I never criticized the army. Their sacrifice is far greater. But the moderators here sink time into addressing complaints and adhering to the rules. They don't have to do that. They could just enjoy the forum like the rest of us. Instead, they put in extra time to ensure the forum they enjoy is top notch. That is a sacrifice of their time, even if not the biggest, and they should never be considered "lazy."
- fishg
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Member for 6 years, 6 months, and 22 days
Last active Sat, Jan, 13 2024 14:16:15
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Jun 12, 2019fishg posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
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Jun 11, 2019fishg posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
What an unbelievably stupid and greedy thing to do, criticizing a site run by volunteers, who have sacrificed so much time and even funds to this community.
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May 20, 2019fishg posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
Time for a last hurrah bois
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Agtrigormortis hit the bullseye. In survival mode you have players focusing largely on building, players focusing largely on surviving, and players in the middle. You want to cater towards all these groups, hence the peaceful - hard difficulty range.
When I play survival mode I prefer to focus on the survival, but that’s just me. As we’ve demonstrated there are others with different play styles and that’s great, those differences is what keeps the game going.
However, I do believe there is a valid argument to be had that over time the game has leaned increasingly towards building / collecting rather than survival. Which is fine, but I don’t think that play style should get all the attention. I originally imagined this suggestion as a way to provide some challenge for hard mode players, fear yet overall not much to normal mode players, and nothing to easy mode players, as I by no means wish to force my way of playing onto others. This way, the change can appeal to everyone.
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In short, this forum has this upstart crazy idea that they are the shark tank of Minecraft suggestions and every great suggestion should come here to earn “support” and advice before going onto the feedback forum to be added. When in practice all that happens is the rare few people frequenting here shoot down general concepts of ideas and then the new folks get discouraged by the negativity so they never post again. Rinse and repeat.
So with that in mind, let’s forgo the frankly pretentious “old suggestion guidelines” that went on forever back in the day and take a more lenient approach. Do I want more fantasy mobs? Yes. Ergo Support.
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I like this.
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A use for the Smithing Table? Sounds good to me.
Full Support.
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Thank you for putting thought into your suggestion. Looks ominously at the rest of the forum
I would also like to see Owls in Minecraft. However, I do have one issue with this idea - that owls are hostile. In Minecraft, it is a general rule that real-life animals are not hostile. This is because it encourages "animal cruelty". Although I don't agree with Mojang's slippery slope reasoning I would agree that turning an animal "evil" in the eyes of the player is not ideal.
The only animal somewhat real is the Spider, but that is a Giant Spider. Even the Polar Bear which you would assume is to be hostile in a netural mob. You must provoke it. So I think the owl should behave in a similar way. Alternatively turn the owl into a "fantasy" mob and have it behave however you would like.
Partial Support.
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This sounds impossible and would radically alter how we perceive building. Unless you can provide further detail going into the specifics of the action, no support.
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I’ll vote the desert. It’s been lacking in content for a while, and the addition of palm trees would be fantastic. And the meerkats are so cute!
oh wait...
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I Suggest Not Capitalizing Every Word You Type.
Furthermore. I Think You Need More Detail. If You Had More Detail I Think I Would Support This. Except The Fur Armor Because That Encourages Animal Cruelty. Everything Else Sounds Good But Needs Explanation. We Cannot Read Your Mind.
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Sounds cool! I would be interested in exploring this new dimension. It feels like a mesh of all the old Minecraft ideas, which is really smart! It probably needs some more things to make complete, but overall, a cool new world!
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Agreed. It's especially annoying when your friendly wolf dies. Furthermore, it would give a powerful use for diamonds in the endgame after you've made god-tier armor. You now have to craft diamond wolf gear if you want a strong wolf army (instead of just breeding them like rabbits for the strongest wolves).
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If cats have them, why not dogs? Support.
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I think the pyromancer would be better if it were an illager, not villager. Then you would have to fight them!
I really like the bastilla idea, though maybe a bit too much like the ravager. What if you... combined them? I think it makes sense for the ravager to be able to destroy blocks.
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I think this idea is cool in practice, but ultimately breaks with most of what makes Minecraft so great - the simplicity. You don't need tables, you could have fences and pressure plates. You don't need chairs, you've got stairs. Should a builder want this they are always welcome to use mods. But I don't think it fits into vanilla, sorry.