!!!
    Profit


    If I'm not mistaken, I think that something has to be under the plate itself. It won't float.


    Correct the plate will not float it pops off as soon as you destroy whats under it. but a fence "unleashed" mod would be nice i searched and couldnt find anything can someone link this to me please.
    Posted in: Discussion
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    posted a message on Help! How do i make a small table?
    Theres a way to do it i've seen it in a few games but i cant for the life of me figure out how they did it.
    Posted in: Discussion
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    posted a message on Help! How do i make a small table?
    I saw this in a game its a wooden pressure plate on top of a fence post. but i cant figure out how to get it to work can anyone help me with this please.
    Posted in: Discussion
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    posted a message on Fences are invisible after a certain altitude?
    So im building a house ontop of a tall mountain i shaved the top off so im about 5 blocks under the clouds and i place a fence and its invisible. But if dig 1 block lower fence shows up fine anyone else have this glitch happen?
    Posted in: Discussion
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    posted a message on Is there a limit to how far carts can go?
    Quote from sciguyCO »
    Quote from SirLondon »
    Your problem sounds like its caused by the currently loaded region limits.

    The full world is not always loaded, only the terrain arround you. So when the cart reach that limit, it just stops. The regions not loaded are inactive, thats also why far aways crops & other vegetation wont grow correctly.

    Now I'm curious: when a cart hit's the "end" of the loaded world, does anyone know if things like it's speed / momentum is "frozen" along with it?

    So say you kick off a cart along a really long track with boosters along the way. It hits the edge of the "active" world and stops. You then move towards it, loading and activating the chunks ahead of the cart. Does it start up again with the same speed it had when it stopped, or is it just sitting there when you catch up to it?



    Itll keep going i know this because ive waited for like 10 minutes and nothing comes around but as i walk down the track and get so far in here comes the cart traveling at the boosted speed. So i would believe it just keeps going and ends the "loaded state" and stores the info so when it reloads it continues where it left off, in this case traveling around as if frozen in time for a moment.
    Posted in: Discussion
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    posted a message on Is there a limit to how far carts can go?
    Quote from SirLondon »
    Your problem sounds like its caused by the currently loaded region limits.

    The full world is not always loaded, only the terrain arround you. So when the cart reach that limit, it just stops. The regions not loaded are inactive, thats also why far aways crops & other vegetation wont grow correctly.


    Ah this must be the problem i was unaware of this. So i guess if i plan to make an extremely long track i have to make rest stops about every 500 blocks or so. That kinda takes the fun out of it.

    As for the above post i have my boosters set up to travel to the next booster without someone in the cart that way insuring the carts will indeed make it all the way around ive made circuit tracks like this before many times. Just not one over 1000 blocks long like this one thats why i was confused as to why it wouldnt work when it has so many times before. does anyone know the exact size of a region so i can chart this out more accurately for my future ling tracks?
    Posted in: Discussion
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    posted a message on Is there a limit to how far carts can go?
    this for sure is using the punching the cart for unlimited travel mod b/c a cart would never go that far on one booster. im trying to not use mods like so that other people can jump in and go.
    Posted in: Discussion
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    posted a message on Redstone project ideas
    I made a power plant that basically loops X amount of times until its night out. So it only comes on and powers lights around my town at night you could do things like that for your keep? It took my a long time to figure it out and get the timing just right considering if it came on early or late id have to adjust then wait a complete game day just to see if i got it right which was not much fun lol.
    Posted in: Discussion
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    posted a message on Is there a limit to how far carts can go?
    So im have an extremely long minecart track over 1,000 blocks and it loops i have it set up so it has booster that propell the whole way even when no one is in the carts. So it should loop but i deploy about 10 carts so one should show up about every 30 seconds to jump in.

    But as I wait nothing ever comes around but then as i walk down the trail after i get quite a ways in one will come around as if it had to load to show up.

    If i put a break half way in the middle of the track so its basically 2 tracks with a rest stop in the middle itll work fine. I was just curious as to why this is?
    Posted in: Discussion
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    posted a message on MCMap Live - Simple, Fast Minecraft Mapping for Mac OS X
    This is amazing thank you so much for making an amazing mac cartographer!
    Posted in: Minecraft Tools
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    posted a message on How do i change the clouds?
    :Notch: Oh my Effing Gee i must have overlooked that like 20 times. thanks
    Posted in: Mods Discussion
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    posted a message on How do i change the clouds?
    Ive been searching and i cant find out how to do this part i can edit everything else but for the life of me i cant find the dang clouds. Can anyone explain this to me or point me to a post if i overlooked please.
    Posted in: Mods Discussion
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    posted a message on Smart animals for hunting.
    Both dangerous and not like deer and bears just killing cows and pigs for food is boring if you actually had to hunt your game (or if your game hunted you :iapprove: )that would be alot more fun i think.
    Posted in: Suggestions
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    posted a message on Scuba Gear! OR a water pump
    Heres what it looks like from the sky and from the ground.

    I dont know why it cuts off half the images i resized them to be smaller but it still places the big ones but you can still see what i mean.



    Posted in: Suggestions
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    posted a message on Scuba Gear! OR a water pump
    Yeah i know those but when your dealing with a 150 square wide and about 40 squares deep total that takes to long. its much faster to just fill it all with sand then use tnt to blow it up. I have about half of it done but its taken me about a week total.

    to make a Hose would be another use for cloth i think

    :White: :White: :White:
    :White: [] :White:
    :White: :White: :White:
    for the hose and then some kind of machine in the water to attach it too like :
    :Iron: :Iron: []
    :Iron: :White: :Iron:
    :Iron: :Iron: []

    maybe this for the scuba gear if it was a vest
    :White: [] :White:
    :White: :Iron: :White:
    :White: :White: :White:

    If its a helmet
    :White: :White: :White:
    :White: [] :White:
    [] :Iron: []

    Ill put a pic on here showing the grandure of this dome and the time its taking me.
    Posted in: Suggestions
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