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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Hi, I just wanted to know if this mod is a competitor to mcpatcher. Not that it's my business, I just wanted to know. you don't have to tell me if you don't want to.
    Posted in: Minecraft Mods
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    I got the grayed out text, but i'm using magic launcher so there is weird folders all over the place. I tried deleting the bin and all the folders I recognized as mods, but that didn't work, so I was wondering which folders do I NOT delete if I want to keep my options, texture packs, servers, and worlds etc etc.
    Posted in: Resource Packs
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    posted a message on [1.4.7] Mine & Blade: Commander - alpha 7
    I looked in one of the spoilers and saw mages. SO excited for them!
    Posted in: WIP Mods
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    posted a message on ChickenBones Mods
    I need an old version of NEI and chicken core for forge 1.5.1-7.7.0.608. Anyone got anything?
    Posted in: Minecraft Mods
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    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    You know what would be cool?
    1. A tab for making custom colored armour.
    2. Naming using Colors, Bolds, Italic,Underlineing, and ​strike throughs.
    3. A tab for making custom spawners with stacked mobs and allowing to choose mobs with potion effects in-game.
    Posted in: Minecraft Mods
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    posted a message on [Now 1.5.2!] [PRISON] Bone Breaking Prison [Transfers Open]
    I wuz just banned 4 no reason!!

    :Notch: is angry

    :DPANTS: are angry

    :Pig: is angry

    Why wuz i banned?
    Posted in: PC Servers
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    posted a message on Better NPCs - Bringing more life to the land-squidwards!
    Quote from taylorfisdboss

    i like where your comeing from, BUT i have to say, i would HATE to play in minecraft with ALL of these changes. i can onestly say that i fully suport the races, and village generation fixes, but i cant stand the idea of currency, or any of the new items that where preposed. i enjoy questing games, but i dont think minecraft quests should be like the starting areas in wow (bring 5 leather) (kill 20 chikens). if any quests where to be added, i would want them to help you find strongholds, or summon and kill new bosses. mabey there is a small bedrock box somewhere in the world, and you can get a quest to go through a portal in the box and slay the evil snail that lives within! but for hevens sake! dont make it "tame 3 wolves", kill 4 pigs, grow two wheet! the main point could be summerized by saying, that quests should accomplish things, that you cant acomplish unless it is throgh said quest. i dont think minecraft should work like the millianar mod, or simmelar mods. all villagers should be equal, none lead, none serve. and i wouldnt want the villagers to attack each other. i like some ideas, like creating a house, that meets sertain details, and haveing villagers spawn there, almost like terraria, but it would be a heck of alot harder because it would have to be 3D. i dont think that they will add dwarves or goblins, but you may be onto something with the pigmen thing, if there where to be villages made of nether brick floating in the massive lava pools in the nether, i wouldnt complain. mabey on of the quests you can do lets you trade with the zombnie pigmen, the only problem i see with that, is the wild zombie pigmen that you find in packs all over the nether. i think that enough mods give you ruin, or abandoned structures, so as for abandoned villages, I cdont see a point. its just a random broken thing, preventing you from building on the only simi flat land in blocks! but i guess i could get over it, if there is a chest in the blacksmiths house. i also think, that villagers should be restricted from mineing/placeing blocks, this is alot to program, or so id imagen, and it might lag a-bit. on to the commbat stuff... it is hard enough to find a village, but if all of this is implemented your preposeing that there is a 50% chance of a village spawning near by, just so it can atempt to wipe out the initial village?!?!? WHY? and to what avail?!?!?! the villagers are a peaceful mob for a reason, and they are pretected by gollems. i think that a good trade can help you tremendisly advance in the venela game, a dimond for 3 emralds, or rotten flesh for books? even the ones that trade food have proven quite helpfull in my servival experience, but if that perfect trade is killed in a "war" then what?!?!? it would be an incredable hastle. lastly, on the matter of combat, i think that the villagers would run into this problam. say jeb and dinner bone and all the rest of the team deside to implament war. then when do the villagers fight? in the night? there are other monsters, and they are programmed to go inside. in the day? minecraft days last what? all of 7 minutes? and then what? NIGHT! so no matter what, they go home, and they get stuck fighting un-nessisary crap. now, lets say you find a sollution to this, lets say it is flawlessly programmed. and it is set to go. here is the reality. minecraft isnt flat. and as a player, you and i both no, that when you travel places, you have to nerd pole, and tunnel, and climb, and fly, and teleport yourself places! it is a blocky world in there, and the reality is, you cant jump over everything. i think that you could overpower the villagers, and give them a jump hight of 9, and no fall damage, but thats just pittiful. and this also gives my apinion on the whole traders idea. i cant stand the idea of moods. i have to deal with people all day long, and every one of them are always in a mood. i dont want to be blocked from tradeing, or given better prices! i just want to give them this, and take away that. THATS ALL! i dont want mrs ginger and her family who are all in one sad mood and not be able to trade with me! i dont want to gift mr. flub 9 dimonds so he will be my freind! the emotions are a horrid idea! and the names? why do i want to know a name?!?!?! its a testificate, its name is testificate one, as for family? testificate one took shelter at night with testificat 2, its beloved family member. who cares? it doesnt matter! i am fine if its part of a mod, i can just ignore it! but so help me! its ONLY purpose would be to add 370 kb to the minecraft.jar file! and i dont care if that only adds 5 millisecounds to the download, or 5 minutes! it is worthless! and pointless! to sum up the last minute of rage you just read, screw names, family, gifting, reputation, and emotion! it only complicates stuff! and to WHAT END?????????????????
    if you had seen the livestreem, or where at mincon, and caught the panel on the 1.5 redstone update, they asked for netherbrick slabs, and they where denied, (to spight its apearence in the newest snapshot :P ) , point being this crap is less useful, and and more pointless, not to mention the size it would take. so lets see, to end ill give you this

    key: :) = should defenently add
    :| = on to something needs refineing
    =| = completely indiferent
    :/ = most of this sucks but some might be alright.
    :( = that would suck, but i can live with it
    -_- = i hate you for even sugesting

    lets see, this is my opinion on your tabs...

    1. NPC Interface = :(
    2. NPC hunger and health :|
    3. Emotion -_-
    4. Reputation -_-
    5. Trading :(
    6. Factions -_-
    7. Leadership :(
    8. Villages and Castles :(
    9. Currency -_-
    10. Traders :|
    11. Abandoned Villages =|
    12. Families and names :(
    13. Repopulating abandoned villages :|
    14. Jobs -_-
    15. Buildings -_-
    16. Combat -_-
    17. Morale/Military Strength -_-
    18. Village Spawning System :|
    19. Races + Religions :|
    20. New Items -_- -_- -_-

    (because its so bad it deserves 3 -_- faces.)

    21. Quests :|
    22. Village Generation Fixes :)

    noteable, nether vilages with pigmen, not surface
    dont come to close to a modded version.

    thanks for reading this and compleatly waisting several minutes of your time. we donot do refunds, or returns.

    I think your being a little harsh with the ratings.
    Posted in: Suggestions
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    posted a message on [1.4.7] Mine & Blade: Commander - alpha 7
    I LOVE this mod. it is totaly amazing. does anyone know a server where they have this on it?
    Posted in: WIP Mods
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    I know that this is probably somewhere in the mod, but i got this message while playing:

    a nearby node smells something foul.

    I want to know what it means. I think its a wisp but im not sure.
    plz help
    - matrixcode
    Posted in: Minecraft Mods
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    posted a message on [1.6.X] Portal Gun - Reconstructed [v1] - Rewritten... again.
    I put a radio in a portal and my game crashes. Is there any way to fix this?
    (P.S. Im playing with the fead the beast modpack)
    Posted in: Minecraft Mods
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    posted a message on [1.4.7] Mine & Blade: Commander - alpha 7
    Awesome mod. Can you try to add a ranged warrior?

    Quote from Phonix96

    Will it be possible to make texture pack for what the units hold and everything else or just default

    Yes, all you have to do is find the mod files and copy the textures for the weapons and such. Then you can edit them. I read the legal disclaimer and I don't think your allowed to distribute this texture pack. Not sure.
    Posted in: WIP Mods
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    posted a message on Better NPCs - Bringing more life to the land-squidwards!
    dude this suggestion is awesome. I personaly think that you should have rouges. rouges would be aggresive to everything including mobs except other rouges. there should be like hidden fortresses depending on where they are. in a jungle there fortress would be a treehouse. a treehouse has a 10% chance of spawning on any jungle tree. in snow biomes there would be giant igloos. they spawn on ice and also have a 10% chance of spawning. plains and extreme hills/hills would be a normal fortress. these have the same spawn rate a normal villages in vanilla minecraft. deserts would be the same only it would be made out of sandstone. mushroom island would have the fortress made out of dirt. i made models in my world. They will also come in different sizes
    Posted in: Suggestions
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    posted a message on Single Player Commands (SPC) for 1.4.2
    For heavens sakes. just get magic launcer and downgrade. it makes it so much easier
    Posted in: Mods Discussion
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    posted a message on Dwarf Craft [1.10][Dwarfs vs Zombies] [Sky Block]
    Quote from bowser123467

    Maybe at ur timezone :P I just woke up
    what time is it for u? its 1:00 for me
    Posted in: PC Servers
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    posted a message on Dwarf Craft [1.10][Dwarfs vs Zombies] [Sky Block]
    Quote from diggerxero

    the ip is puting up the wrong server
    check to make sure its the right ip
    Posted in: PC Servers
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