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    posted a message on Full slime tunnel?
    So, I was looking through Mojang's album here:

    http://carl.jalbum.net/Mojang-HQ-in-the-making/#7

    Then i saw this:



    So can anyone get me that full Mural as a wallpaper? Much appreciated!
    Posted in: Fan Art
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    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    omigosh! can you make the power glove a seperate mod? like as in not requiring adventure craft? like have it be a craftable item like this

    :Yellow: :Yellow: :Yellow:
    :Diamond: :Diamond: :Diamond:
    :Yellow: [] :Yellow:

    where the yellow is just plain cloth? Please make it! i give you :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond:
    Posted in: Minecraft Mods
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    posted a message on [REQ] Llednar Twem
    Ok, so I've been looking around and I can't for the life of me find one of my favorite video game characters! So, your mission if you choose to accept it, is to make me a FFTA character. Llednar Twem.

    Ref Picture:




    O.k thanks all
    Posted in: Skins
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    posted a message on [REQ] Mob Variance
    Well, i was just thinking it might be nice if the mobs had variance, like a skeleton with a sword or a zombie with a bow, it'd be cool if they looked different too! like a skeleton with a crown texture on his head or with rags on him. Just something along those lines, Thanks guys.
    Posted in: Mods Discussion
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    posted a message on [HELP] Mod similar to SkyMod?
    Its called "scroll the sky" SkyMod is entirely different.

    Scroll the sky can be found Here
    Posted in: Mods Discussion
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    posted a message on DragonCraft (16x16)
    Use some of these pics? please?

    http://www.wall.alphacoders.com/index.php?s=Fantasy&su=Dragon

    Kthxbye
    Posted in: Resource Packs
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    posted a message on [REQ] Glass grass
    Quote from Heroic »
    oh my god, seriously?
    you can't just download gimp or paint.net and delete those textures, then paste the glass texture? IS IT THAT HARD TO DO?


    Actually, for me, it is. Please don't flame anymore.
    Posted in: Mods Discussion
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    posted a message on [REQ] Glass grass
    Bump.

    Please people?
    Posted in: Mods Discussion
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    posted a message on Grass discrepancies...
    Quote from xmrsmoothx »
    My grass textures are changed, and are not in greyscale. So they should appear exactly as they are in terrain.png in game.


    This is because of Grasscolor.png, it wont matter most times that the grass is grayscale or not. It will go along side the biomes none the less.
    Posted in: Mods Discussion
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    posted a message on [REQ] Glass grass
    Quote from Halo4life090 »
    Just regular glass texture? I can do that


    yessir.
    Posted in: Mods Discussion
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    posted a message on [REQ] Glass grass
    Quote from Shawnyall »
    Paint.net. Photoshop.
    Got one of 'em? Use one of 'em.


    I dont. And i suck at texture editing. ( I've tried)
    Posted in: Mods Discussion
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    posted a message on [REQ] Glass grass
    Quote from Patfay »
    Do you want all rocks? Or just cobblestone?

    Just normal rock you find in caves, I'm actually looking for dungeons and i thought that this could be VERY useful.
    Posted in: Mods Discussion
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    posted a message on [REQ] Glass grass
    Ok so i've been looking around for awhile and i cant find a decent texture pack that replaces glass and rock to glass. I've seen X-ray Craft and i dont really like it. I just want the Default Texture pack but with grass and rock replaced with glass! If anyone could help i'd be grateful, thanks.
    Posted in: Mods Discussion
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    posted a message on [IDEA] Lore Book
    Ok so this would probably be horrible to code but here it is:

    The Lore Book.

    You start out with it whenever you make a new world it will be in your inventory 1st slot on the quick bar. What it does is records Basic recipes for blocks you pick up. Say you pick up 1 Log, it will tell you that you can refine via the 2x2 crafting thing in the inventory. When the Lore Book has something new to tell you it will emit a Exclamation point just above it:

    [] [] [] :--+:
    [] [] [] :bookshelf:

    :bookshelf: = Lore book
    :--+: = Exclamation Point.

    The Lore book will show you tutorials of more advance recipes when you acquire the items so if you have 1 :Coal: and 1 :|: it would show you how to make a torch:

    [] [] []
    [] :Coal: [] = :--+:
    [] :|: []

    Or if you have 1 :Iron: and 1 :Flint: it will show you how to make:

    [] [] []
    :Iron: [] [] =
    [] :Flint: []

    The Lore book will also Show you what the item does. Example:

    +-------[Flint + Steel]-------+

    The Flint and steel ( ) Allows you to light flammable blocks like wood, logs, and leaves on fire.


    Or something along those lines.

    The book would also probably need to have a glossary, to make it easier to find the things your looking for.


    This would be more leaned towards newbies to help them navigate by them selves, its like an in-game wiki!

    Ok thanks all for listening
    :iapprove:
    Posted in: Mods Discussion
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    posted a message on [REQ] FFTA Texture Pack!
    Hahaha, I like that idea, but i also like the crystal caverns Wall :3
    Posted in: Mods Discussion
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