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  • 0

    posted a message on Random Things 3.6.4

    So way back in 2014, I played the Attack of the B-Team modpack and I've used the Block Teleporter to teleport spawners around. Now I've created my own set of mods and obviously Random Things is part of it. For a mob trap, the idea was to use Block Teleporters again to move spawners but I cannot find it anymore. Was it removed? Renamed? I thought maybe the block has been disabled in the config but there's no such setting.


    What gives?


    It doesn't exist anymore. The content of RT changed drastically from 1.7.10 to 1.8
    Posted in: Minecraft Mods
  • 0

    posted a message on Random Things 3.6.4
    Quote from warownslife»

    Here's hoping i can get an answer. my biome radar is built, working i guess but it never gives a 5th light, always just the 4, like its just constantly searching.


    Well it does actually search for the biome so if it's rare / non existent it might take a while.
    Posted in: Minecraft Mods
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    posted a message on Random Things 3.6.4
    Quote from Konitor»

    I had a survival world with cheats enabled and came up with the great idea of building a mob grinder with levels of lapis glass. This worked fine. Easy to make. I saw with the Light-Level overlay that monsters could spawn on lapis glass. Tried it out and it worked.


    But now: Doing the same thing in a survival world with cheats disabled. The grinder is still easy to make but *very* expensive. Thanks to Primordial Crops I can slowly build the lapis glass levels. But when it came to test the first level with all of my lapis glass there was this skeleton. At first I was happy to see it: It worked! It clearly had spawned inside the grinder on a lapis glass block.


    But then: It didn't fall through the block. It wandered along and finally fell over the edge. Then it aimed and shot at me. Standing in the middle on the "suffocating lapis glass" it did not want to go deeper. It walks on lapis glass as if it was a solid block. Now is this an error? Should I go back and use trap doors again?


    MC version is 1.11.2


    Thanks for RT


    Edit: It is not only the skeleton. Creepers can walk on LG, too.


    So does this only happen in your water setup? (If you spawn a creeper / skeleton on top of a block of lapis glass, does it fall through?). Also could you post your fml-client-latest log please?
    Posted in: Minecraft Mods
  • 0

    posted a message on Random Things 3.6.4
    Quote from stephjbean»

    Grr, I am confused. Your mod is supposed to have the spectre sword no? I am running randomthings 1.8.9 release 3.6.6 Was it removed? I thought it might just be jei but I tried crafting it and that didn't help. Please help


    The wiki contains all content of the latest version, if it's not in JEI it's not in the version you are using.
    Posted in: Minecraft Mods
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    posted a message on Custom Main Menu

    Would there be any way to add support for the button openeye adds after a crash happens?



    Quote from mov51»

    somewhat adding on to the previous question. is there a way to add buttons that point to modded menu gui's? for example re-auth being accessed from the front menu or like the previous post open eye. if this isn't a feature is there a way it could be added?


    Yes that's what the wrappedButton parameter of buttons is for. CMM logs every button it "removes" from the main menu and you can re-add it by setting wrappedButton to the id of the removed button.
    Posted in: Minecraft Mods
  • 0

    posted a message on Random Things 3.6.4
    Quote from Itssnowing»

    I accidentally messed up the Spectral Room dimension something crazy. My config file says the dimension ID is 2, so i tried deleting that to see if the dimension would remake itself. However.. it didn't. It was exactly the same as before. How do i figure out which dimension it is?


    Edit: Okay, checked MCEdit, it's definitely dimension 2. Dunno why it didn't regenerate when i deleted the folder though.


    Weird, did you delete the folder while the server was still running?
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom Main Menu
    Quote from BloodiestCODY»

    I am on Minecraft 1.10.2 and am trying to finish my modpack and this is the last mod. No matter what I do I cannot get anything to work properly I have watched so many videos to no avail.


    Here are screenshots of my issue and lines and folder structure.




    It looks like you don't want a panorama but a static background. Look at the other section of this config to see how to do that.
    Posted in: Minecraft Mods
  • 0

    posted a message on Random Things 3.6.4
    Quote from Ash10500»

    Sooooo. If I want the newest version but on 1.7.10, then....... Im out of luck? or is there a way to get all the new stuff in 1.7.10?


    I'm not making two versions for 2 mc versions so no, sorry.
    Posted in: Minecraft Mods
  • 0

    posted a message on Perfect Spawn | Get Control over that annoying spawn point
    Quote from Ravage656»

    Does this work with aquatic abyss? I'd like to fix the spawning with that mod since there are a bunch of fish bugged because they aren't spawning naturally and because too many fish spawn in the oceans at any time. they also take over the twilight forest with 1600+ entities.


    This mod changes the spawn point, it has nothing to do with entity spawning.
    Posted in: Minecraft Mods
  • 0

    posted a message on Random Things 3.6.4
    Quote from Nyhal»

    Hi

    i have looked in the wiki but dont find an answer so i try here^^

    i saw some items but i dont know what they do.

    Item Redirector

    Item Corrector

    Item Sealer

    Item Rejuvenator


    Can anyone tell me how to use and what function these have?^^



    Quote from Drako60»

    I'm also curious about the Item Rejuvenator, but i can't figure out how to get it to work, everything i've tried has produced nothing.


    All of these things are part of random things "item transport" system (If you even wanna call it that^^), super lubricant ice doesn't slow items down so they can travel indefinitely on it. Item Redirector redirects items coming in from one side to another, item corrector straightens the movement of items going over it so that they don't slide off the ice, Item Sealer prevents players from picking up items going over it for a certain amount of time, Item Rejuvenator resets the age of items so that they don't despawn.
    Posted in: Minecraft Mods
  • 0

    posted a message on Perfect Spawn | Get Control over that annoying spawn point

    You should, if you don't it's a bug.

    Posted in: Minecraft Mods
  • 0

    posted a message on Custom Main Menu
    Quote from Vantalety»

    When I upload my modpack, with my own fully customized CustomMainMenu, everyone who downloads the modpack can't play it! It just crash at the mojang screen. And when they remove customMainmenu from the mods folder, it works... And CustomMainMenu is a big part of my modpack :/

    And I can start the modpack without crashing... :(


    Can't do much without a crash report :).
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom Main Menu
    Quote from Ken_Zhang»

    How can I set actions

    this?

    but my quit and refresh don't work 2


    Look at the vanilla json file, you can see how to do actions there.
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom Main Menu
    Quote from Ken_Zhang»

    My Buttons don't work


    {
        "images":
        {
            "title":
            {
                "image" : "custommainmenu:textures/gui/minecraft.png",
                "posX" : -137,
                "posY" : 30,
                "width" : 512,
                "height" : 512,
                "alignment" : "top_center"
            }
        },
        
        "buttons":
        {
            "singleplayer":
            {
                "text" : "menu.singleplayer",
                "posX" : -100,
                "posY" : 48,
                "width" : 200,
                "height" : 20
            },
            
            "multiplayer":
            {
                "text" : "menu.multiplayer",
                "posX" : -100,
                "posY" : 72,
                "width" : 200,
                "height" : 20
            },
            
            "mods":
            {
                "text" : "fml.menu.mods",
                "posX" : -100,
                "posY" : 96,
                "width" : 200,
                "height" : 20
            },
                
            "options":
            {
                "text" : "menu.options",
                "posX" : -100,
                "posY" : 132,
                "width" : 98,
                "height" : 20
            },
            
            "quit":
            {
                "text" : "menu.quit",
                "posX" : 2,
                "posY" : 132,
                "width" : 98,
                "height" : 20
            },
            
            "language":
            {
                "text" : "",
                "posX" : -124,
                "posY" : 132,
                "width" : 20,
                "height" : 20
            },
            
            "refresh":
            {
                "text" : "",
                "posX" : -154,
                "posY" : 132,
                "width" : 20,
                "height" : 20
            }
        },
        
        "texts":
        {
            "mojang":
            {
                "text" : "",
                "posX" : -197,
                "posY" : -10,
                "color" : -1,
                "alignment" : "bottom_right"
            },
            
            "fml":
            {
                "text" : "",
                "posX" : 2,
                "posY" : -50,
                "color" : -1,
                "alignment" : "bottom_left"
            }
        },
        
        "other":
        {
            "splash-text":
            {
                "posX" : 90,
                "posY" : 70,
                "color" : -256,
                "alignment" : "top_center"
            },
            
            "background":
            {
                "image" : "",
                "slideshow":
                {
                    "images" : ["web:http://example.com/1.png","web:http://example.com/2.png","web:http://example.com/3.png"],
                    "displayDuration" : 100,
                    "fadeDuration" : 40
                }
            }
        }
    }


    They don't have actions, look at your vanilla json file.
    Posted in: Minecraft Mods
  • 1

    posted a message on Random Things 3.6.4
    Quote from skylord_jonas»

    will you add the chalice of immortality back in 1.9.4 version or not? really miss the item


    It didn't really have a purpose so no, sorry :/.
    Quote from Zsashas»

    Not a bug report, I'm just curious to know what exactly this is: <!--StartFragment -->

    https://gyazo.com/615cdde213a5036da695a0b08f4f1d61


    With Random Things installed while players are in the respawn screen they can be revived (How depends on the version) by doing something with the soul they leave behind.
    Posted in: Minecraft Mods
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