• 0

    posted a message on floating island near spawn
    here is the seed: -2893926348252673521
    i used: default world
    and no there was no bonus chest!
    Posted in: Seeds
  • 0

    posted a message on Even Harder Than UCH


    #WARNING VERY HARD#
    Hello everyone and welcome to EHUCH (lol) and be prepared!
    this map is not for the light hearted, this map involves quick thinking and getting to it fast!
    this is just like UHC but with a twist, you are randomly being swapped around into diffrent places on the map.
    you still have a 2000 x 2000 block barrier and have to kill all in sight!

    RULES!
    #1 Don't rage quit
    #2 kill everyone!
    #3 think ahead
    #4 no alliances!
    #5 Use 1.6.1!!!!!
    #6 you've been Etho'd!!

    Download

    Video

    ​Screenshots!



    Good Luck!! :WSWORD:
    Posted in: Maps
  • 0

    posted a message on [Aether II] EpicMinecrafter Aether II Whitelisted Server
    Your In game name: qwertycube2468
    Have you played on the EpicMinecrafter servers before? No i Have not.
    Why do you want to join this server? I love being on a community server and i wanted to join this server.
    Have you ever been banned before, and if so, why? no i have never been banned from a server.
    Which server do you want to be whitelisted on? (Use this if you have friends already on one or the other servers) I dont mind which one you pick.
    Posted in: PC Servers
  • 1

    posted a message on minecraft 1.6 nostalgic resource pack ( WIP ) [32x]
    Hey everyone i am trying to make an alpha style texture / resource pack. I will make the textures if someone could make the old sounds for the resource pack. and yes you can use the retro sound pack for assistance :)
    ~Herobrine killer.
    Posted in: Resource Packs
  • 0

    posted a message on So Resource Packs.
    so you can add your favrouite sounds into mc but they have to be .ogg?
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on REDSTONE ACADEMY
    hey all i have a youtube channel called Sparingcubes and i have a series called Redstone Academy i have 2 episodes and there pretty cool! So if you want some redstone knowledge up your sleeve your at the right place!



    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on OldDays/NBXlite, SpawnHuman, SSP, SSPC
    Quote from Exalm

    The third 1.5.1 version. Contains few bugfixes again, as well as few features.

    https://github.com/E...p-3.0b1/ssp.zip
    Src:
    https://github.com/E...s-4.0b1-src.zip

    After installing it, copy this class to minecraft.jar:
    https://dl.dropbox.c...PlayerSP2.class
    Otherwise you will get crashes when mobs attack you!


    Changes since 2.1a12/3.1a13:
    SSP:
    /effect and /enchant commands for SSP. /scoreboard and /testfor are not there yet.

    OldDays:
    Fixed block breaking crash.
    Fixed player skin.
    Fixed cloth colors with older textures.
    Fixed cloth color in villages.
    Fixed sleeping.
    Partially implemented old texture pack format support, but commented out the actual option until all blocks and items will be mapped with their indexes in terrain.png and gui/items.png.

    Changes since 2.0/3.0:
    SSP:
    Updated to 1.5.1.
    Fixed SMP->SSP switching crash.
    Fixed "Delete world" hardcore button saying "Leave server".
    Fixed /weather usage being empty in SSP.
    Fixed /help giving unsorted results.
    Tweaked player loading again.
    Some changes for new OldDays.
    Some changes for the SPC fork.
    Fixed explosions on 0 light level.
    Fixed /tp autocompletion crash.
    Fixed unability to use /tp player x y z in SSP.
    Fixed End portal.
    Fixed shift-block placement.

    OldDays:
    Updated to 1.5.1.
    1.5 slime spawning, mob AI and NBXlite generator.
    Old main menu modes have "Texture Packs" button.
    Added Indev preset.
    Original Indev world creation GUI for the preset.
    Alternative Indev and Classic world creation GUI, disabled by default.
    Original Indev player spawning algorithm.
    Added Steves and Ranas from 0.31.
    Added old GUI background option. (blue gradient)
    Added no apples from leaves option.
    Added third person option.
    Added oak sapling modes.
    Added old bone meal option.
    Added old procedural textures.
    Added an option to disable squid suffocation without water.
    Sword blocking is now disabled for 1.3 and 1.7.3 combat system modes.
    Infdev AI now use pathfinding from Indev. It was also renamed to Indev.
    Changed a bit Indev and Classic rendering to make it more like in real Indev and Classic.
    Shift-clicking on an option will decrement its value instead of incrementing.
    The Nether generator now correctly generates Far Lands on Beta and earlier worlds.
    Imported 0.31 maps now have Ranas instead of skipping "Mob" entities.
    Optimized the searching.
    Old creative inventory now displays potion effects.
    Zombie pigmen don't have decorative armor anymore.
    Fixed red flowers in 1.8 worlds.
    Fixed tall grass generation in 1.8-1.2 worlds.
    Fixed lakes in Alpha, Beta and post-1.7.3 generation.
    Fixed enchanted books in chests in old worlds.
    Fixed ore generation in Beta.
    Fixed the music bug.
    Fixed old dropped items description typo.
    Fixed SSP /gamemode behavior.
    Fixed enderman and skeleton sounds.
    Fixed 1.7.3 lighting glitches in Indev and Classic worlds..
    Fixed keybinding resetting.
    Fixed spawn point corruption in SMP.
    Fixed /tp command.
    Fixed mclevel importer.
    Fixed 2 crashes.
    Fixed crash when generating too large finite level.
    Fixed crash on exiting NBXlite generator choosing screen when loading an old world.
    Fixed clouds being opaque when the player is below Y=127.
    Fixed crash when deleting mclevel.
    Fixed old diamond block recipe.
    Fixed Superflat customization.
    Fixed old sand digging sound.
    Fixed some texture pack slowdowns.
    Fixed zombie pigmen swords.
    Fixed the End fog color.
    Fixed 1.8.1 armor.
    Fixed spawners displaying mob ID.
    Fixed shift-block placement.
    Fixed night vision potions with ClassicLight and 1.7.3 lighting.
    Fixed TextureFX performance.
    Fixed ability to control time in inventory.
    Fixed old stars being visible during rainfall.
    Fixed Eyes of Ender in old generators.
    Skeletons will not drop bows with Rare loot: OFF anymore.
    Fixed pig snouts, old slimes etc after reloading textures.
    Fixed NBXlite generator switching with Optifine.
    Fixed GL_ERRORs with Optifine.

    Notable bugs:
    https://github.com/E...&state=open

    Some notes:
    Steves and Ranas can be spawned using /spawn steve and /spawn rana in SSPC. Their spawners can also be created using /spawner Steve and /spawner Rana. Spawners will not work, as I disabled their spawning and forgot about it. The spawning option is still not there. I reverted it, since I couldn't fix that bug yet.

    SSPC 3.3a8:
    Download:
    https://github.com/E...c-3.3a8/spc.zip
    Source code:
    https://github.com/E...3a8/spc-src.zip

    Changes in 3.3a8:
    Renamed /effect and /enchant to /effect2 and /enchant2 to avoid conflicts.
    Removed link to SPC thread from greeting message to avoid confusion.

    It requires SSP 2.1a11 or later.
    So the installation instruction:
    Install SSP, then install SSPC just as SPC — copy classes to the minecraft.jar and WorldEdit.jar to the .minecraft/bin, and remove the META-INF.

    Features:
    Updated to 1.5.1.
    All SPC 3.2.2 commands, including the ones absent in the SPC 4.*, like /spawnstack.
    Commands are displayed in the vanilla /help.
    Plugin commands are also displayed there.
    /phelp and /superpunch actually work.
    /path supports block names, and not onlt IDs.
    /useportal now can work without arguments.
    //regen works.
    Commands conflicting with the default ones were renamed. For example, /clear became /clearchat.

    If any WorldEdit commands are missing, it's a bug!

    Which mod do you want to install? There are 3 mods in the OP, and fourth one in dev versions posts.

    Instruction is very detailed and clear. The only things that may be confusing are mac notes, but unless you use mac, you should not care about them.

    I don't use mediafire and I'm not going to use it. Links are there, they are blue and underlined.


    hey exalm can you show EXACTLY how to install this mod because i am sooooooooooooooooooooooo confused with the latest version edit: also i downloaded it and i cant find the instructions :( plz help!
    Posted in: Minecraft Mods
  • 0

    posted a message on Need a profile pic for youtube
    i need an youtube banner ( for free ) but you will be featured on my channel ( preferably in the banner )
    Posted in: Art Shops
  • 0

    posted a message on [WIP] [1.5.1] Butter Stuff Mod! [ v0.121 ]
    you know what ill just update so... not forge yet
    Posted in: WIP Mods
  • 1

    posted a message on Redstone help: Elevators
    Quote from Malacodor

    Go to the end of this thread, there's a link to an updated version. The original version doesn't work anymore. The recent changes in piston behaviour broke many older elevator designs.
    i like your picture it is cool :{D
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on [ABANDONED][Forge] [1.4.7] BadStuff Mod [V0.0.9]
    :D
    Posted in: WIP Mods
  • 0

    posted a message on [WIP] [1.5.1] Butter Stuff Mod! [ v0.121 ]
    hi
    Posted in: WIP Mods
  • 0

    posted a message on [WIP] [1.5.1] Butter Stuff Mod! [ v0.121 ]
    solution
    = found
    Posted in: WIP Mods
  • 0

    posted a message on [WIP] [1.5.1] Butter Stuff Mod! [ v0.121 ]
    HELP IT GLITCHED!!!!!!!!!!!!!!!!!!!!!!!!
    Posted in: WIP Mods
  • 0

    posted a message on shaders in minecraft
    ok
    Posted in: Suggestions
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