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    posted a message on When might you use cheats in survival mode?

    No cheating here, grindy tasks are part of big or complicated builds. It's sort of like knitting for me, and I don't mind the repetition. It comes with the feeling of a job well done when complete.

    Posted in: Survival Mode
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    posted a message on What have you done recently?
    Quote from Sharpe103»


    Why are the fields so big, though? I mean, wouldn't you rather have more small fields with more farmers? I don't know much about villager trading. I have a single breeder, but I haven't paid much attention to it since I was just looking for one with Mending.

    The potato and carrot farms are Nathan Ryan's improvements to Unarybits villager farms. Basically, villagers can 'see' crops within a certain distance and these farms provide the maximum efficiency for how far they can sense the crops. Unarybit tested it quite a bit and found that multiple farmers actually decreased the efficiency because they would interfere with each other- causing them to focus on each other, or get in the way going back to the hungry villager spot to throw food.
    Posted in: Survival Mode
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    posted a message on What have you done recently?

    Most recent version of our server's villager trading center: fully automated, with a breeder, villager sorter, 6 potato and carrot farms, 8 wheat farms and a pumpkin/melon smasher farm. All storage is via shulker loaders and the boxes are pumped up to the trading center.



    Posted in: Survival Mode
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    posted a message on How can I get animals to spawn on my jungle island? I'm trying to get a parrot to spawn.

    We've slabbed the spawn chunks to prevent passive mobs spawning on the grass there. Tons of mobs spawn elsewhere now. It's a big project, but it makes for some great farms using passive mobs elsewhere. For our parrot 'farm' we isolated an area of a jungle and prevented all passive mob spawns in 128 blocks in all directions, then kill what we don't want on the spawning pad.

    Posted in: Survival Mode
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    posted a message on Is villager auto-farming still possible in 1.12.1

    I'm running 6 of Nathan Ryan's improvements to Unarybit's farms in 1.12.2 and they work perfectly. Things to consider: make sure the pressure plate is centered in a chunk, make sure that the hungry villager cannot catch food, using the trap door to keep him back, make sure he started out with no food at all, using a breeder style that prevents babies from catching food from adults, make sure that the one block that updates with the pressure plate indeed is at light level 7.




    Posted in: Survival Mode
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    posted a message on I found a Zombie whit full iron!

    Zombie spawned with full diamond armor:


    .


    Such low chances of finding one. What's even more interesting is that we caught a second full diamond armor zombie a week later, and this one had enchanted armor. They're both in our server hostile mob zoo. Somewhere there is a breakdown of the chances of finding such a spawned mob, so I consider us very lucky.

    Posted in: Survival Mode
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    posted a message on Looking for an SMP server (whitelisted) (1.12+) (fully/semi survival)

    We have a long term server, hard mode, vanilla survival, currently in 1.12.2. Our discord invite is in my signature if you'd like to join to ask any questions you have- we have a public server related chat channel. No plugins or an economy, just to note, as some people expect as such. Players find their spot to live, we are not picky about that at all. Get settled in, enjoy some adventuring or personal projects, and if you need inspiration or want to learn some new skills, we always have a running list of community projects that we would love help on!

    We're always up for giving tours, just ask in our server channel.

    Posted in: Survival Mode
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    posted a message on Magrathea: Community-focused, Hard mode, vanilla survival, large scale builds

    We have room for more players! Come have a tour and check us out and try out the super awesome bouncy house.

    Discord link is in the main post.

    Please share your IGN:
    Age:
    Your favorite thing to do in a multiplayer world:

    Posted in: Minecraft Realms
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    posted a message on Magrathea: Community-focused, Hard mode, vanilla survival, large scale builds

    Really brings out the inner child in them!

    Posted in: Minecraft Realms
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    posted a message on The Mystery of the Disappearing Sheep

    Sheep can glitch out of fences if they're not in the same chunk. Wolves around outside?

    Posted in: Survival Mode
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    posted a message on PvP: 1.8 vs 1.9

    A, but wish there was a 'hate' 1.8. The click-click-clicking is ridiculous and shows no skill, timing or forethought. The sword animation while attacking in 1.8 is laughable. "I wiggle my sword in your face, die!"

    Posted in: Discussion
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    posted a message on Minecraft servers have changed... A lot.
    Quote from Killr_Princess»

    Indeed... I run one. Nothing big or spectacular; but safe and trusted members. Like another responder said... legit vanilla servers get buried under bigger servers because of the forum rules here.... I can't 'bump' our thread because there's too few members, and we would get called out; where larger servers can have Joe, Mike and Sarah bump it one day, and Peter, John and Jake the next, etc. Also, small servers have a low turn-over rate, and don't WANT to actively recruit tonnes of players (hence the 'trusted' community). So their threads get buried. On top of all that, we can't even create a new server thread unless the most recently used thread hasn't been touched for 6 months.... (Yeah; I got nailed for trying to start a 'clean' thread so I could track who applied during a given season).

    But my type of server obviously isn't everyone else's; we're a small community, maybe 1-3 people on nightly. But the server's been live and well for over 3 years now with no map resets, no grief events, etc. You can't do 'large' servers that way.... So if you want to be able to log in and see 20 people on at any hour of the day, you're not gonna have much luck finding a good SMP vanilla server that is actively recruiting.

    Right. You guys sound quite similar to us. And when we do get people interested, they quickly find out that we're not what they're looking for, at all, since we tend toward high tech, high efficiency automation, long term projects, and everyone works together. So yes, us, too, typically less than a handful on each night.
    Posted in: Discussion
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    posted a message on What have you done recently?

    Currently working on removing all of the bedrock in the nether roof in a 300 x 300 square:




    Posted in: Survival Mode
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    posted a message on Minecraft servers have changed... A lot.

    All you have to do is hunt through the server section a bit. There indeed are vanilla survival, community based servers. They just get buried by the giant servers extremely quickly. Trust me, they're out there.

    Posted in: Discussion
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    posted a message on Magrathea: Large scale builds, community-focused, hard mode vanilla survival
    If long term and large scale builds are your thing and you want to learn more about the game or have some skills to offer (both technical and artistic are welcome!) please comment with the following:

    1. Your IGN
    2. Age
    3. What time you'd like to join for a server tour
    4. Why you'd like to join us

    We have quite a few community projects going on and definitely welcome as many helping hands as we can get!
    Posted in: PC Servers
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