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    posted a message on Elder Guardian in Peaceful
    Quote from TheMasterCaver»

    More precisely, the game does not process entities unless a 5x5 chunk area around them is loaded:

    This applies to all chunks, not just spawn chunks, as the game calls this code prior to an entity's onUpdate() method, which checks if chunks exist within +/- 32 blocks (+/- 2 chunks; effectively 5x5 since the total range is 65x65 blocks):
    /**
      * Will update the entity in the world if the chunk the entity is in is currently loaded or its forced to update.
      * Args: entity, forceUpdate
      */
    public void updateEntityWithOptionalForce(Entity par1Entity, boolean par2)
    {
        int var3 = MathHelper.floor_double(par1Entity.posX);
        int var4 = MathHelper.floor_double(par1Entity.posZ);
        byte var5 = 32;
    
        if (!par2 || this.checkChunksExist(var3 - var5, 0, var4 - var5, var3 + var5, 0, var4 + var5))


    In particular, this is why a render distance of less than 10 causes issues with mob spawning, since they do not despawn before they reach these chunks (hostile mobs immediately despawn when more than 128 blocks or 8 chunks away; a 2 chunk border gives 10 chunks total) but the game counts all mobs in loaded chunks towards the mob cap. Note that render distance does not matter in the OP's case, except that the game does not render entities past a certain distance (depending on the size of the entity) so it is easier to see on a smaller render distance.

    Also, from the screenshot it looks like the guardian is in chunks which have not rendered yet, hence it appears to be outside the monument (the game will render entities before blocks since the latter are only rendered when a chunk update occurs while entities are re-rendered every frame (this is a big reason why too many entities cause lag).

    Thank you. I was pretty far from the monument when I saw the guardian, so maybe it automatically spawned with the monument and the game didn't get a chance to correct itself because I didn't get any closer to the monument.
    Posted in: Survival Mode
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    posted a message on Elder Guardian in Peaceful

    From my understanding, hostile mobs on chunk boundaries will not despawn, even if the difficult is set to Peaceful.


    That could be, but I had never been in those chunks before. Is there some kind of bug dealing with mob spawns on peaceful?
    Posted in: Survival Mode
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    posted a message on Elder Guardian in Peaceful

    Screenshot proof of the difficulty setting while next to the Elder Guardian. That would settle it for me.

    I did provide screenshots in the op. They are under the spoiler. I did not take the screenshot next to the guardian, and I likely won't be able to provide one for a few days as I am very busy. I promise you, the first thing I checked (multiple times) was the difficulty.
    Posted in: Survival Mode
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    posted a message on Elder Guardian in Peaceful

    The world is on peaceful. I am playing on peaceful. I have not taken it off of peaceful. It is also a single player world, and the chunks with the elder guardian were newly generated. I haven't seen anything else out of the ordinary with mob spawning–in fact, I had come across a spider spawner in a Mesa not 20 minutes before that wasn't spawning anything, just like it should be doing in peaceful. I'll check out the guardian more; perhaps it spawned but doesn't move or acknowledge other mobs around it. After all, it was just sitting there in one spot, not swimming around (though I don't know if that’s normal behavior for an elder guardian that is as far from the player as this one was).

    Posted in: Survival Mode
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    posted a message on Elder Guardian in Peaceful

    The thing is, I was in peaceful. There hasn't been a time that I have had this world that it was out of peaceful.

    Posted in: Survival Mode
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    posted a message on Elder Guardian in Peaceful

    I was sailing and I came across an ocean monument. From a distance I could see an elder guardian by the monument, even though I have the world set on Peaceful and have always had this world on Peaceful. Is this a bug?


    Pics:


    Posted in: Survival Mode
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    posted a message on Desperation Problem

    Maybe try to compromise with whoever forced you to stop playing Minecraft (assuming that it is a person, and not some other factor, that is responsible for your not being able to play Minecraft). You could come to a compromise like only being able to play for 45 minutes, once a week, which would be enough to fulfill your wish to play Minecraft without going overboard.

    Posted in: Discussion
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    posted a message on What have you done recently?

    I recently started a new survival world. I customized it to be a plains-only world with no caves or ravines for added challenge. I've only had a couple days of gameplay, so I haven't been able to accomplish much, but I have built a small starter house with a farm.

    Spawn

    Spawn

    Starter shack. It was mostly underground so I could spread out a little and start mining for iron.

    First house. A little small and bare, entirely above ground.

    Farm. I have a few crops of wheat, potatoes, and corn and scallions from Pam's Harvestcraft.
    Posted in: Survival Mode
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