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    posted a message on [MOD] Ye olde minegunner / b1.2
    THIS IS AWESOME
    Posted in: Mods Discussion
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Spawn cap is WAY too high and it;s lagging a bit. I think 20 would be good plus it would look less chaotic.
    Posted in: Minecraft Mods
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    posted a message on Risugami's Mods - Updated.
    Awesome job!
    Posted in: Minecraft Mods
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    posted a message on [V1.7.3] Extended2x2 (on Hiatus)
    I am posting to make this page easier to access, but while I'm here, I love this mod! Thank you!

    Although the cooked pork is glitching. Still awesome!
    Posted in: Minecraft Mods
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    posted a message on Mugs- why and how they are needed
    I LOVE this! However, for the hot chocolate, maybe you smelt the coco for hot chocolate powder and add it (in crafting) to a mug of water or milk! Also, milk should only be collectible from a placed bucket of milk (If its not a pain to code for Notch) or put it below a bucket of milk in the crafting grid to transfer it to the mug. If the placed bucket is used, then when you pick up the bucket, it empties it, and when placed a full bucket of milk gets 4 uses. Also, How is the mug crafted?
    Posted in: Suggestions
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    posted a message on Any and all mode ideas. Can you top legendary mode?
    I love this idea (and lol to the other responses by the way) and I think it adds realism into the game. It would be cool to have this kind of risk. But a good addition would be to heal over time. Like maybe half a heart every 2 or 3 minecraft days. That would make it more realistic and add an element of skill (i.e. making sure you lose health slower than you gain it.) and it would make your epic world last a bit longer.
    Posted in: Suggestions
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    posted a message on Tents
    I think i have a great idea for a survival item. A tent! I like traveling to expand my map and its hard to make a new hut every night. sometimes I want to travel far and I don't want to spend half the day traveling and half the day setting up camp. So why not make camp easier? the tent would be crafted like this:



    This is to make canvas. (And for all those who think that's an iron block, it's wool. I pulled it off an image from online and guess it didn't work.)



    Here is the actual tent recipe.



    Sorry for the crappy images. I'm not sure how they would work exactly. I'm thinking right click and hold for 15 seconds or so to place, right click to enter (a little bigger on the inside) and place torches and workbench if you want. To disassemble, Click and hold for about 15 seconds and the tent (along with anything inside) gets destroyed and turned into an item to pick up again and leave! The 15 second thing is to give it sort of a "set up time."

    So what do you think? Reply with your opinion, good or bad, including ways it can be improved. Also, sorry if this is already posted, but I did search for a minute to try and find it, and found nothing.


    Arguments and Corrections:

    Ok everyone there is no steel or iron involved!
    Also, although a mob in real life COULD rip through your average tent, first of all, they could also open doors and dig away at dirt. This game doesn't need realism and i don't really want it. Second, It is made of canvas. Imagine a military quality tent.
    And some people really don't like dirt huts (like me for instance) and the night is easier with a bit of atmosphere. Who wants to sit in a little hut for 7 minutes?

    Also, if anyone better at computers with me would like to incorporate this into a mod (preferably compatible with Mo' Creatures) then message me!


    Ok, I want more views and replies for this. I made a Banner! If you support this idea, fly this flag high and proud! If someone wants to make a better banner, I would love the help.


    [url=http://www.minecraftforum.net/viewtopic.php?f=1&t=157292][img]http://piczasso.com/i/c5r6h.jpg[/img][/url]
    Posted in: Suggestions
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    A little glitch you might want to fix so I'm not tempted to take advantage of it. It take 6 wheat to make a hay bail, but when taken apart you get 9. It isn't a bad glitch but it takes the fun out of by big underground farm and makes wheat too easy. Please remove it!
    Posted in: Minecraft Mods
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    posted a message on Sulfur Drops From the Enviroment
    Quote from Altoid »
    Hunting Creepers at night time with a bow and/or Stone/Iron sword can net a pretty decent amount...

    Although it does get boring after awhile. In real life sulfur occurs near volcanoes, so that is where it would appear in MC.

    EDIT: If not obtainable via the environment, how about we can somehow make a portal that summons Creepers? (Different variations for other monsters, of course).

    Something like
    :GP: :GP: :GP:
    :GP: :GP: :GP:
    :GP: :GP: :GP:
    Will make one sulfur block (or "Creeper Block.") :Yellow:

    Placing these in a formation like this:
    :Yellow: :Yellow: :Yellow: :Yellow:
    :Yellow: [] [] :Yellow:
    :Yellow: [] [] :Yellow:
    :Yellow: [] [] :Yellow:
    :Yellow: :Yellow: :Yellow: :Yellow:
    And then igniting the inside will open a portal, exactly the same as Nether gates currently do. Instead of players being able to enter, though, Creepers will spawn out of it every so often, regardless of lighting and player proximity. Optionally, buttons could be placed on/near the portal to toggle it on/off. For other monsters, replace the 9 Sulfurs above with whatever the monster you want drops (feather, arrow, pigman meat).



    I Love this idea! I really want to be able to make sort of a sulfur farm so i can actually use TNT to mine.
    Posted in: Suggestions
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