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  • 0

    posted a message on Please Checkout My Friends Youtube Map LP's
    Wrong forum!!!!!!!!!!
    Posted in: Maps
  • 0

    posted a message on Texture pack not working?
    My problem is when I put on a texture pack, i can use it perfectly. But it changes the language. And when I try and change it to Canadian (English), it reverts to some random language. Any suggestions?
    Posted in: Legacy Support
  • 0

    posted a message on Modded server Help?
    Quote from Logicx

    This may be because the SMP mod you have added requires the other users to have the mod installed themselves.


    They have the mod for singleplayer
    Posted in: Mods Discussion
  • 0

    posted a message on Modded server Help?
    I made a server. A regular one. Everyone can connect fine. So I installed guns on it. I can connect, and use them as they should. But when others try to connect, they cannot. They have the mod(s) for singleplayer, and could connect before. If I use the regular server software, rather than the .bat, they can connect. :Diamond: for first correct answer.

    Heres what I get when I start it up...

    C:\Users\Connor\Desktop\Minecraft Server>java -Xms512M -Xmx1024M -jar minecraft_
    server.jar
    174 recipes
    27 achievements
    Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
    at kp.a(SourceFile:42)
    at kp.a(SourceFile:12)
    at ll.actionPerformed(SourceFile:30)
    at javax.swing.Timer.fireActionPerformed(Unknown Source)
    at javax.swing.Timer$DoPostEvent.run(Unknown Source)
    at java.awt.event.InvocationEvent.dispatch(Unknown Source)
    at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
    at java.awt.EventQueue.access$000(Unknown Source)
    at java.awt.EventQueue$3.run(Unknown Source)
    at java.awt.EventQueue$3.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
    ce)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
    ModLoader Server 1.0.0 Initializing...
    2012-01-07 23:36:58 [INFO] ModLoader Server 1.0.0 Initializing...
    2012-01-07 23:36:58 [INFO] ModLoaderMP 1.0.0 Initialized
    ModLoaderMP 1.0.0 Initialized
    Mod Loaded: mod_WW2Guns 1.0.0v3
    2012-01-07 23:36:58 [INFO] Mod Loaded: mod_WW2Guns 1.0.0v3
    Done.
    2012-01-07 23:36:58 [INFO] Starting minecraft server version 1.0.1
    2012-01-07 23:36:58 [INFO] Loading properties
    2012-01-07 23:36:58 [INFO] Starting Minecraft server on 172.16.1.63:25565
    2012-01-07 23:36:58 [INFO] Preparing level "Connors Flatland"
    2012-01-07 23:36:58 [INFO] Default game type: 0
    2012-01-07 23:36:58 [INFO] Preparing start region for level 0
    2012-01-07 23:36:59 [INFO] Preparing spawn area: 97%
    2012-01-07 23:36:59 [INFO] Done (1181359320ns)! For help, type "help" or "?"
    Posted in: Mods Discussion
  • 0

    posted a message on [1.2.3] Additional Options (v1.6) (Finally Updated!)
    Great mod. Very useful!
    Posted in: Minecraft Mods
  • 1

    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    God dammit I hate people who nag for 1.1 updates... this is (probably) the biggest mod in Minecraft! And other than all this, modder's have a life to live, unlike all those who nag.God dammit I hate people who nag for 1.1 updates... this is (probably) the biggest mod in Minecraft! And other than all this, modder's have a life to live, unlike all those who nag.
    Posted in: Minecraft Mods
  • 0

    posted a message on People Can't Connect To My Modded Server?
    Yes.

    But I found when I connect to a modded server and the mods on it are ex: planes and guns, and I have guns, I Can CONNECT, but it will automatically kick me. See, when they try to connect, it says "can't reach server". So i'm almost certain it's a communication error. Remember: They can connect if I use the default software, instead of the .bat
    Posted in: Server Support
  • 0

    posted a message on People Can't Connect To My Modded Server?
    For the sake of it all, I pasted a transcript of starting the server with the batch file...


    C:\Users\Connor\Desktop\Minecraft Server>java -Xms512M -Xmx1024M -jar minecraft_
    server.jar
    174 recipes
    27 achievements
    Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
    at kp.a(SourceFile:42)
    at kp.a(SourceFile:12)
    at ll.actionPerformed(SourceFile:30)
    at javax.swing.Timer.fireActionPerformed(Unknown Source)
    at javax.swing.Timer$DoPostEvent.run(Unknown Source)
    at java.awt.event.InvocationEvent.dispatch(Unknown Source)
    at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
    at java.awt.EventQueue.access$000(Unknown Source)
    at java.awt.EventQueue$3.run(Unknown Source)
    at java.awt.EventQueue$3.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
    ce)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
    ModLoader Server 1.0.0 Initializing...
    2012-01-07 23:36:58 [INFO] ModLoader Server 1.0.0 Initializing...
    2012-01-07 23:36:58 [INFO] ModLoaderMP 1.0.0 Initialized
    ModLoaderMP 1.0.0 Initialized
    Mod Loaded: mod_WW2Guns 1.0.0v3
    2012-01-07 23:36:58 [INFO] Mod Loaded: mod_WW2Guns 1.0.0v3
    Done.
    2012-01-07 23:36:58 [INFO] Starting minecraft server version 1.0.1
    2012-01-07 23:36:58 [INFO] Loading properties
    2012-01-07 23:36:58 [INFO] Starting Minecraft server on 172.16.1.63:25565
    2012-01-07 23:36:58 [INFO] Preparing level "Connors Flatland"
    2012-01-07 23:36:58 [INFO] Default game type: 0
    2012-01-07 23:36:58 [INFO] Preparing start region for level 0
    2012-01-07 23:36:59 [INFO] Preparing spawn area: 97%
    2012-01-07 23:36:59 [INFO] Done (1181359320ns)! For help, type "help" or "?"
    Posted in: Server Support
  • 0

    posted a message on People Can't Connect To My Modded Server?
    I dont get it. When I run the regular server software (not modded one) people can connect. But when I run the Java one, zilch...
    Posted in: Server Support
  • 0

    posted a message on People Can't Connect To My Modded Server?
    What the title says. I modded my Minecraft server, and I ran the java version. I went on and I successfully used the guns as they should be used. But when my friend (s) tried to connect, it said "Can't Reach Server". All the connecting players even have it for singleplayer!I'm running a REGULAR server, not Bukkit. If it's of any importance, the mod is Flan's WW2 Guns Mod. :Diamond: for first correct answer.
    Posted in: Server Support
  • 0

    posted a message on How do i make a modded minecraft Server?
    I installed WW2 guns mod, but players cannot connect? They have the client side mod.
    Posted in: Server Administration
  • 0

    posted a message on Flan's Mod 5.3 Rank Update : 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    I installed the WW2 Guns mod for my server, and it works perfectly. But my friends cannot connect. They got it for singleplayer. Yesterday, when no mods were on, it worked like a perfect angel...
    Posted in: Minecraft Mods
  • 0

    posted a message on [Suggestion] Capture the Flag Mod
    Ya, but too bad Flan's Team's Mod isn't updated :sad.gif: I'm forced to play Capture The Block...
    Posted in: Mods Discussion
  • 0

    posted a message on Help with WW2 Guns ON A Server
    Thanks for responding so quickly! There's just one problem. When I start the .batch file, a cmd
    window pops up for a split second, and it says "unable to access jarfile minecraft_server.jar"

    EDIT: I fixed it! Turns out I needed the .jar to be EXACTLY named minecraft_server. Thanks so much!!

    EDIT2: I can connect, but other's can't. They have the mod for singleplayer and could connect before I installed mods.
    Posted in: Mods Discussion
  • 0

    posted a message on Help with WW2 Guns ON A Server
    I apologize if this is in an incorrect forum...

    But, my question is, How do I install this mod on my server? :Diamond: for first correct answer. I'm seriously desperate. Thanks.

    Oh, and it's a non-bukkit server.
    Posted in: Mods Discussion
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