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    posted a message on Rolling and Sneaking
    Quote from codewow

    Giving players the ability to climb under places where we can't already makes map making that much harder. There's no way for us to change how redstone wiring works to accommodate these changes.

    How does making players more nimble, allowing for more complicated parkour maps and any other maps that incorporate agile movement, interfere with mapmaking in any way?

    Back in 1.3 I made an adventure map for the smartmoving mod that involved use of the enhanced mobility at the players disposal to make complicated puzzles in which the player would have to rapidly move around dodging through obstacles. I'm not exactly sure what ever happened to it, though. (I might re-upload it if I can find it somewhere on my computer)
    Posted in: Suggestions
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    posted a message on The Official Gun Thread
    Quote from yoshi9048

    -snippity snoopy snipple snapple- Be warned of tvtropes link.

    Wow...I've never seen you get like that. I always thought of you as being really calm...I'm going to be careful to avoid making you angry.
    Posted in: Suggestions
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    posted a message on Rolling and Sneaking
    Quote from codewow

    Let's not take minecraft into the Mirrors Edge territory when it comes to mobility...

    First of all, Mirror's Edge didn't invent the ability to crouch and/or crawl. Second, what exactly is wrong with allowing players to move smoothly and acrobatically?
    Posted in: Suggestions
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    posted a message on Salt
    This actually seems like an okay idea, but I think it would be best if salt could be broken without an iron or higher pick, otherwise it could be seriously abused.
    Posted in: Suggestions
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    posted a message on Nukes
    I might be able to support this if you could explain how Steve could jump from chemical reaction (aka gunpowder) to nuclear fission. It makes absolutely no sense.
    Posted in: Suggestions
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    posted a message on The Enchantment Update.
    I don't like the idea of a pre-diamond tier enchantment table. Enchantments are supposed to be an end-game luxury.
    Posted in: Suggestions
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    posted a message on Manure
    While this is a fairly original, and rather interesting idea, I see this as unlikely to be added, seeing as how Minecraft lacks bodily functions for the most part.
    Posted in: Suggestions
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    posted a message on Crossbow
    Warning- mini-rant ahead.

    Sorry, but I cannot stand the idea of a direct upgrade. I must have gone over this a million times, but I think any new ranged weapons should be sidegrades, similar to unlockable weapons on TF2, for example. I'd prefer stuff along the lines of spears, with a short range but high damage and the ability to use it as a melee weapon, a slow-blunderbuss that fires a cluster of low damage shot pellets for crowd-control, and so on.
    Posted in: Suggestions
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    posted a message on Game is becoming easier! We want challenges!
    Quote from Badprenup

    Can I get a source for that?

    I'm just assuming they're planned because virtually every youtube video related to the 1.7 update features sharks in their thumbnails and titles.
    Posted in: Suggestions
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    posted a message on Game is becoming easier! We want challenges!
    Quote from SerbianEnderman

    We want new monsters to kill tonight! We want sharks!

    Sharks are planned to be in 1.7 already. Sharks are normally docile until threatened, meaning they'll likely be neutral mobs.
    Quote from SerbianEnderman

    We want new weapons. Not guns! Mods are used for guns!

    I fail to understand how more ways to kill mobs makes mobs harder. Also, why not guns? I have frequently pointed out that balanced crude firearms could add more strategy to pvp. Note that saying something along the lines of "NO JUST USE MODS" is against the rules.
    Quote from SerbianEnderman

    What I can to do with flowers? Make medicine and get 10+ hearts and what then?

    I've heard seen no evidence that one can use herbs to make medicines, though with proper balancing I would enjoy such a feature.
    Quote from SerbianEnderman

    What I can to do with horses? Ride horses, run away from monsters on horses and what then?

    I don't understand how horses make it worse, considering that you can already outrun mobs easily.
    Quote from SerbianEnderman

    We want to die 3 times a night like before!

    The reason you died more was because you weren't as experienced at the time, not because the game was harder.
    Posted in: Suggestions
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    posted a message on Sponges! Now over 50 Supporters!
    Quote from mantis726

    Sponges are sort of like underwater plants

    AAAAAAGH! Sponges are animals, not plants!

    Also, I'm pretty neutral on this suggestion, but it seems okay.
    Posted in: Suggestions
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    posted a message on The Official Gun Thread
    Quote from AnonTheMouse

    it bears mentioning that someone could make a mod that automatically swaps unloaded guns in their hotbar for a loaded gun from their inventory...I'm not up on my modding, but it seems it would even be possible to make a mod that automatically crafts loaded guns if you have ammo on hand.


    Considering the amount of mods that automatically organize your inventory, I'm guessing such a thing would be trivial.

    Also, as I have mentioned before, I feel that crafting to reload would feel clunky and unpolished.

    Oops, sorry for double posting instead of adding it the the previous post.
    Posted in: Suggestions
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    posted a message on The Official Gun Thread
    Quote from WitherSnow

    Guns as a generic weapon would not work. They would overshadow the bow and be a bit overpowered. If we have to have a gun based weapon why not portable dispensers?

    Huh, this thread has taught me that a good deal of people on the internet have precognitive capabilities and know that any new addition to Minecraft will be OP. Who woulda thought?
    Posted in: Suggestions
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    posted a message on The Official Gun Thread
    Quote from yoshi9048

    snip

    Heck, just provide a link to this page if you want fantasy with firearms.
    Posted in: Suggestions
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    posted a message on The Official Gun Thread
    Quote from Amarok145

    Guns take out the minecraft feel.

    You mean you're idea of how Minecraft should be? Minecraft contains modern machinery, so how is an ancient firearm going to ruin the feel?
    Quote from Amarok145

    Just watch it sooner or later become an Ace of Spades kinda game.

    So it would lose all mobs, fantasy themes, crafting, hunger, and most gameplay elements? You seem to be suggesting that Ace of Spades is an unpleasant version of Minecraft. Ace of Spades has retraux graphics and building. Beyond that, the two have literally nothing in common.

    tl;dr: Minecraft is an RPG/survival game. Ace of Spades is a tactical shooter, similar to Counter-Strike. Don't try to compare the two.
    Posted in: Suggestions
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