edit: ok first thing i noticed is that we can not buy basic blocks like dirt, it would be nice if you added that in. also we need to be able to acquire flint, so we can make arrows and a flint and steel.
and my idea for a island would be a little floating lake something worth while at the bottom of it.
hi i think i may have found a bug would you be willing to look into it? Minecraft has crashed!
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to /Users/jcraft/Library/Application Support/minecraft/crash-reports/crash-2013-05-28_12.19.44-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT e1d5c76 -------- Full report at: /Users/jcraft/Library/Application Support/minecraft/crash-reports/crash-2013-05-28_12.19.44-server.txt Please show that file to Mojang, NOT just this screen!
Generated 5/28/13 12:19 PM
-- System Details -- Details: Minecraft Version: 1.5.2 Operating System: Mac OS X (x86_64) version 10.8.3 Java Version: 1.6.0_43, Apple Inc. Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc. Memory: 161698536 bytes (154 MB) / 554369024 bytes (528 MB) up to 1069416448 bytes (1019 MB) JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M AABB Pool Size: 1157 (64792 bytes; 0 MB) allocated, 610 (34160 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63 FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 14 mods loaded, 14 mods active mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available mod_bspkrsCore{v2.04(1.5.2)} [bspkrsCore] ([1.5.2]bspkrsCorev2.04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available TreeCapitator{Forge 1.5.2.r01} [TreeCapitator] ([1.5.2]TreeCapitator.Forge.1.5.2.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available CustomSpawner{2.2.1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available MoCreatures{5.2.2} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available eplus{1.14.6} [Enchanting Plus] (EnchantingPlus-1.14.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available PetBat{1.1.9} [Pet Bat] (PetBat_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available AS_UpdateCheck{1.0.8} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available TwilightForest{1.18.0} [The Twilight Forest] (twilightforest-1.18.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 583 (32648 bytes; 0 MB) allocated, 366 (20496 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['jcraft596'/9113, l='Lands of Desire II', x=9.49, y=155.00, z=357.36]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
java.lang.ArrayIndexOutOfBoundsException: -4 at drzhark.customspawner.CustomSpawner.getBlockLightValue(CustomSpawner.java:1020) at drzhark.customspawner.CustomSpawner.isValidDespawnLightLevel(CustomSpawner.java:1004) at drzhark.customspawner.CustomSpawner.entityDespawnCheck(CustomSpawner.java:798) at drzhark.customspawner.CustomSpawner.despawnVanillaAnimals(CustomSpawner.java:855) at drzhark.mocreatures.MoCServerTickHandler.onTickInGame(MoCServerTickHandler.java:95) at drzhark.mocreatures.MoCServerTickHandler.tickEnd(MoCServerTickHandler.java:126) at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34) at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141) at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:274) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:606) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469) at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573) --- END ERROR REPORT 9336bee3 ----------
hi, first of all i must say i like the mods you've made so far, but would you be willing to make a mod that makes rotten flesh act like a weak bonemeal? also as i said before your doing a awesome job.
this guys either being tricked by someone claiming they are copyright holders or he's full of theres no way that besthda or any of the other parent companies are going after this.
edit: made it to cloud island had to retreat for food.
edit-2: wow thats was great just pulled a all nighter and finished it, 9/10 missing a point because it doesn't seem finished but I'm sure that can be fixed thanks for the great map ;D, heres a picture of the starting map after i was done. http://imgur.com/a/pQ5ZY#O6KI65S
hi first of all i just downloaded your map and will be playing it momentarily. and second are there secrets in the map like dungeons or treasure rooms added in by you because that would be great.
wow this is really good it really makes a easy factory but i was wondering if you could make it so if you put a chest next to it it would add the fish to the chest other then that its great thanks.
urm mr.ski i believe i have found one of the main reason the maps are a tad inaccruate. it appears the villages will not spawn if they are to close to any large pool of water, like a lake or river or at least that is what i have noticed after being led to 4 false villages on this map -8227252585264349741 hope I've helped.
0
edit: ok first thing i noticed is that we can not buy basic blocks like dirt, it would be nice if you added that in. also we need to be able to acquire flint, so we can make arrows and a flint and steel.
and my idea for a island would be a little floating lake something worth while at the bottom of it.
0
Minecraft has crashed!
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to /Users/jcraft/Library/Application Support/minecraft/crash-reports/crash-2013-05-28_12.19.44-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT e1d5c76 --------
Full report at:
/Users/jcraft/Library/Application Support/minecraft/crash-reports/crash-2013-05-28_12.19.44-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 5/28/13 12:19 PM
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (x86_64) version 10.8.3
Java Version: 1.6.0_43, Apple Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 161698536 bytes (154 MB) / 554369024 bytes (528 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 1157 (64792 bytes; 0 MB) allocated, 610 (34160 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 14 mods loaded, 14 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_bspkrsCore{v2.04(1.5.2)} [bspkrsCore] ([1.5.2]bspkrsCorev2.04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
TreeCapitator{Forge 1.5.2.r01} [TreeCapitator] ([1.5.2]TreeCapitator.Forge.1.5.2.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CustomSpawner{2.2.1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoCreatures{5.2.2} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
eplus{1.14.6} [Enchanting Plus] (EnchantingPlus-1.14.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
PetBat{1.1.9} [Pet Bat] (PetBat_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
AS_UpdateCheck{1.0.8} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
TwilightForest{1.18.0} [The Twilight Forest] (twilightforest-1.18.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 583 (32648 bytes; 0 MB) allocated, 366 (20496 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['jcraft596'/9113, l='Lands of Desire II', x=9.49, y=155.00, z=357.36]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
java.lang.ArrayIndexOutOfBoundsException: -4
at drzhark.customspawner.CustomSpawner.getBlockLightValue(CustomSpawner.java:1020)
at drzhark.customspawner.CustomSpawner.isValidDespawnLightLevel(CustomSpawner.java:1004)
at drzhark.customspawner.CustomSpawner.entityDespawnCheck(CustomSpawner.java:798)
at drzhark.customspawner.CustomSpawner.despawnVanillaAnimals(CustomSpawner.java:855)
at drzhark.mocreatures.MoCServerTickHandler.onTickInGame(MoCServerTickHandler.java:95)
at drzhark.mocreatures.MoCServerTickHandler.tickEnd(MoCServerTickHandler.java:126)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:274)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:606)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT 9336bee3 ----------
0
0
0
0
0
edit: made it to cloud island had to retreat for food.
edit-2: wow thats was great just pulled a all nighter and finished it, 9/10 missing a point because it doesn't seem finished but I'm sure that can be fixed thanks for the great map ;D, heres a picture of the starting map after i was done. http://imgur.com/a/pQ5ZY#O6KI65S
0
0
0
0
0
0
0
edit-
hay mind if i (-)/find\(-) a grass and a sugar cane in the dungeon
0
also what are the challenges
edit-
nvm found them the yellow text threw me off