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    posted a message on Help no slime's spawning in my slime chunk

    That depends on how much of the dark caves within 128 of your afk point you get lit up. You'll get a lot if you get a large percentage.

    Posted in: Survival Mode
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    posted a message on Help no slime's spawning in my slime chunk

    Slimes spawn more rarely than the other mobs, but share the same mob cap. Just digging out a space and making some platforms you're not going to get many slimes. You need to light up a lot of the caves in the area to reduce the availability of spawning for other mobs.

    Posted in: Survival Mode
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    posted a message on Minecraft 1.12 - Mob Grinder not working. What are the hostile mob spawn mechanics?

    It will certainly work better in a single player world solely because the mob cap isn't distributed around multiple players.


    I recommend finding a flushing mob trap design instead of that passive one where the mobs need to walk into the canals.

    Posted in: Survival Mode
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    posted a message on Resource Pack Showing Up On List But Goes Off

    Hi it sounds like your graphics card can't handle the resolution of that pack. See this bug report for more info:

    https://bugs.mojang.com/browse/MC-29565

    Posted in: Discussion
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    posted a message on How to explore an underground ravine properly? :D

    I do pretty much what VolcanoBomber and TheMasterCaver said, which is to walk along the shelves and light those up starting from near the top if possible. Then light up the bottom as I can safely.

    Posted in: Survival Mode
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    posted a message on My nether portals wont link up. Any ideas?
    Quote from _NateM99_»

    Clarify this please? So you are saying that if I make a portal in the overworld at lest say 200 65 200 I cannot put my nether portal at any Y as long as my x and z are divided by 8?


    Generally you're right it doesn't matter. However if you're trying to link up portals in close proximity to each other then the Y value may start to become a factor.
    Posted in: Survival Mode
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    posted a message on Hearing cow noises whenever I collect a new item

    I haven't played the new update yet, but they did change how the achievement system works so perhaps what you're hearing is just the sound effect they have set for that?

    Posted in: Survival Mode
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    posted a message on Mob Spawn Rates Flat World vs Regular

    Thank you TheMasterCaver. So according to that video if you build a mob farm low but build something else at world limit the mob farm still won't spawn much? Sorry if I misunderstood.


    He can correct me if I'm wrong, but all he's saying is that the spawning code has a 'lower priority' so to speak when looking at higher Y value spawning locations. Basically if there is another place they can spawn much lower, they more than likely will spawn down there.
    Posted in: Survival Mode
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    posted a message on Zero-redstone blaze farm. Insane XP and STACKS of blaze rods.

    Keep in mind too that there is now a maxEntityCramming rule since that farm was posted, so unless you change that the max entities stacking is 24.

    Posted in: Survival Mode
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    posted a message on How can i live in Extreme Hills Biome?

    Building a home into the side of a mountain has a lot of upsides. You have plenty of space to expand your home, you don't have to build a roof, nor do you have much exterior wall decorating to do.

    Posted in: Survival Mode
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    posted a message on Seeds & wheat farming

    I'm sure it's coded that way, but not sure if it's incidental or intended. Best guess is the wheat pops out first. What I usually do is make sure I have one wheat somewhere in my inventory before harvesting so the seeds will go into my empty slot as intended. Either that or leave two empty slots on the hotbar.

    Posted in: Survival Mode
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    posted a message on Mob farms in servers 1.11 Mob cap in multiplayer

    Best bet would be to look for a spigot plugin that gives you more control over mob spawning. I'm betting there are some out there....probably ones that also add new mobs.

    Posted in: Survival Mode
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    posted a message on Wither Skeleton Farm HELP!

    No idea, maybe a picture would help. From your spawning results it sounds like it's not a valid part of the fortress since only zombie pigmen are spawning. How old is the world? If it's really old then perhaps an update broke that particular fortress.

    Posted in: Survival Mode
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    posted a message on Updates of a [6 year, 11 months] old Surival World

    Oooh, me likey the detail on the towers. The clever use of stairs that way....I'm having difficulty making out just how you did that from looking at the pictures but I think I have an idea what you did there. I think the oriental garden is an excellent replacement for the useless apartment building. I too like the structures I build to have more of a purpose than just looks.

    Posted in: Survival Mode
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    posted a message on Duo layered XP Farm

    I believe TheWesson is saying don't make water canals for any upper floors, just trick the mobs into walking off and falling into the canal of the bottom canal. That way they're all falling from the same level.


    Personally I would recommend you spend time building a flushing mob trap. It will work much better.

    Posted in: Survival Mode
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