- jase3905
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Member for 13 years, 3 months, and 4 days
Last active Sat, Dec, 27 2014 13:54:57
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Dec 6, 2012jase3905 posted a message on FriendsForMinecraft - Fun With Friends Just Got EasierIt's a java applet, but it's not available on Android? Boo!Posted in: News
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Aug 6, 2011jase3905 posted a message on Bethesda, Mojang & "Scrolls"Bethesda, if you are so pissy as to assume potential Skyrim buyers will confuse it for Scrolls, then you have a very low perspective of your market :/ You are one of the most successful video game companies out there, and to take an indie developer to court over 1 word then you have just lost alot of respect. Anyone who knows that the prefix to Skyrim is "Elder Scrolls" will not mix up games with Scrolls... I was going to buy Skyrim, but now I'm just torrenting it, lol.Posted in: News
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Mipmap isn't an option in my video settings, and both Java and video card are up to date. However, upon exploring video settings, I turned on Advanced OpenGL, and the issues stopped.
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These graphical issues align with my cursor movement, and by that I mean I could be looking one direction and the world looks fine, like so:
But if I move my cursor half an inch, the world looks like this:
Additionally, I'm having the entire texture.png file pops up in weird ways, creating abstract polygons that fly through space, that can be walked through since they technically don't exist (in a physical sense), you can see this in a graphical hole below :
I have Forge installed, as well as modloader and Pixelmon, all on 1.6.4, however this issue has been happening with vanilla 1.7.2 as well.
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Today I remembered that I had moved my first levels' saves from one computer to another over 2 years ago (wow, has it really been that long?), and lo and behold I came across the thumb drive I used!
I have 6 of my very first worlds right in front of me! So, I copied all of them all into my saves folder, started up minecraft aaaaaand... none of them are in the world selection...
I remember needing to update the formatting of my beta maps one or a few times, but I didnt carry any of them over to the release version. I just have these 1.0.2 beta worlds that supposedly arent even recognized and dont show up.
I know that release 1.3 updated the file system to allow for LAN joining, and I'm assuming that's a main issue? Is there any way that I can convert these save files all the way from 1.0.2 beta to 1.4.6 release?
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Just type in Sphax to Google, and it is the first link :smile.gif:
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Lol good question. I think I was re-thinking my plans and mistook the redstonetorch for a torch, and i was stumped as to why it didnt work, lol, so I added the other redstonetorch and the repeater.
Also, do you have a link to a tutorial for your proximity blueprints?
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Whaddaya guys think?
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looks like i did, lol
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So, I am having the same issue. Here's the troubleshooting steps I took:
1) Forced update
2) Manual Installation of ModLoader1.1 ONLY, using 7-zip
3) Deleted META-INF
4) MC Crashed, so I force updated again
5) Uploaded ModLoader1.1 to MCPatcher 2.3.2
6) Checked to see if META-INF was deleted (it was)
7) Still crashed, so I used the tool in the quote above and got this: http://pastebin.com/MLwWpFDR
(note: if I'm supposed to paste the Simple Minecraft Test Error report, you can find it here: http://pastebin.com/7n9xmZ4d)
To reiterate, please note that I ran these troubleshooting steps with fresh installs and ModLoader1.1 ONLY.
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So... I am an experienced modder (been modding for 11 months), and I cant get this to work :sad.gif: I used a fresh jar, added the class files for ModLoader, then added the files and the imgz folder from this mod to the jar, and I'm not getting anything at all... Yes i deleted META-INF, yes I reinstalled ModLoader, yes I patched the HD texture pack files first (so nothing was overwritten), and aside from HD Texture mod, ModLoader, and this, I have no other mods...
Edit: tried the following, but no luck: fresh install but without the HD patcher, separate download link for ModLoader (maybe the other was outdated?), neither worked.
Edit: looked through my .minecraft folder. The mod seems to have installed properly. Here's the properties file:
and here is my ModLoader log:
PROBLEM SOLVED - apparently I didn't read the one important thing... Use a new world.
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That's not true. If you made your world pre-1.8, then you need to start a new world in order experience the new generated content (stongholds, mineshafts, biomes, etc). However you are able to experience the new user-generated content without updating (new blocks, animal breeding, etc)
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