I got Minecraft for 20 something bucks a long time ago and I still play it. All my other games cost way more and I end up losing interest in them after a month or two, then I uninstall it and 6 months later I get back into it and so on. Minecraft is the only game that 's consistently stayed, probably because it's such a causal game with so many opportunities.
Now let's say Notch had sold Minecraft to EA. We'll just say they keep the base price 26.25 for full release. But being a regular company that is not tied to it's fanbase they decide instead of further updates they're making expansion packs!!! Each major update is an expansion, and each would be $7.50 roughly compared to the base game price. That seems simple at first (oh I would like ocean monuments yes I will pay $7.50) but it starts to add up for a total of roughly $116. Not only would this cost money, it would also divide the playerbase and almost destroy the modding community. Remember this is a commonplace in the gaming world, Mojang is unique for providing us with free updates. And if you look at all the content in official release, it is worth more than $26 imo. Every update post 1.0 are a privilege, plus the modding community triples the value of the game.
So yeah, I'm satisfied.