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    posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]
    You're not getting any this time zawmbee.
    Posted in: WIP Mods
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    posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]
    Quote from pokemonface12

    yup this is dead

    Went on vacation hold on for updates.
    Posted in: WIP Mods
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    posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]
    Quote from Yeehooii

    Although it's probably too early to suggest, the zombies should be playable(and won't chase after players. Neutral?).

    The home block could be a brain so if it's eaten, it kills all plants and leaves a message: "Zombies got your brainz"
    Playing as zombies can have 2 ways.
    1. Can be like the multiplayer version in the original plants vs zombies using gravestone to provide brains to create zombies.
    2. Plants vs Zombies Adventures style: Place a gravestone(must be crafted) that constantly spawn zombies for a short amount of time (30 seconds?). Then the gravestone breaks up.
    Different gravestones can be crafted. Example: zombie gravestone, conehead zombie gravestone, buckethead gravestone, etc.

    Zombies suggestion: Flag zombie(Summons 6 zombies and 2 cones or 1 bucket), Dancing zombie(summons backups).

    P.S. I like zombies in PvZ.
    P.S.S. Thanks for reading XD.


    I could probably do that later on, those are good ideas.
    Posted in: WIP Mods
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    posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]
    Currently working on a skin for the bucket head zombie.
    Posted in: WIP Mods
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    posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]
    Alright guys, i'm done with the plants that will be in the first version of the mod, which zombies should I make?
    Posted in: WIP Mods
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    posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]
    Quote from pokemonface12

    He looks fine!

    Thanks, I think i'll edit it to fix minor things I don't like.
    Posted in: WIP Mods
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    posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]
    Quote from pokemonface12

    still , the lawn block didn't seem very PVZ. And you could REALLY easily cheat. even accidentally!


    That's why when we make this mod, i'll tell the coder to add a fence around the lawn blocks and such.

    Also I got lazy when making the Gatling Pea and changed him into Sergeant Pea.



    You can find his intro post on the website.
    Posted in: WIP Mods
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    posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]
    Quote from pokemonface12

    that would be a bit more scary , but uhh PVZ man PVZ ! If you go into testing at some point I might be able to help.I have a good curiosity for bugs.

    edit: could i use that banner? alos idk how to set banners :)

    also , I like the textures for the football zombie , the skull is well designed. The puff shroom seems to have a rather large brim. and maybe without activating this with a block or something you could get special seeds in chests that put peasooters down that hit zombies , for a cleaner quality the peashooter could only be on one solid block. walnuts too! Also maybe once you activate "PVZ" the normal day/night cycle would stop. though idk anything about coding maybe you could use /timeflow or whatever the command is in 1.6 . which comes out on the first! :)

    and don't forget the purple upgrade plants

    maybe once you activate "PVZ" it would make a portal to a nicely decorated world of the backround and stages of PVZ. I could help decorate the world if you consider it.


    Seems like a good idea, but I don't think we need to make a dimension, we could just do it like last time where you place a lawn block and the lawn appears,but this time with textures instead of just dirt blocks, and i'll edit the puff shroom to make his brim a-bit taller.
    Posted in: WIP Mods
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    posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]
    Quote from pokemonface12

    Maybe you could have more detail armour and stuff for zombies . Maybe you could find someone whou could make that cone change from looking like a orange leather sheet to an actual pointy cone! :) Glad to hear this is coming back! Maybe the repeater could have slightly darker brows?Maybe?no? just a thought!

    edit: also the peashooter mouth looks a bit short but thats fine , kinda small too...


    Good Ideas, I chose the small mouth because I didn't like the look of the original one, it was too big and didn't even have a mouth, like if the peas came out of a void of doom.
    Posted in: WIP Mods
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    posted a message on [1.7.2][1.6.4][FORGE] Plants Vs Zombies Mod
    Really Impressed with your take on a plants vs zombies mod, though i'm sad due to the lack of crazy dave.
    Posted in: Minecraft Mods
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    posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]
    Walnut and sunflower have been finished in the modeling section.




    Sorry for the double post.
    Posted in: WIP Mods
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    posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]







    You heard right folks, the PVZ mod for minecraft is coming back but now with new models and updated coding!
    Though under a new name this is almost exactly the same as the original, but with a few new additions such as:
    1. The ability to choose which zombies can spawn.(Freeplay only)
    2. New Plants(Such as the diamond peashooter)
    3. More zombies
    4. Zombie like armor? Very yes!
    5. More types of levels!
    Team:
    • Jmayoman(Modeler/creator)
    • CarcinAlinari(Coder, still pending if he wants to keep working on it with me)
    Plants:

    Peashooter


    Walnut:


    Sunflower:


    Repeater:


    Puff-Shroom:


    Scaredey-Shroom:



    Fume-Shroom:



    Sergeant Pea:

    Zombies:

    Football Zombie:


    Banner:


    Just right click the image and copy it into your sig. I can't make it like others sorry.


    Stay tuned for updates on the website
    Posted in: WIP Mods
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    posted a message on [Adv][Horror] Amnesia: remembrance(WIP)






    Story:
    Your name is Johnson, after being invited to a dinner party and having a drink, you started feeling intoxicated. Next thing you know you forgot everything that happened, find out what was going on...



    Rules:
    • You may only place buttons on gold
    • Levers may only be planted on iron
    • Redstone torches may be placed infront of doors that have no gold or iron
    • Place torches only on fences
    • Set to peaceful
    • Set render to tiny
    • Set brightness to moody
    ‚Äč

    Screenshots:



    Builders:
    Jmayo
    Posted in: Maps
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    posted a message on Modeler wanted
    The pvz mod needs help! There are to many plants and zombies to count so I need a modeler who is willing to model all the plants and zombies here: http://plantsvszombies.wikia.com/wiki/Zombies If anyone is willing to help I thank you!
    Posted in: Modification Development
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    posted a message on [1.8.1][Modloader]Plants vs Zombies[V 5.2][1.8.1 Version]
    Good news everybody! My coder sent me a message I've copied it down aswell:


    Quote from CarcinAlinari »

    I know you have no reason to believe me, but I am currently working on the mod. And again, I am sorry for going MIA. School got busy, and I kept telling myself that I would wait for the mod API to come out to update.
    The main idea of this message is that I am sorry for going MIA, and I will update the mod soon.

    Well, that stuff aside, I am currently rewriting the mod from scratch (the old code is not good for this most recent update of minecraft)

    I am now adding all 48 plants and 34 of the zombies (there are 36)
    The two zombies I am not adding are the baseball zombie and the catapult baseball.
    http://plantsvszombi...om/wiki/Zombies

    I dont have a time estimate for update, making the code capable for all the zombies / plants will take a while.

    I will add some game modes after all the zombies / plants are coded into the game.

    I am thinking, what if we had a game mode (called hard or super hard or something) where you have zombies coming from a pool in the front yard, the lawn in the back yard, and the roof?

    Also, we need a good modeler / texturer. For now, I can make models / textures, but dont expect them to be any good, they are just for function :)


    PVZ is back in business!
    Posted in: Minecraft Mods
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