We like Banners right? They look great and literally have over a quadrillion possibilities for decoration. So... how about over 750 times as many options? My idea is an Item Print, which let you put a print of an item onto the banner in any of 3 locations, the top, center, or bottom of the banner. Anything that has an icon in your inventory can be used, meaning you can use blocks or items, including items only obtainable with /give.
If you combine any item with an Item Frame you will make an Item Print of that item. Keep in mind that you KEEP the items you are printing, but lose the Item Frame, similar to how you keep a Bucket when making a cake. No wasting a Diamond simply on a neat Banner.
Because you must use a Loom to make a Banner, this means the Loom GUI needs to be adjusted to accommodate these new items:
As you can see, the input slots for the Loom now has 3 item slots instead of 1. It functions pretty much the same as it used to, you put in your Banner, your Dye, and a Banner Pattern and you can make colored layers. Where it gets different is if you put in an Item Print. When you put an Item Print into the Top, Middle, or Bottom item slots, an image of that item will appear on the Banner. You can do up to 3 items per Banner layer, however most items will overlap if you try to do all three at once.
Because the box for picking Patterns isn't used when placing Item Prints, you can instead use it to modify each print. You will get 3 rows, one for each Item Print slot (if a Print is not in a slot, the associated row is greyed out). You have four options to modify the Item Print to make them a little more custom:
- Flip Horizontal
- Flip Vertical
- Rotate 90 Degrees Clockwise
- Rotate 90 Degrees Counterclockwise
Here are some examples of the possibilities (using items to indicate what the Item Print would be):
Now that is a swanky banner!
Place this above your weapons chest to find your gear easily.
If using a block, it uses the same block icon you see in the inventory.
That is pretty much all there is to the idea, but think of the possibilities! 3 slots to place Item Prints, at least 550 blocks and items that can be used and 64 additional ways of rotating and flipping each Item Print, means that instead of having 809 quadrillion combinations (809,573,616,779,945,488), we have 617 QUINTILLION (617,826,240,051,948,503,808). That is a lot of customization, and it doesn't even include the best part!
If you get a mob or player head with /give, putting that on a banner will give you their face texture on the Banner. Make Banners with Zombie heads on them, or find a player with a Herobrine skin, spawn their head, and make a Herobrine banner.
So, what do you think?
1
I didn't really build that for the dragon egg, I just wanted 5 beacons for the effects and I wanted to place some block at the top of the pyramid, but it had to be transparent and.
Built in no-cheating* vanilla survival, only the surface is made from diamond, inside is iron.
*No using cheat commands(including /toggledownfall) cheat mods or duplication glitches, increasing ores with the new snapshots or x-ray texture packs. (using non-duplication glitches is allowed as long as it doesn't give huge advantance)
1
Make minecarts go faster, to make them better able to compete with rocket-elytras.
1
No, only vanilla item that resists explosions when dropped is the netherstar, and I'm not sure if it only works when first dropped by a wither.
1
More useful than non-splash instant damage potions.
(Hope the arrows don't get stuck on the player.)
I think it would bebetter if the arrow itself was invisible, both aiming and dodging would be harder.
1
I just hope that skeletons can rarely spawn with the ability to shoot these arrows.
1
Hats!
Terrible DRM!
Microtransactions.
Anticheat.
No community.
1
Maybe have all of the only spawn in the related structure. (and they also could be pretty rare loot, at least in the more common structures.)
Nether mobs + wither = Nether fortress (wither statue very rare)
Zombies, skeletons, spiders = Dungeon of same type
Creepers, Ocelots = jungle temple
Cave spiders = Mineshafts
(elder)Guardians, squids... Maybe somehow in ocean monuments?
Passive mobs, villagers, Iron golems = village chests
Horses = desert temples?
Witches, Slimes = witch huts. (no chests, placed as a block)
Mooshrooms... Maybe some small structure in mushroom biomes.
Endermen, Enderdragon, Endermites, Silverfish = strongholds (but there are only 3 strongholds? maybe non-dragon statues also rarely spawn in other chests)
Wolves, Snow golems = either villages or a small new structure in snow biomes.
Bats = all dungeon chests, rare
1
yes.
When I first made my minecraft acoount I didn't realize that the account name would be the visible username.
Then I made the forum account with the same name.
And changing the username causes issues with old versions. (mods)
1
Support, more collectables is always fun. (unless there are way too many collectables...)
I don't think randomly being found in caves is the most interesting way to find them, but better than some I have seen.
1
Enderdragon (at least on PC) hits you so rarely that if you survive the hit you usually will have good time to heal.
Against withers health potions are a bit better. (but regeneration is still better)
Against the dragon strenght II works, almost triples damage.