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  • 3

    posted a message on So there's good news, and then REALLY concerning news...

    Haven't read all of the comments yet so forgive me if this has been mentioned - but bear in mind that PE is only about £5 as opposed to what, nearly £20 for PC? (Not sure of dollars.) Sure maybe PE has sold more copies, but maybe the fact it's a lot cheaper means a lot more people will buy it, not play it a great deal, then forget about it - whereas spending £20 on a game is more of a commitment. A year or two ago I bought Minecraft PE as I'd never played Minecraft before but was interested. After getting into it and reading stuff online about the wonders of the PC version, I made it my priority to get a laptop so I could play Minecraft PC. Within a year of playing PE I got a laptop and PC Minecraft, and now, over a year after buying MCPC I still love it and play pretty much daily. Whereas recently, I've updated MCPE out of curiosity and had a play, I still don't find it close to as good as MCPC. Even if all the features caught up to the PC version, the controls of a PC/laptop make MCPC the pleasure that it is to play. So maybe even though there's more sales of PE, there's still more players of PC if that makes sense? I might be wrong but just a possibility I thought was worth suggesting.


    That aside, I do agree that it's pretty bad they're renaming the original Minecraft and making the console versions just "Minecraft". But I think/hope for a large amount of players, Minecraft PC will always remain "Minecraft".

    Posted in: Discussion
  • 0

    posted a message on Is there still hope that I will find a village?

    I think OP is unsure of whether or not they turned off structures - NOT what happens when you turn off structures.

    Posted in: Discussion
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    posted a message on Inspiration for nice looking paths please?

    My paths are looking a bit boring and plain and simple really - I see beautiful well-detailed paths, for example the paths of Corkus City in the news on here recently. But when I try to make similar style paths of my own design, I get a bit OCD about placement of stuff and really struggle to make anything less rigid and boring. And when I succeed in that, I tend to go right to the other end of the spectrum and end up with an overly-busy mess. I find it hard to get the right balance and get my paths looking good. Advice as to how to improve mine and which blocks to use, which look effective together etc, would be really helpful - whether it's your own advice or a link to a tutorial, would be really helpful, please and thank you!

    Posted in: Discussion
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    posted a message on What is the pack.mcmeta version number for 1.12 please?

    Says it all in the title, please and thank you!

    Posted in: Resource Pack Help
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    posted a message on Announcement - Database upgrade

    Just wondering what the announcement thing appearing on my launcher today is - will I still be able to play MC? Also what is 8am UTC in the UK? Just hoping it won't stop me playing MC into the early hours of the morning haha. Please and thanks!

    Posted in: Discussion
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    posted a message on I need any resource pack that works with the latest snapshot please?

    Sorry. Thought that the resource packs forum was the appropriate place to post as I wasn't asking for technical help, I was asking for a 1.12 snapshot compatible resource pack - I guess I was wrong.


    Thank you for the help. I'm on Windows 10 using Notepad. Downloaded Notepad++ and will try it, however that brings me to another question; for a 1.12 snapshot compatible and hopefully 1.12 compatible when it's released pack.mcmeta file, what is the text I need to put? Is it:



    {
    "pack":{
    "pack_format":3,
    "description":"My Resource Pack"
    }
    }


    Got this off of gamepedia and says the '3' is for 1.11 - will this also work for 1.12 or do I need a different number?

    Posted in: Resource Pack Help
  • 1

    posted a message on New to MC PC - recommendations

    Congratulations! As someone who started out playing pocket edition and longing to get a laptop to play the pc version, I can say that you won't regret it! Had the PC version for over a year now and still play pretty much daily.


    Most important mod I can recommend is Optifine - by default it significantly improves framerate, and also it adds loads more performance settings plus an option for 32x render distance - even if you don't need the improved framerate it's worth using. From my limited knowledge I doubt that PC will have any trouble with shaders - although I guess it depends on your preferences, I'm happy with anything around 40fps+ whereas I've seen people that are only happy with much higher. However if my laptop with i5 processor, 8gb RAM and the 'dreaded' intel graphics hd 520 can comfortably run a water-only shader pack, I imagine your desktop will have no trouble with full shaderpacks.


    I second the Biomes o' Plenty recommendation as well. I also like a mod called Quark that's pretty minimal in comparison but adds various useful things. For navigating I recommend Xaero's minimap and Xaero's world map, which work together or separately. I've always found that with Biomes o Plenty, the default maps don't work properly, so Xaero's world map is a more than adequate stand in.


    Hope you enjoy MCPC!

    Posted in: Discussion
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    posted a message on I need any resource pack that works with the latest snapshot please?

    (Sorry for the caps, needed to attempt to make this stand out amongst all the resource pack threads)


    For some reason the only way I can get my resource pack to show up is by copying and pasting the pack.mcmeta from another resource pack - when I make my own, it shows up as a text file instead of a MCMETA file. Does anyone know a resource pack compatible with the latest snapshot that I can use the pack.mcmeta file from? I'm a bit of a resource pack newbie still so I hope I'm properly understanding how making resource packs for different versions works - my aim is for this to be compatible with 1.12 when it's released??


    Help asap really appreciated, please and thank you!

    Posted in: Resource Pack Help
  • 0

    posted a message on How to extract the default Minecraft textures?

    I remember reading a tutorial a while back that was really helpful, and I got the impression it was quite well-known. I'd like to extract all of the default textures so I can edit them one at a time - I'd also like to do the same for Biomes o Plenty and some other mods. How do I do this as simply as possible? Please and thank you!

    Posted in: Discussion
  • 0

    posted a message on Stained clay

    Thanks for the answer! Must be for British English as well as that's where I'm from

    Posted in: Discussion
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    posted a message on Stained clay

    Am I going mad, or in the latest snapshot, has 'stained clay' been renamed 'stained terracotta'? Trying to work out if I'm just getting mixed up because I'm used to using mods or if I'm right? Please and thank you!

    Posted in: Discussion
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    posted a message on Best renderer?

    My laptop can't run shaders, but I'd like to take some pretty pictures of my world for its world download/forum posts. Can someone please recommend a good, really easy to use, renderer that can give the effect of shaders and make my world look prettier in pictures?


    Please and thank you!

    Posted in: Discussion
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    posted a message on Need bread themed donor ranks

    Bread roll

    Bagel

    Baguette

    Slice of garlic bread

    Posted in: Discussion
  • 0

    posted a message on [MAJOR UPDATE: New routes, many new buildings, and more!] Mountain Village in Savanna M Biome

    Back again! Added a post office and a police station, and expanded the train station. Coming soon: named routes and 'regions' (for want of a better word).


    Had some computer problems and lost my MC saves, so after adding the post office and police station and doing a load of work on the train station, I had to revert back to the last save file uploaded online. So I've spent the last few days rebuilding and improving upon what I'd already built - so you may notice that some things are still a little unfinished looking (AKA dodgy interiors/no interiors), but I just wanted to get it backed up online ASAP and figured I might as well share at the same time!


    Feedback really appreciated, as ever!

    Posted in: Creative Mode
  • 1

    posted a message on How do you summon the courage/effort/will to rebuild?

    Thanks very much for all the replies - especially those of you who suggested trying to improve it instead of just copy it from memory! Decided to go down that route, and although it's all very similar, I've improved on parts and so far so good, I think. Already rebuilt all of the important bits (as far as I can remember at least) to an extent that I'm not too worried about the smaller details, I'm comfortable to do them as I go along knowing I have a rough enough idea of how it did look and how to improve on it.


    As for the backups situation - I know I can still make backups in vanilla, but in my modded world I use an autobackup mod that does it every halfan hour or so for me. So I can be really lazy with backing up my vanilla world haha. However as I type I am in the process of doing just that! Thank you :D


    (If anyone is interested the latest version will be available through the link in my signature shortly)

    Posted in: Discussion
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