- Open your Minecraft launcher
- Click on Launch Options at the top right
- Click on Enable snapshots so that it becomes green and then click on the OK button (you don't have a choice here, click it).
- Now you have a choice, you can click on Add new to select any other version of Minecraft or snapshot, or you can click on the Latest snapshot to play the absolute latest snapshot.
It doesn't get any more free than this. You still have to pay for the client at https://minecraft.net, however that's a one time charge. Not like World of Warcraft where you pay for each new expansion pack or Eve Online where you pay for each month. Just one time, that it's, then enjoy all the snapshots for life. And if you can't wait for new content, start exploring mod packs there are tons of great ones out there like World of Dragons which adds large dragons that you can battle, magic that's more powerful than a potion, and lots of interesting technology.
0
This sucks, all 3 of your mods are disabled on CurseForge, in fact their pages don't come up. Please tell me you didn't do the evil code thing like the PlusTic and Corail guys did?
0
Issue: 1.12.2-1812-4o crashes dedicated server Forge 1.12.2 build 2796
Notes:
crashes dedicated server with an exception
crash report:
http://paste.ubuntu.com/p/zqYhwWSSqc/
fml server latest:
http://paste.ubuntu.com/p/XYm4fGk7hq/
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Don't let this guy fool you as he is not the creator of my modpack. I am and the official repository and pages are at https://minecraft.curseforge.com/projects/world-of-dragons
Granted he's doing a good job of detailing the changelogs a little more indepth and I would be pleased as pie if he would join http://www.kreezcraft.com and register and then let me know his handle so I can put him as an author. And then post there. And thankfully at the end of his page he links to the two files back to CurseForge. However, the zip for the client is not how you install the client unless you are using MultiMC. The preferred way to install the client is through the Twitch App in the Minecraft Mods section.
And yes he violated my only modification to the MIT license he did not link back to the official repository.
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Server crash reports when players are crafting and or using their backpacks.
We're using build 2760 of Forge 1.12.2
and version 1.12.2 -3.5.2 of backpacks!
http://paste.ubuntu.com/p/kQtbHkRbxh/
http://paste.ubuntu.com/p/DNmDGJjBsx/
http://paste.ubuntu.com/p/qnVcj2X2nf/
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I'm the owner of the mod. And there is no implication of your mod causing the crash. All of the server crashes for 7/23/2018 don't implicate you one bit. There is something nefarious going on, but sadly not one mod is being fingered by the crash reports. But my players seem to think it happens involving the backpack. Could it be that I use the latest forge b2739? However, no, I will not roll back to a prior version as half my mods would break.
server crash reports:
http://paste.ubuntu.com/p/C486hQQM82/
http://paste.ubuntu.com/p/2QX5KVxFZX/
http://paste.ubuntu.com/p/Cvp7cytPdK/
http://paste.ubuntu.com/p/VygXK3wSXj/
http://paste.ubuntu.com/p/xQnPN7BnNn/
0
One of my players tried to saddle a pegasus and got an NPE. We have not been able to duplicate it.
Client Crash Report: https://pastebin.com/9Xi4xqvt
0
Found a server crash bug with Primitive Mobs installed alongside this mod. I've posted an error report to Primitive Mobs at https://github.com/Daveyx0/PrimitiveMobs/issues/63.
0
I'm having issues with the new 1.12.2-0.8.6.28 build of Journeymap.
When you create a way-point. The common thing to do is to delete the characters that have automatically filled in for the name the client will crash. Forcing you to put the new name on the end of automatically filled in name and then deleting the deleting the front part so as to avoid the crash.
Client Crash Report: https://pastebin.com/Ey7JySRP
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I having the same issue as Dodge34 and was about to give you same type of report.
But i'm having the issue 1.12.2-3.4.2 which is the hotfix.
This is on a dedicated server.
Further occasionally it crashes the server and sadly no crash-report is generated.
1
Yes, it really works and it really pays its mod and modpack developers. So when you use any other launcher you are killing the majority of the packs and mods out there.
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Probably due to my stirring the pot and messing around with beehives.
Because of the complexity involved, I scaled down my new mod to a couple of items that add a new light source. You can read my todo and my changelogs on github to see what I really wanted to do.
https://minecraft.curseforge.com/projects/lever-button-lights
0
Saw the albedo api, saw that the author was telling folks in his issues that his mod wasn't exactly for coloring light and something about a light limit of 10. Thinking that his mod is for messing with world light origins instead of making blocks emit light with a specific hue, which is what I need. Saw that the albedo author was being asked to implement your methods from colored lights and he responded that your mod was designed for coloring light emitted from a block.
Long story short, I need your mod. But I need it for 1.12.x. Any chance of that happening? If not what motivational factor would you require?
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There is a new mod out that gives a visual front end to minetweaker and crafttweaker. It generates the scripts for you.
https://minecraft.curseforge.com/projects/minetweaker-recipemaker
0
Does your method show the new recipes in the NEI/JEI?
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put the upgrade pouch into the backpack, close the backpack, open the backpack, it should now be upgraded.