- isavegas
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Member for 11 years, 10 months, and 27 days
Last active Fri, Oct, 23 2015 02:39:30
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Dec 11, 2013isavegas posted a message on Rainbow Sheep - New and Exciting Ways to Liven Up Your LivestockEaster eggs aren't usually designed to be useful, so there is no point in asking what the use of it is. It was probably something that one of the programmers randomly decided to do, just for the hell of it. God knows, the amount of programming they did in the update must have been boring as hell. They needed something just to laugh about, most likely, and rainbow sheep did the trick. I wonder if the programmer in question was inspired by the Twilight Forest...Posted in: News
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I already have it set up so that I can send information to the server, but I don't know how I can have my mod detect when players log off, or are banned. I would prefer to use events, if possible. I have no code put together to post any progress, because I have no clue where to start. xD
Any suggestions? :3
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Other than that, I LOVE the stuff in the mod. Although it would probably be a good idea to stop people from putting the golden bags of holding into each other. In fact, a blacklist would be nice. xD
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1. I have no setup.bat. I assume I should use the install.sh?
2. It seems to wanna throw an error about the _at.cfg files... It can't find them, even after I put them into my <forge>/mcp/forge/accesstransformers folder.
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Same issue.
http://pastebin.com/qQzWfdHK
Something small I noticed: the 5.2.6.690+ versions of Forge are 1kb larger than 5.2.6.689.
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Installing it in 1.5.1 client, btw.
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Since when is this about Forge? I'm talking purely about Tekkit, not about it's contents. I haven't heard anything about Forge having been distributing Minecraft code, and even if it is, that is a completely separate discussion. To be honest, if you're correct, it just works for my argument, not against it. Any other random pieces of information you wish to throw at me, while skirting the fact that Tekkit broke the law?
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Any tools you write for the game from scratch belongs to you. Other than commercial use (unless specifically authorized by us in our brand and assets usage guidelines - for instance you are allowed to put ads on your YouTube videos containing Minecraft footage), you're free to do whatever you want with screenshots and videos of the game, but don't just rip art resources and pass them around, that's no fun. Plugins for the game also belong to you and you can do whatever you want with them, as long as you don't sell them for money. We reserve the final say regarding what constitutes a tool/plugin and what doesn't.
I would say that a compilation of files that are inserted into the minecraft.jar or zipped up and loaded by a modloader like forge constitutes as a plugin. If you were to write a blog about restaurants in New York every week, and some random person compiled all of your blogs, as well as those of other people, and put them on his/her own website without permission, wouldn't that be illegal? It would deprive you of any money you would have made through advertising (and no, the advertising doesn't break the Minecraft Terms of Use.) I'd say that yes, Tekkit breached the law when the creator released the modpack without permissions of the mod authors. I'm not referring to the leak, but to the fact that he continued to leave the modpack open to the public, ignoring the demands of the mod authors to remove their work from his website.
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