This is a minecart diverter which can equally divide an incoming stream of minecarts (of course if the number of minecart is an odd number, it cannot totally equally divide them)
Redstone alternatives / mechanism behind:
The rails can be set up in two orientations:
We use the set of tracks on the right side, because minecarts will push themselves automatically when placed side by side on different rails.
A minecart is being trapped between two glass blocks on a single powered rail, When there is an incoming minecart falling from the top, the two minecarts push each other and go to one direction together (let say, left). The trapped minecart is closer to the glass block on the left. When the other minecart falls, both minecarts move to the right, and so on.
Note: Do not place minecart at a rate faster than 2 minecarts per second, else all the minecarts will follow the south east rule and go to a single direction.
Note: This may not work if there is future updated to minecarts
Also check out CraftedPixel's carpet invisible maze in MCPE:
This is a redstone alternatives version of invisible maze in Minecraft PE. In this maze you need to push a minecart with chicken to the destination (quartz platform), however you need to push it along the invisible path. If you push them away the path (push them "into" "invisible walls"), you have to push the minecart again from the start. Once you successfully push the minecart to the destination, the door will be opened in a few seconds.
Here shows you a sample of the invisible minecart maze:
The invisible minecart maze:
The invisible minecart maze with the path shown:
Redstone alternatives / mechanism behind:
Minecart will "teleport" to the track if it is less than around 1.5 blocks above the block where the rail is being placed on (see the GIF below on what conditions the minecart will teleport or not).
In the maze, each "invisible wall" block have a (gold) block below them with a power rail on top, therefore when a minecart is being pushed onto that block, it is being teleported below and continue moving because it has momentum while being pushed. I call those rails "absorbing rails". All the absorbing rails beneath are connected to other non-absorbing rails which deliver the minecart back to its starting point.
If you push the minecart to the destination, there is another set of rails beneath the destination which will deliver the minecart to the minecart pressure plate, using the same principal. The door is then opened when the supporting signs are being desrtroyed.
Note:
1. When placing rails beneath the maze, all the absorbing rails below the invisible walls should be powered rails, so the minecart can have enough energy to return to its starting point / enter the minecart pressure plate system.
2. Do not place blocks adjacent to the absorbing rails which bounces back the minecart , because in some cases, the minecart will teleport and stuck into that block.
If you want to get a "animal spawner", you place down a nether reacter, go to pocketinveditor pro (if you are android), select tile entities and tick both ticks after selecting your specific nether reactor. If you are not in peaceful mode, 2 zombie pigman will spawn whenever you are 40 meters near the nether reactor and if there is less than 2 zombie pigmans within around 9 meters. If you want to spawn other animals, mod the nether reator so it will spawn whatever animal you want, however I forgot the download link of the mod.
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This is a simple redstone alternatives contraption (cactus timer) made out of redstone alternatives.
Video:
Direct link:
Download: https://www.dropbox.com/s/a91b1vyuclti9sh/Squared081.zip
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Redstone alternatives / mechanism behind:
We use the set of tracks on the right side, because minecarts will push themselves automatically when placed side by side on different rails.
A minecart is being trapped between two glass blocks on a single powered rail, When there is an incoming minecart falling from the top, the two minecarts push each other and go to one direction together (let say, left). The trapped minecart is closer to the glass block on the left. When the other minecart falls, both minecarts move to the right, and so on.
Note: Do not place minecart at a rate faster than 2 minecarts per second, else all the minecarts will follow the south east rule and go to a single direction.
Note: This may not work if there is future updated to minecarts
Video:
Download: https://www.dropbox.com/s/sraxag2srgl034r/MinecartDiverter081.zip
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Download: https://www.dropbox.com/s/ofs7blkry52jdus/MinecartRain081.zip
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This is a redstone alternatives version of invisible maze in Minecraft PE. In this maze you need to push a minecart with chicken to the destination (quartz platform), however you need to push it along the invisible path. If you push them away the path (push them "into" "invisible walls"), you have to push the minecart again from the start. Once you successfully push the minecart to the destination, the door will be opened in a few seconds.
Here shows you a sample of the invisible minecart maze:
The invisible minecart maze:
The invisible minecart maze with the path shown:
Redstone alternatives / mechanism behind:
Minecart will "teleport" to the track if it is less than around 1.5 blocks above the block where the rail is being placed on (see the GIF below on what conditions the minecart will teleport or not).
In the maze, each "invisible wall" block have a (gold) block below them with a power rail on top, therefore when a minecart is being pushed onto that block, it is being teleported below and continue moving because it has momentum while being pushed. I call those rails "absorbing rails". All the absorbing rails beneath are connected to other non-absorbing rails which deliver the minecart back to its starting point.
If you push the minecart to the destination, there is another set of rails beneath the destination which will deliver the minecart to the minecart pressure plate, using the same principal. The door is then opened when the supporting signs are being desrtroyed.
Note:
1. When placing rails beneath the maze, all the absorbing rails below the invisible walls should be powered rails, so the minecart can have enough energy to return to its starting point / enter the minecart pressure plate system.
2. Do not place blocks adjacent to the absorbing rails which bounces back the minecart , because in some cases, the minecart will teleport and stuck into that block.
Downloads:
1. Invisible minecart maze with path hidden: https://www.dropbox.com/s/ghgfrxynn18rrfh/InvisibleMinecartMazereal081.zip
2. Invisible minecart maze with path shown: https://www.dropbox.com/s/a78141g8r27288s/InvisibleMinecartMaze081.zip
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The BB code is something like "[ i m g ] <your photo> [ / i m g ]"
Anyway, it looks cool!