Personally I feel that the detail on the gun is going a little too complicated where it looks like a mess instead of looking good now, (this actually happens, I had to redo a model because it looked too complex/complicated, I'm not just "targetting" you or something.) When you try for slopes in minecraft and rotations, multiple cubes don't cut it out too well. :/
I installed this to my server and client side. and i got an error. Before this mod i haven't got 1.
-- Head --
Stacktrace:
at net.minecraft.client.renderer.Tessellator.func_78371_b(Tessellator.java:481)
at net.minecraft.client.renderer.Tessellator.func_78382_b(Tessellator.java:471)
at net.minecraft.client.renderer.RenderGlobal.func_72736_c(RenderGlobal.java:1511)
at net.minecraft.client.renderer.RenderGlobal.func_72718_b(RenderGlobal.java:1359)
at net.minecraft.client.renderer.EntityRenderer.func_82829_a(EntityRenderer.java:1762)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1570)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Habselaar'/5201, l='MpServer', x=422,82, y=51,62, z=-31,09]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (216,64,252), Chunk: (at 8,4,12 in 13,15; contains blocks 208,0,240 to 223,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 86480 game time, 96346 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Retry entities: 0 total; []
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2414)
at net.minecraft.client.Minecraft.run(Minecraft.java:783)
at java.lang.Thread.run(Unknown Source)
java.lang.IllegalStateException: Already tesselating!
at net.minecraft.client.renderer.Tessellator.func_78371_b(Tessellator.java:481)
at net.minecraft.client.renderer.Tessellator.func_78382_b(Tessellator.java:471)
at net.minecraft.client.renderer.RenderGlobal.func_72736_c(RenderGlobal.java:1511)
at net.minecraft.client.renderer.RenderGlobal.func_72718_b(RenderGlobal.java:1359)
at net.minecraft.client.renderer.EntityRenderer.func_82829_a(EntityRenderer.java:1762)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1570)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1121)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT b6e84eec ----------
I deleted the entity part because that saves a lot of scrolling
Looks like it's caused by another mod.
BTW the mod got updated yesterday, works for 1.5.0, 1.5.1 and 1.5.2.
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Also the gun is waaaay too long (imo).
You still need to do the pedestal btw.
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I suggest you try to figure out rotations first as well. And you need to remember that there's a pedestal as well.
Also, might wanna read this, you need to follow these guidelines. http://ichun.us/a-new-portalgun-model/
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Looks like it's caused by another mod.
BTW the mod got updated yesterday, works for 1.5.0, 1.5.1 and 1.5.2.
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Adds a couple of items which aids with torch placement. Mainly a gun, rocket, and launcher.
Requires Minecraft Forge and iChun Util. SMP Compatible. Drop in mods folder.
Full Info Here: iChun's Blog
Or download 1.0.0 here.
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Like I give a crap. As if 3 videos wasn't enough. Your loss.
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Full info here x2.
http://ichun.us/hats-and-hat-stand-updated-last-builds-for-1-4-7/
http://ichun.us/hats-and-hat-stand-updated/
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Been put on hold for a while due to stuff happening IRL, including food poisoning :S urgh.
Will see how it goes. If you make a topic to post your hats I'd like to see it.