hey guys just a few questions. Awesome mod.
I like the new improved battle interface but a few issues on that.
this is for 1.8.3 with latest forge build 396
1. looking back at the old vids when battles happen we could atleast look around or move a little while pokemon did their thing.
in this one we are stuck and it kinda poses a problem for if we active random mobs. probably not part of the initial pixelmon feature,
but the static thing is that going to change back to what it originally was? to give us free movement while battles happened?
2. also in another old video i saw i think it was ijevin trying to capture a bulbasaur, it actually involved him trying to catch it eg running up and throwing the pokeballs. BUT now 1.8.3 is all static as if it were the gameboy version, id prefer actually struggling to capture than just having a wait system, it was fun to just watch and hope to see if i caught a pokemon and run after it with a pokeball.
3. I notice that after battles when i weaken pokemon to low health sometimes all of a sudden they just die out of nowhere when clearly there was still health available, have lost many times trying to catch pokemon regardless of health left they auto faint... is that a glitch?
4. any option to cancel evolutions?
overall still a very good mod! just would like to know of any changes to later updates for the questions above
Hi everyone, First off, Amazing Mod -- enjoying it immensly so far. I do have a few questions, however, or complications. I am hoping this is playable in Adventure/Survival Mode and though I have the game running and the pokemon are accessable. I cannot seem to be able to create any of the items from the recipes listed on the Pixelmon Wiki list. The only mods I have installed are Forge, and Pixelmon and its couple of addons so many something didnt install correctly (probably fail user error) or I am missing something. Any help or comment would be helpful and greatly appreciated. Thanks in advance for your time!
is there a random glitch where pokemon spawn but they just randomly get hurt?
i dont know if this has been mentioned or not.
i have 1.8.4 latest build 396 forge etc.
everything is running fine, just some pokemon are stuck in trees and blocks etc and they just randomly get hurt and lose health.
Only when i hit them out do they stop losing health but retain the damage dealt by whatever they got hurt from.
Same with other random pokemon at first i just assumed they were randomly fighting each other at first
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my chickens keep disappearing everytime i log off.
Originally when i didnt have this mod i could farm animals, but now they disappear if i walk too far
or if i log off.
I have turned on vanilla mobs on my pixelmon server.
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I like the new improved battle interface but a few issues on that.
this is for 1.8.3 with latest forge build 396
1. looking back at the old vids when battles happen we could atleast look around or move a little while pokemon did their thing.
in this one we are stuck and it kinda poses a problem for if we active random mobs. probably not part of the initial pixelmon feature,
but the static thing is that going to change back to what it originally was? to give us free movement while battles happened?
2. also in another old video i saw i think it was ijevin trying to capture a bulbasaur, it actually involved him trying to catch it eg running up and throwing the pokeballs. BUT now 1.8.3 is all static as if it were the gameboy version, id prefer actually struggling to capture than just having a wait system, it was fun to just watch and hope to see if i caught a pokemon and run after it with a pokeball.
3. I notice that after battles when i weaken pokemon to low health sometimes all of a sudden they just die out of nowhere when clearly there was still health available, have lost many times trying to catch pokemon regardless of health left they auto faint... is that a glitch?
4. any option to cancel evolutions?
overall still a very good mod! just would like to know of any changes to later updates for the questions above
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theres a new page go here
http://pixelmon.wikia.com/wiki/Recipes
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i dont know if this has been mentioned or not.
i have 1.8.4 latest build 396 forge etc.
everything is running fine, just some pokemon are stuck in trees and blocks etc and they just randomly get hurt and lose health.
Only when i hit them out do they stop losing health but retain the damage dealt by whatever they got hurt from.
Same with other random pokemon at first i just assumed they were randomly fighting each other at first