All users will need to merge their Minecraft Forum account with a new or existing Twitch account starting October 23rd. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
  • 1

    posted a message on ProjectE - Equivalent Exchange 2 (EE2) for modern Minecraft versions

    Wow, I haven't seen any activity about ProjectE for a while! Wasn't sure if it would be ported forward to more recent Minecraft versions yet or not. I will definitely give it a download and check it out on my 1.10 world, and report any bugs I find. Thank you for keeping up on this!

    Posted in: Minecraft Mods
  • 0

    posted a message on Ratchet and Clank Mod ! [Need coders !]
    I saw your reddit post, and just wanted to say this looks really cool! I look forward to trying this out myself.
    Posted in: WIP Mods
  • 0

    posted a message on [1.6.2][Forge] Diamond Buckets+ v0.98d: Hold more stuff in TWENTY-THREE new buckets! Now link ender buckets to any tank from any
    I use the Faithful 32x texture pack, and whenever I get a new mod that I really like, I always customize the textures to fit in with that pack. If anyone else uses them and it's okay with you, I can put my textures up for download for others to use. I just like to ask before posting; some don't like it, so I keep those to myself for personal use only.

    I also want to add myself to the list of people anxious to see a 1.6.4 release. Best of luck to you on your work. :D
    Posted in: Minecraft Mods
  • 0

    posted a message on [DISCONTINUED] [1.6.4] Enhanced Books
    I was looking to see if you had plans to port Enhanced Books to 1.6.4, just to see that you're already hard at work there! :D So just let me say thank you very much for the hard work, and best of luck to you.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2][Forge]ObsidianCraft 3.0.0[September 8, 2013]
    Great mod! Any chance of gettings this (and hopefully Smart Torches/Torch Bow and Gilded Tools) updated to 1.6.4? I'd like to update if I can.

    Side note, I use the Faithful 32x texture pack, and created upscaled textures for all the items in your mods that I use. I can put my customized textures up for download if anyone wants them, but didn't want to without your permission first.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.10.2] Backpacks v. 3.0.1
    Quote from Eydamos

    Please update your forge version and check if this problem still exists, if so please try again with just backpacks installed.
    Either Forge is not firing the event or another mod blocks it somehow.


    I believe I have found the issue, though I'm not sure exactly why it's happening. I updated to the latest version of Forge and ran some tests, and realized my issue is related to ChickenBones NEI mod, specifically the "Magnet Mode" option that draws stuff toward you automatically. I experience no loss of backpacks when Magnet Mode is turned off, whether I am wearing, holding, or just storing the backpacks. However, if I turn Magnet Mode on, then the backpack I'm wearing (and only that one) will be drawn back to my body even after I die, and then be lost when I click to respawn.

    I tested it several dozen times in as many ways as I could think up, and every single time it was only the backpack that I placed into the backpack slot that was picked up after death, and only with Magnet Mode turned on. I'd love if you could find someone way to fix this issue, as Magnet Mode is really handy, but I find your backpacks are more so, and will just do without Magnet Mode if I have to.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.10.2] Backpacks v. 3.0.1
    Quote from fuzzyweapon

    I don't know if this is by design...but it's incredibly frustrating. :/
    When you die...all your backpacks disappear. They don't appear as loot. It doesn't even pop out the contents of the backpack...just gone. I typically use multiple backpacks if that helps. It's 100% repro rate for me.

    I'm having a very similar issue. However, it only affects backpacks I'm wearing in the backpack slot - all backpacks in my inventory (whether held, on my hotbar, or just plain in the inventory) drop as loot just fine and are recoverable. I just blew myself up about half a dozen times in a row, and lost any backpack I was wearing every time, while none of the rest were affected.

    I'm running 1.6.2, Forge 9.10.0.804, with the 1.18.17 version of your mod, playing SSP.
    Posted in: Minecraft Mods
  • 0

    posted a message on ENCHANTING PLUS
    That would be great. Editing the GUI is pretty simple, so that part wasn't hard to do; making the block fit in is slightly harder, so I want to do it right. Also, I don't know if it's just me or something with the site, but I can't download any of Lawbroken's texture packs. They all come up as broken.

    EDIT: I also get an "Invalid or Deleted File" error when trying to download the Faithful patch by hannon95 on your main post., which is why I was asking for an updated patch in the first place. Just thought you should know. :D
    Posted in: Minecraft Mods
  • 0

    posted a message on ENCHANTING PLUS
    Does anyone have an updated patch for the Faithful pack? I love using Enchanting Plus, but am bothered by the fact that it sticks out a little bit.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.10.2] Backpacks v. 3.0.1
    Quote from Eydamos

    I was never killed by one hit, but yes after telling me this is recognized that the amor was ignored and it was like having no armor at all. I have fixed this in the 1.8.11 version.


    That is probably because I have it set on difficult, so in just one or two critical hits, I would be dead. I'm glad to see you've fixed the issue, though! Cheers. :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Anvils! Removes the level limit
    I'd love to use this mod, but every time I load Minecraft, I'm getting this error:
    2013-05-09 18:01:39 [FINE] [fml.ItemTracker] The difference set is not equal: value differences={145=(Item 145, Type net.minecraft.item.ItemAnvilBlock, owned by Minecraft, ordinal 0, name null, claimedModId null, Item 145, Type net.minecraft.item.ItemAnvilBlock, owned by BetterAnvil, ordinal 0, name null, claimedModId null)}
    2013-05-09 18:01:39 [SEVERE] [fml.ItemTracker] FML has detected item discrepancies
    2013-05-09 18:01:39 [SEVERE] [fml.ItemTracker] Missing items : {}
    2013-05-09 18:01:39 [SEVERE] [fml.ItemTracker] Mismatched items : {145=(Item 145, Type net.minecraft.item.ItemAnvilBlock, owned by Minecraft, ordinal 0, name null, claimedModId null, Item 145, Type net.minecraft.item.ItemAnvilBlock, owned by BetterAnvil, ordinal 0, name null, claimedModId null)}


    I'm not sure what the problem is, exactly. I didn't think there could be an item conflict when a mod isn't actually adding anything. Can you help me at all?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.10.2] Backpacks v. 3.0.1
    Firstly, I want to say I love this mod. It's very useful for my survival building projects, because I can carry all my tools and materials with me, and not have to always go back for more! So thank you for that. :)

    However, I've encountered a weird bug, and I'm not sure what's causing it. To save on even more space, I was wearing my Ender Backpack in the chest slot, and had full (enchanted) Diamond Armor in all the other slots. Despite having a lot of protection, I was getting killed in a single hit every time while wearing the Ender Backpack. If I took it off (even without further armor) I could survive dozens of hits. I run a number of other mods, but none that affect armor or mobs, so I can't figure out why this is happening. Any info would be appreciated.
    Posted in: Minecraft Mods
  • 0

    posted a message on Stacking Potions Mod [1.5.1]
    I use MultiMC as my launcher, and it offers options for installing mods directly into the Minecraft.jar, but I can't seem to get yours to work. Do you have any suggestions, or do I just need to install the mod directly?

    EDIT: Nevermind, I figured it out. Your zip files have a folder inside them, with the actual files inside that. Unzipping it, rezipping just the files without the folder, and using that file worked. Thanks for a great mod!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7] Inventory Tweaks 1.50 (Jan. 17)
    Quote from wolfy910

    For some weird reason I started getting this error appearing on my screen, i haven't seen it before. I haven't done anything different while playing.

    InvTweaks:[ERROR] Failed to move picked up stack: Section not available(l26 in ContainerSectionManager.java)


    I keep getting the same error. I assume it's related to NEI, since it only happens when I view the recipe or use of any item in NEI. The error doesn't seem to affect anything; it's just annoying filler in my chat log.

    Other than that, I love this mod! It makes life so much simpler when playing to have things organized with only a single click. Thanks for all the work you put into this mod!
    Posted in: Minecraft Mods
  • 0

    posted a message on Equivalent Exchange 3 - 0.1.142
    Just want to say that I'm another fan of EE2 who is actually looking forward to all these changes for EE3. I always thought it was a shame that most servers banned or nerfed EE2 because of the too-easy-to-acquire, too-over-powered god tier items. I definitely am excited to see more updates on EE3 and the new, more balanced stuff you're planning. Keep up the good work! :D
    Posted in: Minecraft Mods
  • To post a comment, please or register a new account.