Could adjust the recipe to use the vanilla EC as the base for the Ender Storage version. Increases the difficulty to make and allows for a "upgrade" feel.
Has any one else thought it would be neat if Enderstorage created a endercart? Something that could be used behind a bore and remotely emptied/resupply. Attache the chunkloader cart and it could go on for a while.
EnderPouches were added specifically as a convenience item. I noticed a lot of people tended to just break and replace EnderChests. So it seemed like a good way to let people get the convenience with a lil extra cost. Glad ya like em. :3
As for a Minecart with an EnderChest.. what would really be the point? EnderChests essentially teleport contents already.. Seems kinda odd to put something like that inside a Minecart.
Railcraft has the tunnelbore and the anchor cart, together it means they could go on till resources run out. If a enderchest was created it could be used to restock and remove mined blocks. I know its kinda lazy but it would be nice to have the bore tied to a sorting system or have a enderpouch with resources being stocked.
Maybe opening a monolith should just taint the area it was opened in? You pop the cork and the darkness/evil trapped inside spews out and taints the immediate surroundings, kinda a extreme risk vs reward situation. Could leave the mess you made or place down some totems or throw a vis bottle at it.
the seed "pete" at ~x=100 z=50 seems... bugish, 4+ monoliths,~15 silverwood, a ton of greatwood, and an npc village?
are they supposed to cluster like that?
The way i see it is high vis in the aura resulting in mobs just means more things for me to kill and have fun with. I would gladly take any mob over a creeper any day.
Jungle cats live in trees
Giant fire ants hide under sand (Could reuse the silverfish behavior for sand)
Growing vines have poisonous flowers (jungles already had cats, makes removing vines.... problematic)
Frosty the snowman puts rocks in his snowballs
Adding extra mobs or effects to high vis areas isn't really that bad. Terraforming my deserts into plains was kinda annoying. Would gladly fight giant fire spewing ants instead.
High Vis Areas
Grass - Vines grow upwards, covering houses and projects
Deserts - Giant fire ants that spew fire
Snow - Naturally spawning snowman
Jungle - Big cats, poison flowers
When you use the crystal ball on the seals is the configuration pulling new essences out of your inventory to apply or is it a free change?
EDIT: in the latest teaser
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Really the only two things so far I've seen otherwise its great.
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Railcraft has the tunnelbore and the anchor cart, together it means they could go on till resources run out. If a enderchest was created it could be used to restock and remove mined blocks. I know its kinda lazy but it would be nice to have the bore tied to a sorting system or have a enderpouch with resources being stocked.
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wow, nice map
wonder if it will remain the same after 1.2.5 update
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Jungle cats live in trees
Giant fire ants hide under sand (Could reuse the silverfish behavior for sand)
Growing vines have poisonous flowers (jungles already had cats, makes removing vines.... problematic)
Frosty the snowman puts rocks in his snowballs
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Grass - Vines grow upwards, covering houses and projects
Deserts - Giant fire ants that spew fire
Snow - Naturally spawning snowman
Jungle - Big cats, poison flowers
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EDIT: in the latest teaser