I've properly installed all my , and look at what I get:
---- Minecraft Crash Report ---- // I feel sad now
Time: 7/23/13 8:16 PM Description: Exception in server tick loop
java.lang.NoClassDefFoundError: com/sijobe/spc/core/HookManager at SPCServerPlayerBase.<clinit>(SPCServerPlayerBase.java:21) at ju.<init>(EntityPlayerMP.java:92) at hm.a(SourceFile:274) at bkz.b(SourceFile:67) at net.minecraft.server.MinecraftServer.t(SourceFile:488) at net.minecraft.server.MinecraftServer.s(SourceFile:405) at bkw.s(IntegratedServer.java:175) at net.minecraft.server.MinecraftServer.run(SourceFile:339) at hh.run(SourceFile:582) Caused by: java.lang.ClassNotFoundException: com.sijobe.spc.core.HookManager at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) ... 9 more
A detailed walkthrough of the error, its code path and all known details is as follows: ---------------------------------------------------------------------------------------
-- System Details -- Details: Minecraft Version: 1.6.2 Operating System: Mac OS X (x86_64) version 10.6.8 Java Version: 1.6.0_51, Apple Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. Memory: 86278456 bytes (82 MB) / 229388288 bytes (218 MB) up to 1069416448 bytes (1019 MB) JVM Flags: 1 total; -Xmx1G AABB Pool Size: 734 (41104 bytes; 0 MB) allocated, 734 (41104 bytes; 0 MB) used Suspicious classes: IWrUpdater, Config, WrUpdaterSmooth, ...] IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Profiler Position: N/A (disabled) Vec3 Pool Size: 81 (4536 bytes; 0 MB) allocated, 81 (4536 bytes; 0 MB) used Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Very likely; Jar signature invalidated
That fix should work: it's likely generating despawning leaves instead of "user-placed" ones (there are two sets of data values). Correct me if I'm wrong, but I believe that unless the tree is registered as "world-generated" the leaves will despawn if they're considered "despawning leaves." If you can change the block type, I'd recommend finding the ID/damage value of non-despawning leaves if the first fix doesn't work (which it should).
I don't know if this is the right place to post this error, but I am using worldpainter to paint in some custom tree, and the second I go in-game a lot of the leaves die and make the trees exceptionally ugly. I really need some help in this bug. If someone knows a gamerule or anything to change that makes them not end up dying, I'd be willing to re-export the map.
Other info:
I am using The Fantasy Tree Repositories to make this map, mostly the conifers.
Hey everyone on MCForum. Today I downloaded SethBling's CGM filter for MCEdit and installed it on my mac. I went and did all the chest stuff to get a mob for a test, and then went into MCEdit to find that I didn't have the CGM filter, but I had every single other filter SethBling had created. A little help would be very nice.
So I decided to play some MC this morning and logged in and was greeted with an update dialog. Of course I clicked yes and about 3 seconds into updating, I got this:
How is this fixable? Currently, the only mods I have are WorldEdit and Singleplayer commands.
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---- Minecraft Crash Report ----
// I feel sad now
Time: 7/23/13 8:16 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: com/sijobe/spc/core/HookManager
at SPCServerPlayerBase.<clinit>(SPCServerPlayerBase.java:21)
at ju.<init>(EntityPlayerMP.java:92)
at hm.a(SourceFile:274)
at bkz.b(SourceFile:67)
at net.minecraft.server.MinecraftServer.t(SourceFile:488)
at net.minecraft.server.MinecraftServer.s(SourceFile:405)
at bkw.s(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(SourceFile:339)
at hh.run(SourceFile:582)
Caused by: java.lang.ClassNotFoundException: com.sijobe.spc.core.HookManager
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 9 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 86278456 bytes (82 MB) / 229388288 bytes (218 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 734 (41104 bytes; 0 MB) allocated, 734 (41104 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdaterSmooth, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Vec3 Pool Size: 81 (4536 bytes; 0 MB) allocated, 81 (4536 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
Please someone help?
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Yeah, this makes since. Much thanks guys. ;D
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Other info:
I am using The Fantasy Tree Repositories to make this map, mostly the conifers.
Thanks.
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Thanks.
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How is this fixable? Currently, the only mods I have are WorldEdit and Singleplayer commands.
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