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    posted a message on MCEdit: Minecraft World Editor (Now open source!)
    I had a go at your heightmap script. all i get is blank, used a mapper to render the terrain.
    but the worldsize is correct.

    what type of heightmap should i use? greyscale?

    can the code even handle something like 4096 x 4096? (my file takes about 35 minutes and i get nothing)

    if it can. what would i be doing wrong? or is there other commands i should run first or after it?

    cheers.

    EDIT. all the damn blocks are AIR.
    Posted in: Minecraft Tools
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    posted a message on MCEdit: Minecraft World Editor (Now open source!)
    cheers thanks Codewarrior. ill check it out and get back to you.
    Posted in: Minecraft Tools
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    posted a message on MCEdit: Minecraft World Editor (Now open source!)
    Hey,

    I tried importing a rather large about 3400 x 3000 heightmap into OMEN (which worked, just took a while). and then saving it as an MClevel. then i tried importing it into MCedit (your latest version)
    and it gave me an error.
    I don't know how to import this file: test.mclevel
    Error: max() arg is an empty sequence

    is there any other way to import a heightmap into MCEdit? or even heightmap -> alpha level.

    thanks.
    Posted in: Minecraft Tools
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