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    posted a message on Pixelmon 4.2.5 (26th April 2016)
    Quote from kadatheron»

    Any reason the R key would not work? Latest version of Pixelmon with the recommended version of Forge.


    No other mods installed that are in the official conflicts list.

    3.5.1 - 1.7.10 - Recommended
    11/15/2015
    10.13.4.1541


    Incidentally, I notice that the Issue Tracker link on pixelmonmod.com is not working:

    http://forum.pixelmonmod.com/tracker.php <-- hostname does not resolve


    Tracker is working: http://pixelmonmod.com/tracker.php?p=2
    If R isn't working, make sure that you have spawn animals on in config and then check that the keybind is correctly assigned in options
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)

    Finally updated this thread. Sorry for ignoring it for a while. As always check our website for up-to-date news, polls, supports and everything else imaginable

    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)

    New update out including a massive update to the launcher. Definitely recommend you check it out!

    www.pixelmonmod.com

    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)

    Use the recommended version of forge. You are using a much older one there

    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)

    Did you install forge?

    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)
    Quote from speedball9 »
    Hi, um I just installed forge 1.7.10 and I want to play pixelmon 1.7.10 v.3.3.5 and I have a iMac and I'm on Yosemite update, and when I open pixelmon 1.7.10 it says 'The Java Jar file "Pixelmon-1.7.10-3.3.5-universal.jar" could not be launched. I tried again, but the same thing happens! It is supposed to be 'universal'? the old pixelmon wasn't. Help!

    Thanks, Speedball9


    It is indeed universal. It's possible though that your download didn't finish completely, check that the pixelmon jar is around 180mb, if it isn't, download it again
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)
    Quote from Brick661»
    hey for some reason i cannot catch beldum or any of its evolutions without a master ball. i have sat there for an hour chucking every ball i have and still not catching it please consider and revise this problem. either i was just really unlucky or it is a glitch. i started out with 1 master ball and 80 ultra balls and came out with nothing

    If you check bulbapedia you'll see that beldum has one of the worse catch rates in the game. It is possible but you do need luck. I have caught them in the past with just safari balls but it's not easy.

    Also, reducing their health down and giving them a status effect will increase catch chances
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)
    I haven't seen this happen, can you replicate it by repeating?
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)
    Quote from Brick661»
    guys plaese consider this idea for your mod and give me a yes or no answer

    pokemarts

    you get money form sellng your pokemon items in the shop and you get money from killing pixelmon

    you edit the pokecenter's spawn to add in a pokemart right next to itor you can add it inside it

    like i said if you read this pixelmon creators thank you for considering this and please leave a yes or no answer

    That has been suggested heaps over the past few years and as there are decent side-mods that can provide this we haven't considered adding it ourselves for a while now
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)
    Quote from Okia»
    Reporting Glitch



    Location: Union cave

    Cause: Going to through portal

    Problem: Going back through the portal



    I was with a party of NPCS and my husband when i realized they were a bit

    too frightened to go so after i wen through the union cave portal and realized they

    were no longer following me , I went back to get them and push them through but

    i was some how ported to the netherworld for some strange reason and CANT go back .

    Please fix bug :(

    This is an issue with the server you were playing on and has nothing to do with our mod
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)
    We use blender or maya generally to make the obj models. A variety of programs are used for textures and then blender is used for animation
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)
    Here's a sneak peek of a new animation coming soon:

    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)
    Quote from Cheeyev»

    I don't see why they like something that looks unfitting, and I don't think it'll effect the models themselves.

    Well you see, something looking unfitting is all a matter of opinion and they had a different one to yours. I share their opinion too, I far prefer the pokemon looking as good as possible and to me it doesn't appear to not fit in with the world
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 4.2.5 (26th April 2016)
    Quote from Cheeyev»

    Honestly, I don't really like that since it just looks too out of place compaired to the real minecraft..

    We did consult the community at various points with this and overwhelmingly people preferred the new system. However you can turn off the smooth shading in the config which does make things look a little worse (ie minecrafty)
    Posted in: Minecraft Mods
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