No it's not actually, but many people really appreciate it when somewhen takes care of most of the leg work for them. Like an hour ago though someone sent me a PM saying they were going to do the same thing that I had already done with OSMS, but once they say it, they were like; "hey cool somone already did that".
Not to mention the people that would be upset with those who they see as the cause of me removing OSMS, would probably post all kinds of unpleasent messages at/to/about said cause, to which I would ROFLMAO at for hours on end.
You can bug me about my habits all you want, but I'm not libel to change them anytime soon, so get used to it.
Lolz, laterz.
get off your high horse
you are acting mightier than thou just because you can use a forum and compile a list, yet when we criticize how you end your posts you try to use your list as leverage to get us to stop.
So please stop compiling your list, let people send me nasty messages. It will in-fact make my day maybe even my week.
MOD EDIT: Drop it. This line of discussion is not significant.
I see you resolved this later on, but please don't do that again.
Writing config to /Users/username/.minecraft/mods/SMGUI/SMGUI.properties
### FAILED ###/Users/username/.minecraft/mods/SMGUI/SMGUI.properties (No such file or directory)
On OS X the Minecraft directory is in Application Support and does not have a '.' in the beginning of the folder name. So this is a silly error, easily solved.
Either write to the file at "~/Library/Application Support/minecraft/mods/SMGUI/SMGUI.properties" for OS X, or, since you instruct everyone to unpack the archive in the minecraft folder, write to a relative path of "mods/SMGUI/SMGUI.properties"
I am using mac OSX 10.6 and currently use the terminal to add my mod files to my .jar
Prior to the update i was able to delete it no problem
now however for some reason every time i put the modded files in the jar then repackage the jar in terminal the meta-inf files always re-appear any help?
I have An Idea make it so you can choose the location of a file to open like under world>open or make it so it shows worlds up to 10 because i have the mod that allows me to have 10 worlds and i cant edit 6- 10 so if it was possible to do this then it would be of great help :biggrin.gif: and remove those faulty doors and mobspawners apart from that amazing program
0
get off your high horse
you are acting mightier than thou just because you can use a forum and compile a list, yet when we criticize how you end your posts you try to use your list as leverage to get us to stop.
So please stop compiling your list, let people send me nasty messages. It will in-fact make my day maybe even my week.
MOD EDIT: Drop it. This line of discussion is not significant.
I see you resolved this later on, but please don't do that again.
0
go for it its not really that hard to look through a forum or use a search function
0
0
0
great work on the minimap
But it would be nice if it had more mac support
it cant be too hard to edit where it looks for the files but i dont know any java
0
learn java and edit his files
0
or possibly link for your "helmet"
0
Prior to the update i was able to delete it no problem
now however for some reason every time i put the modded files in the jar then repackage the jar in terminal the meta-inf files always re-appear any help?
0
0
but i got mods to work after installing mod loader
0
not the same one you posted but good enough
0
all files are where they are supposed to be, mcpatcher ran fine
but no matter what when i start playing i get the error saying no minimap overlay
anyhelp??
0
this