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  • 1

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    I only care at this point that Glimmar's hardwork on his wonderful art assets is protected. the best thing anyone here can do is not go to these website and flag their videos as fraudulent or something to similar effect, as for it to be taken down.

    I do not deserve any money from my mods as I do not maintain them, although I worked to make them in the first place, there isn't motivation for me to update them.

    seriously guys, protect Glimmar and other artists assets.
    Posted in: Minecraft Mods
  • 2

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    Sorry to dissapoint you guys, but I don't have time to update this anymore. I wasn't able to get a working version going from old source files. (SSD burnt out).

    I have made the source code open source. So feel free to update it yourself. redistribute it. whatever. as long as you don't redistro the artwork, everyone will be happy :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    I am going to be making an installation/how to use Video. Should be up during the week.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    Quote from VII07x

    Thanks for the update, Pchan. I can't seem to be able to craft the engine. Baloon works though. Recipe for engine is still 1 furnace surrounded by 8 iron ingots, right? Anyone else having this issue?


    I uploaded an image for the recipe, check it out.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    UPDATE!
    Links on First Post. Needs extensive testing, if you have problems... go to twitter.

    I haven't had a chance yet (its just a recompile, should work), really tired.
    let me know on twitter @pchan3
    Posted in: Minecraft Mods
  • 0

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    Quote from Stonecycle

    Lucky. You at least have a job. That's a feat, seeing as the graduate hiring ratio is only about 1:2.

    On another note, it'd be cool if someone else competent was able to port this to SMP once it's updated. I'm shocked no one able to has really offered yet. Plus a bug: It's more visual, but the supports and the balloon aren't centered to each other.


    I live in Australia. The job is in retail as a technician(half the pay of a graduate job), where I handle warranty repair/replacement issues. its crap, but its money.
    I hope to one day launch one of my half finished projects and make some money off them. (I have two, one is pure code but is complex and not quite in my skillset(I hate db's), the other is Runes of Ashmore and I have no Artists to create content for me, I guess the first will launch and I will be able to fund the second...)


    EDIT: If someone is willing and has a track record, I will release the source to them and give rights for a SMP version.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    The reason I don't update the mods often, is because I don't play Minecraft anymore. I have other games that I love playing, I have a job which takes up a lot of my time and any free time is spent working on my game projects or having a brewskie with my mates.

    That being said. I am going to spend some time to update the mod.

    if you guys want updates follow me on Twitter. @pchan3
    Posted in: Minecraft Mods
  • 0

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    Quote from NightSpawn

    that's kinda harsh, why would they kill your website just like that? no wonder my bookmark doesn't work. do your best on the update... and if possible please include the pirate mod ;) i really like that with airship mod and steamboat.
    something with the host broke and a lot of sites died, I just didn't have backups of mine.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    yep. just found out that my website has died. the entire thing was deleted. Unfortunately I have no backups. I will try and sort it this weekend along with updating to 1.2.4
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] Hot Air Balloons! [v2.06] Multiplayer SMP
    Cool that you have it working in SMP.

    I had too many problems trying to get mine working.

    Good luck with your mod. :)
    Posted in: Minecraft Mods
  • 1

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    Hey Guys,
    looking for a 3D Modeler/Animator who can use blender(or able to convert to blender readable formats etc)

    Send me a mail: pchan3 (at) adanac.me

    Emails about my mods will be deleted.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    Quote from Torojima

    done, deleted ModelSteamboat.class, rezipped the content and viola, got a steamboat next to a airship in the mod :D

    btw, I've just noticed one can not destroy a steamboat?! (airship next to it went back to an item with one hit from a diamond sword, the steamboat showed no reaction to hits with the sword)


    Thanks. Will work on it.

    Now back to watching Blue Heelers.

    http://en.wikipedia.org/wiki/Blue_Heelers
    Posted in: Minecraft Mods
  • 0

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    Quote from Neurologe

    pls make this stuff smp ;D that will rock in multiplayer

    I really don't have time.

    FIXED! In your Airship123.zip delete ModelSteamboat.class
    I have already performed the fix on my downloads.
    the duplication causes conflicts.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    Quote from Torojima

    since I've got the same problem with running steamboat and airship together like some others I've done some testing.
    First I went back to a version of my mc jar with only Modloader, Audiomod, some others of Rigusamis mods, minimap, tmi and ModloaderMP (I should keep a version without the additional Rigus and minimap, but I think they should not bother any new items ...)

    Then I've added (after removing all other mod-folder mods of course :D ) Airship and it works fine (newest version without crashing when destroying the airship btw :) )

    Then I've removed airship again and put in steamboat, also works fine, I've travelled a bit with the steamboat.

    Then I've added both, airship and steamboat and mc freezes on the mojang splash screen ... so I can't give you an error message I am afraid... but what I have got is the modloader.txt after each run:

    modloader.txt with only airship

    Mar 14, 2012 11:45:41 AM ModLoader init
    FINE: ModLoader 1.2.3 Initializing...
    Mar 14, 2012 11:45:41 AM ModLoader readFromClassPath
    FINER: Adding mods from /Users/someone/Library/Application Support/minecraft/bin/minecraft.jar
    Mar 14, 2012 11:45:41 AM ModLoader readFromClassPath
    FINER: Zip found.
    Mar 14, 2012 11:45:41 AM ModLoader addMod
    FINE: Mod Initialized: "mod_MinecraftForge 1.3.4.36" from mod_MinecraftForge.class
    Mar 14, 2012 11:45:41 AM ModLoader addMod
    FINE: Mod Initialized: "mod_ModLoaderMp 1.2.3v1" from mod_ModLoaderMp.class
    Mar 14, 2012 11:45:41 AM ModLoader addMod
    FINE: Mod Initialized: "mod_ReiMinimap v3.0_03 [1.2.3]" from mod_ReiMinimap.class
    Mar 14, 2012 11:45:41 AM ModLoader addMod
    FINE: Mod Initialized: "mod_SpawnerGUI 1.2.3" from mod_SpawnerGUI.class
    Mar 14, 2012 11:45:41 AM ModLoader setupProperties
    FINER: minecarts set to 4
    Mar 14, 2012 11:45:41 AM ModLoader setupProperties
    FINER: boats set to 4
    Mar 14, 2012 11:45:41 AM ModLoader setupProperties
    FINER: doors set to 8
    Mar 14, 2012 11:45:41 AM ModLoader setupProperties
    FINER: signs set to 8
    Mar 14, 2012 11:45:41 AM ModLoader setupProperties
    FINER: saddles set to 8
    Mar 14, 2012 11:45:41 AM ModLoader setupProperties
    FINER: food set to 64
    Mar 14, 2012 11:45:41 AM ModLoader addMod
    FINE: Mod Initialized: "mod_Stackables 1.2.3" from mod_Stackables.class
    Mar 14, 2012 11:45:41 AM ModLoader addMod
    FINE: Mod Initialized: "mod_TooManyItems 1.2.2/1.2.3 2012-03-03" from mod_TooManyItems.class
    Mar 14, 2012 11:45:41 AM ModLoader readFromModFolder
    FINER: Adding mods from /Users/someone/Library/Application Support/minecraft/mods/[1.2.3]Airship123.zip
    Mar 14, 2012 11:45:41 AM ModLoader readFromModFolder
    FINER: Zip found.
    Mar 14, 2012 11:45:41 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/gui/airship.png,38). 84 left.
    Mar 14, 2012 11:45:41 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/gui/engine.png,102). 83 left.
    Mar 14, 2012 11:45:41 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/gui/balloon.png,118). 82 left.
    Mar 14, 2012 11:45:41 AM ModLoader addMod
    FINE: Mod Initialized: "mod_airship Airships V2.5 for Post-Release: 1.2.3" from mod_airship.class
    Mar 14, 2012 11:45:41 AM ModLoader readFromModFolder
    FINER: Adding mods from /Users/someone/Library/Application Support/minecraft/mods/rei_minimap
    Mar 14, 2012 11:45:41 AM ModLoader readFromModFolder
    FINER: Directory found.
    Mar 14, 2012 11:45:41 AM ModLoader init
    FINE: Mod Loaded: "mod_MinecraftForge 1.3.4.36"
    Mar 14, 2012 11:45:41 AM ModLoader init
    FINE: Mod Loaded: "mod_ModLoaderMp 1.2.3v1"
    Mar 14, 2012 11:45:41 AM ModLoader init
    FINE: Mod Loaded: "mod_ReiMinimap v3.0_03 [1.2.3]"
    Mar 14, 2012 11:45:41 AM ModLoader init
    FINE: Mod Loaded: "mod_SpawnerGUI 1.2.3"
    Mar 14, 2012 11:45:41 AM ModLoader init
    FINE: Mod Loaded: "mod_Stackables 1.2.3"
    Mar 14, 2012 11:45:41 AM ModLoader init
    FINE: Mod Loaded: "mod_TooManyItems 1.2.2/1.2.3 2012-03-03"
    Mar 14, 2012 11:45:41 AM ModLoader init
    FINE: Mod Loaded: "mod_airship Airships V2.5 for Post-Release: 1.2.3"
    Mar 14, 2012 11:45:41 AM ModLoaderMp log
    FINE: ModLoaderMP 1.0.0 Initialized
    Mar 14, 2012 11:45:41 AM ModLoader addAllRenderers
    FINE: Initialized
    Mar 14, 2012 11:45:47 AM forge.ForgeHooks
    INFO: MinecraftForge v1.3.4.36 Initialized

    and modloader.txt with both airship and steamboat:

    Mar 14, 2012 11:33:16 AM ModLoader init
    FINE: ModLoader 1.2.3 Initializing...
    Mar 14, 2012 11:33:16 AM ModLoader readFromClassPath
    FINER: Adding mods from /Users/someone/Library/Application Support/minecraft/bin/minecraft.jar
    Mar 14, 2012 11:33:16 AM ModLoader readFromClassPath
    FINER: Zip found.
    Mar 14, 2012 11:33:16 AM ModLoader addMod
    FINE: Mod Initialized: "mod_MinecraftForge 1.3.4.36" from mod_MinecraftForge.class
    Mar 14, 2012 11:33:16 AM ModLoader addMod
    FINE: Mod Initialized: "mod_ModLoaderMp 1.2.3v1" from mod_ModLoaderMp.class
    Mar 14, 2012 11:33:16 AM ModLoader addMod
    FINE: Mod Initialized: "mod_ReiMinimap v3.0_03 [1.2.3]" from mod_ReiMinimap.class
    Mar 14, 2012 11:33:16 AM ModLoader addMod
    FINE: Mod Initialized: "mod_SpawnerGUI 1.2.3" from mod_SpawnerGUI.class
    Mar 14, 2012 11:33:17 AM ModLoader setupProperties
    FINER: minecarts set to 4
    Mar 14, 2012 11:33:17 AM ModLoader setupProperties
    FINER: boats set to 4
    Mar 14, 2012 11:33:17 AM ModLoader setupProperties
    FINER: doors set to 8
    Mar 14, 2012 11:33:17 AM ModLoader setupProperties
    FINER: signs set to 8
    Mar 14, 2012 11:33:17 AM ModLoader setupProperties
    FINER: saddles set to 8
    Mar 14, 2012 11:33:17 AM ModLoader setupProperties
    FINER: food set to 64
    Mar 14, 2012 11:33:17 AM ModLoader addMod
    FINE: Mod Initialized: "mod_Stackables 1.2.3" from mod_Stackables.class
    Mar 14, 2012 11:33:17 AM ModLoader addMod
    FINE: Mod Initialized: "mod_TooManyItems 1.2.2/1.2.3 2012-03-03" from mod_TooManyItems.class
    Mar 14, 2012 11:33:17 AM ModLoader readFromModFolder
    FINER: Adding mods from /Users/someone/Library/Application Support/minecraft/mods/[1.2.3]Airship123.zip
    Mar 14, 2012 11:33:17 AM ModLoader readFromModFolder
    FINER: Zip found.
    Mar 14, 2012 11:33:17 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/gui/airship.png,38). 84 left.
    Mar 14, 2012 11:33:17 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/gui/engine.png,102). 83 left.
    Mar 14, 2012 11:33:17 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/gui/balloon.png,118). 82 left.
    Mar 14, 2012 11:33:17 AM ModLoader addMod
    FINE: Mod Initialized: "mod_airship Airships V2.5 for Post-Release: 1.2.3" from mod_airship.class
    Mar 14, 2012 11:33:17 AM ModLoader readFromModFolder
    FINER: Adding mods from /Users/someone/Library/Application Support/minecraft/mods/[1.2.3]steamboat123.zip
    Mar 14, 2012 11:33:17 AM ModLoader readFromModFolder
    FINER: Zip found.
    Mar 14, 2012 11:33:17 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/gui/steamboat.png,119). 81 left.
    Mar 14, 2012 11:33:17 AM ModLoader addMod
    FINE: Mod Initialized: "mod_steamboat Steamboat 1.0 for Post-Release 1.2.3" from mod_steamboat.class
    Mar 14, 2012 11:33:17 AM ModLoader readFromModFolder
    FINER: Adding mods from /Users/someone/Library/Application Support/minecraft/mods/rei_minimap
    Mar 14, 2012 11:33:17 AM ModLoader readFromModFolder
    FINER: Directory found.
    Mar 14, 2012 11:33:17 AM ModLoader init
    FINE: Mod Loaded: "mod_MinecraftForge 1.3.4.36"
    Mar 14, 2012 11:33:17 AM ModLoader init
    FINE: Mod Loaded: "mod_ModLoaderMp 1.2.3v1"
    Mar 14, 2012 11:33:17 AM ModLoader init
    FINE: Mod Loaded: "mod_ReiMinimap v3.0_03 [1.2.3]"
    Mar 14, 2012 11:33:17 AM ModLoader init
    FINE: Mod Loaded: "mod_SpawnerGUI 1.2.3"
    Mar 14, 2012 11:33:17 AM ModLoader init
    FINE: Mod Loaded: "mod_Stackables 1.2.3"
    Mar 14, 2012 11:33:17 AM ModLoader init
    FINE: Mod Loaded: "mod_TooManyItems 1.2.2/1.2.3 2012-03-03"
    Mar 14, 2012 11:33:17 AM ModLoader init
    FINE: Mod Loaded: "mod_airship Airships V2.5 for Post-Release: 1.2.3"
    Mar 14, 2012 11:33:17 AM ModLoader init
    FINE: Mod Loaded: "mod_steamboat Steamboat 1.0 for Post-Release 1.2.3"
    Mar 14, 2012 11:33:17 AM ModLoaderMp log
    FINE: ModLoaderMP 1.0.0 Initialized

    looks like the crash occures when Modloader tries to add all renderers ...

    maybe this can help a bit :)

    Edit: and I just forgot: Forge is installed too :D


    thanks,
    I have determined the error, but I have no idea how to fix it. Looking for stupid things I may have done in the code.

    EDIT: I think it could be due to the fact that there is two copies of the CustomModelRenderers in memory and its conflicting. it never used to, perhaps a change in how modloader or Java works in the different versions... gonna try and mess with it a bit :P
    Posted in: Minecraft Mods
  • 0

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    I am pretty sure I have fixed the issue and a related matter, where I forgot to change the drops.

    btw I have made it easier to destroy an Iron sword will destroy it in a few hits.

    its 7:35pm AEST (no DST). by 8:00pm I will update the ZIP file and you guys can download it again.



    With the issues of running the two mods together, I am getting no issues. Perhaps its a conflict with other mods?
    Posted in: Minecraft Mods
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