The topic isn't genre. it's theme.
- mcfilmmakers
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Member for 10 years, 3 months, and 25 days
Last active Fri, Jul, 29 2022 22:39:16
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Jun 23, 2015mcfilmmakers posted a message on Community Roundtable: The Theme of MinecraftPosted in: News
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Jun 23, 2015mcfilmmakers posted a message on Community Roundtable: The Theme of MinecraftPosted in: News
That's a genre, not a theme.
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Jun 22, 2015mcfilmmakers posted a message on Happy Father's Day, Minecrafters!Posted in: News
It was father's day in Canada too...
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May 21, 2015mcfilmmakers posted a message on Tube Heroes: Toys of Youtubers?Posted in: News
If these are unlicensed then they are not legal and the consent given by the Youtubers (if they are consenting) means they are libel to be sued for profiting off of Mojang's IP, which is blatantly against the TOS of using Minecraft. Let's Plays are an exception to this but profiting from merchandise is NOT.
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May 20, 2015mcfilmmakers posted a message on Tube Heroes: Toys of Youtubers?Posted in: News
Even if the Youtubes get a cut, this isn't legal.
It infringes on Mojang's IP of Minecraft. Mojang owns the design of the characters. They may not own the design of the actual skin, but the toy maker would be hard pressed to prove that these toys aren't based on the Steve IP since they're clearly marketed as being Minecraft figures.
The only way this would be legal is if the manufacturer has an IP license from Mojang AND a license for the likeness to the Youtuber. I would imagine that such licenses combined would make the toys unprofitable to the toy maker unless they sold at quite a premium.
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Feb 5, 2014mcfilmmakers posted a message on Minecraft Currency & Community!Well, today si WEDNESDAY February 5th and no free codes...Posted in: News
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Thanks!
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Thanks!
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It's quite simple: You need the appropriate levels and pay with lapis. Not hard at all.
It renders NOTHING useless. You don't need to update your server if you don't want to. You can always have classic PVP if you want but it will enable NEW forms of PVP that incorporate mining in MINEcraft,
I disagree. it makes Mojang smart for making enchanting more rewarding and lapis useful. Its neuteurs the OP of mob traps (I consider it cheating i.e. playing the system) without outright banning them thus bringing back the need to put effort in your enchanting in the form of mining lapis, which now has VALUE.
I see nothing wrong with this change.
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This is what my secretroomsmod.cfg fille looks like:
Nowhere in it is there a block called SecretWoodenDoorBlock and there definitely is nothing there with ID 1769.
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I am trying to setup your mod but when loading Minecraft, I get an error generating an ID conflict with the Plant Mega Pack mod.
This is the generated error:
Now, thing is your mod doesn't allow me to change the ID of the SecretWoodenDoorBlock (it isn't listed) and the Plant Mega Pack doesn't generate a config file to change the ID (or at least, I can't find it) so I can't change the ID from that mod pack..
So would you know how to fix the problem?