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    posted a message on Post your handwriting.
    Dear diary,

    No one posted their handwriting in my post your handwriting thread today. I wrote a rap song about it. (insert rap song)

    Your friend,
    Babycakes
    Posted in: General Off Topic
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    posted a message on One problem with new biome generation.
    I don't find it quite as extreme as only four biomes.

    I've explored the area of a fully zoomed map, so about 2000 x 2000 squares, and found Plains, Extreme Hills, Forest, Taiga, Ice Plains, Swamp, Mega Taiga, Ocean, Roofed Forest, and Flower Forest. So 10 different biomes within a day's walk of home.

    I do wonder how far I'll have to explore to find a desert or jungle, but I kind of like that I have to work to get there. But this is coming from someone who often plays on Large Biomes.
    Posted in: Recent Updates and Snapshots
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    posted a message on The 1.7 Feedback Thread: Less Problems, More Solutions
    Well an obvious rose solution is to just make a resource pack with the old name/texture.

    I think the clay solution is mesas - whole biomes full of clay. So problem solved.

    So honestly I don't think the devs need to do a thing. But that's just me. :)
    Posted in: Recent Updates and Snapshots
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    posted a message on Holy hell where did all the iron go?
    Just gonna chime in and say I've also noticed no change. I've got plenty of iron in my new world.
    Posted in: Recent Updates and Snapshots
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    posted a message on 13w36a Snapshot Ready for Testing!
    Quote from mooksie01

    It's some kind of glitch. It's like the world is corrupt. I had the same thing happen to me a second ago while generating worlds. It happened in a Mesa biome which seems to be your problem too. I'll report it as a bug. I had to delete the world and generate a new one to get everything fine again.
    It's already known and already fixed, although I don't think we will see the fix ourselves until the next snapshot. It's just a problem with the Mesa biome - there's supposed to be a bunch of colored clay in the big open space there.
    Posted in: Minecraft News
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    posted a message on Mesa Plateau Glitched Biome Screenshots
    Quote from Mr.OMG

    They didn't fix this. Or if they did then it's not working. Also this glitch also happens on a server.
    He fixed it for the next release, they said. Not for this snapshot.

    Thanks for the screenshots. Love the colored clay mesa - hope they do another snapshot quick with the fix!
    Posted in: Screenshots
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    posted a message on Confused.Really Really Confused
    Quote from Dylan4ever

    I Don't Get Why People Do That, Doesn't It Take A Lot More Effort than when typing like any normal person?
    I assume it's from typing on a phone or something. I think some have a toggle option between "no caps" and "all caps" that just capitalizes every word automatically.
    Posted in: Recent Updates and Snapshots
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    posted a message on Comparator Function: Tile Entity Capacity Sensors
    Quote from Alizona
    Not crazy about needed 15 blocks of space for all the redstone tho... but its working. :) Somehow I think I'm missing something about the comparator tho, it'll click eventually. I bet there's a much shorter way to do this.
    There is. Read post #11 again where Benjamin explains it. You input a competing signal and the comparator only goes off when the chest exceeds that other input signal. See pic above.
    Posted in: Recent Updates and Snapshots
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    posted a message on The Wither is a complete monster.
    Quote from Cubia

    Unfortunately, these forums being what they are, you can probably repeat it over and over and over, and.... well, you know what the result will be. Whole lotta nothing :P
    The irony is that the "gear check" crowd is similarly ignoring the 85 people who have posted saying they beat him without amazing gear, as well as some who have died with great gear and bad tactics.

    So all "gear check" is really saying is that if you spring for better gear, you have a better chance of winning. What horrible game design! Gear should have no point whatsoever! I hate Minecraft but post on the forums every day!!1!
    Posted in: Recent Updates and Snapshots
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    posted a message on 1.4.5 Mine Cart vibrates violently while riding in one
    It's low priority because it's a graphical glitch. It's not breaking your game unless the whole point of your game is to sightsee on your rail network. If you're just trying to get from one point to another, that has not changed. Close your eyes if it bugs you so much.

    Of course I still expect them to fix it. But it's about as game-breaking as when they added snouts to pigs.
    Posted in: Recent Updates and Snapshots
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    posted a message on 1.4.4 Can't find Endermen
    Yeah when I started over in 1.4.2 I had rouble finding Endermen. I'd run around all night and maybe find one or two. I think their ratio has dropped.
    Posted in: Recent Updates and Snapshots
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    posted a message on Withers, my opinion
    To me the point of the wither is 1) taking on a challenging fight and 2) getting a nether star to make a beacon.

    Video games have bosses. Bosses drop loot.

    What they did right was not forcing anyone to have to fight the wither if they don't want to. So enjoy the other parts of the update and just forget the wither exists.
    Posted in: Recent Updates and Snapshots
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    posted a message on Anvil's to resource expensive?
    Sometimes I really feel bad for the developers.

    Make something easy to obtain/maintain, everyone complains it's too easy.

    Make something difficult to obtain/maintain, everyone complains it's too hard.

    An anvil is a luxury item that makes very powerful things. I am completely fine with it using a lot of iron (I get it faster than I can use it up anyway), I am fine with it costing a significant amount of exp (exp is so easy to get now, even without a farm), and I'm fine with it breaking (because a one-time cost of 55 ingots is too cheap to matter to a late-game player). Besides, it's not like you're going to be using your anvil 500 times a day - maintaining your best stuff really doesn't require much use.

    If you hate the cost of renaming stuff, don't rename stuff. It's a gimmick and you don't need it. If people have exp to burn, they can burn it this way instead of enchanting things they don't need.

    If you think the anvil should be easy to get and last forever, consider that there are many people that play minecraft, and some of them need a little more of a challenge. It is a motivator to get to that point in the game when you can easily pay the costs for it, not the thing you build right after you make a bed in your first-night cave house.
    Posted in: Recent Updates and Snapshots
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    posted a message on Why people don't like the witch.
    The Witch Issue is like 95% of threads here:

    1. People complain about ridiculous things.

    2. Only an extremely small, extremely vocal minority are trying to make something look like a real issue.

    This is the downside of having a game so closely tied with it's community. No one is going to complain about some random monster in Borderlands 2 because the developers don't give a @%#. But since the MC devs actually listen, you have people that whine and complain about every single detail of every single update. Give people power, and this is what they do with it. This is why I can only take these forums in small doses.

    TL;DR just play Minecraft (witch and all) instead of complaining on the forums and you'll be a happier person.
    Posted in: Recent Updates and Snapshots
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    posted a message on The first flying mob! the bat
    Can they spawn in a lighted room with a high, dark ceiling? I kind of like the idea of a cathedral base with bats flying around the rafters...

    I do wish they were a little more blocky though. I hope new monsters don't become increasingly more detailed and less Minecrafty.
    Posted in: Recent Updates and Snapshots
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