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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from Songoku28

    Hello, I have install Modloader, ModloaderMP and the SDk's gun, and there is my error report when the game crash :



    How can I solve it please ? Someone tell me to post here.

    facepalm
    i cant believe that there were idiots that cant read its for 1.1
    Posted in: Minecraft Mods
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    posted a message on ~ Paintball ~ [Updated!]
    Quote from AlexZeroHour

    I already have forge Minecraft loads fine, but when i enter a world, or create a new one, it crashes :(

    logs or it didnt happen
    Posted in: Minecraft Mods
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    posted a message on CampCraft v 5 Coming Soon for 1.8.9/1.9
    Quote from tomtomtom09

    I'll have a look at ic2 later tonight but as CampCraft heavily relies on ForgeApi and if ic2 edits main class files forgeApi uses there won't be much I can do about this sorry :(

    ic2 is a forge mod
    i think it have too much block id conflicts
    so i think u better make the block ids meta ids or change the ids
    its better and more compact
    saves id space
    Posted in: Minecraft Mods
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    posted a message on Notch Turns 33 - Celebrations Aplenty
    THAT NOTCH IS A SPY!
    Posted in: Minecraft News
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    posted a message on [1.2.5] Fairy Factions Colonization (FORGE update: fishing + farming)
    Quote from KodaichiZero

    You win the glorious prize!!! Here's a screenshot of what scouts originally looked like before I decided to give the goggles to the medics and get a pixel artist to help me make upscaled textures. http://dl.dropbox.co.../fairyScout.png

    ........
    looks a bit tf2 scout
    edit:KING OF ZE 40 PAGE
    Posted in: Minecraft Mods
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    posted a message on CampCraft v 5 Coming Soon for 1.8.9/1.9
    Quote from tomtomtom09


    CampCraft news :)

    I'll give you the bad news first well good news for me :P Im going on a camping trip for two weeks so there won't be any updates for two weeks.

    The good news :) Im guessing 1.3 will be released when i get back so i can update but if not I can spend bit longer adding more content to CampCraft which could include:
    *Traps-Still need to make the models as I'm on a mac and techne only works on windows so I need to update my virtual machine to finish traps :)
    *Editting mobs
    *Adding grill item
    *Adding Camp Chairs - just need to make the block models and port over to smp :)
    *My plan is to add 3 different camp chairs :)
    Sneak pic at the chair *ignore the block I used the same texture as purple wool so the block was better looking as testing purpose :)


    have fun on the trip,then put in some of the stuff inside the mod based on ur trip
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Fairy Factions Colonization (FORGE update: fishing + farming)
    Quote from Camerupt10

    okay i updated my minecraft.jar with a few mods and when i came back the game said the fairies i tamed belonged to someone else i'm still playing singleplayer and i haven't changed my name any help?

    read the stuff below
    Quote from noobercharger

    note: if ur playin offline mode
    rule one:ur offline mode name is player***** (the * represents random numbers) so if ur name is different at the time u tamed the fairies,u cant command it

    if u cant understand this then.......
    goodluck
    edit:KING OF THE 777 REPLIER
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Fairy Factions Colonization (FORGE update: fishing + farming)
    Quote from Camerupt10

    i tamed a few fairies but when i played minecraft again the game said my fairies belonged to someone else but i was on single player is there a fix for this?

    note: if ur playin offline mode
    rule one:ur offline mode name is player***** (the * represents random numbers) so if ur name is different at the time u tamed the fairies,u cant command it
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Fairy Factions Colonization (FORGE update: fishing + farming)
    Kodaichi,is the rogue blade a reference to the assassin creed series?
    thier blades looks like they are in the fashion of the assassin
    Posted in: Minecraft Mods
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    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    how to set the nexus to spawn as many as they want that dont have limit
    Posted in: Minecraft Mods
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    posted a message on ~ Paintball ~ [Updated!]
    Quote from lKinx

    The weapons do hurt mobs, and no, there is no config file.

    well can u make a config file?
    Posted in: Minecraft Mods
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    posted a message on [1.8.1/1.0.0/1.1.0]Coupon's Mod Updates
    Quote from ChE_clarinetist

    Forum etiquette lesson: Please look at the date of the posts you are responding to and make sure they are not over a couple months old (you quoted posts made 8 months ago) and make sure that there is still conversation pertaining to the posts going on (that topic died out long ago). There was no need of you to post this, especially since we both said we asked first but received no answer (which makes your post pointless telling us to ask first when we said we did).

    I had veered away from the forums, so congrats on making such a ridiculous post bringing up a dead subject that I had to come back on to tell you this. Such a nice thing to find in my email, "you had an 8month old post quoted for no reason, just for the poster to try to sound smarter than you when they told you to do what you alread did." Bravo *slow clap*

    hes right
    Quote from Nikefier

    I didn't try to sound faster, I was simp[ly saying that's the right ting to do.
    I meant if they don't reply, don't upgrade it for them.
    You didn't need to write your life story.
    I know this was an 8 month old post, but my point is a current one, I keep stumbling onto others upgrades and can't find the original...

    So next time before you get all sarcastic, think about what you're reading.
    Maybe for more than 2 seconds?

    current point
    he only make updates
    not add extra ****
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Fairy Factions Colonization (FORGE update: fishing + farming)
    Quote from KodaichiZero

    Yeah, bukkit is kind of like a final frontier for me. I know it's possible, but it's bound to take some real hard work. Changing from ModLoaderMP to Forge was really difficult and frustratiing... I can only imagine that the switch to Bukkit will be nightmarish.

    IKR
    thats why u nid find some guy to help u port the mod to bukkit
    ask some other modders whos mods are quite popular/bukkited and ask them where to find people that are willing to port people's mod to bukkit
    also,the update is fun,made a fishing shop and factory in my house
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Fairy Factions Colonization (FORGE update: fishing + farming)
    Quote from minermanbob

    i thought mod loader does not work with forge anymore

    generally
    even if the forge guys wanted to replace modloader to forge
    they nid that thing first,vital stuff
    but its still compaitable
    only modloader mp isnt
    also
    FINALLY FISHES,FISHY HERE I COME
    TF2 Heavy:I AM COMING FOR YOU!
    edit:If u have time,try to find someone to port this to bukkit if possible
    most servers are bukkited
    Posted in: Minecraft Mods
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    posted a message on CampCraft v 5 Coming Soon for 1.8.9/1.9
    how about simple pitfall and spike traps
    they are easy to operate and good for those who does not really wan to do alot redstone
    also good for making a barrier for those creepers who tried to trespass the area
    and try to make cocoa beans from this mod able to make cookies or dye wools
    Posted in: Minecraft Mods
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