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    posted a message on Port Fowarding Not Working

    Since you're not able to add your User-Defined apps over to the Hosted Applications list, what about if you tried to add the default applications to the Hosted list? My thinking is if you add, i.e. Mechwarrior 4 to the Hosted list, find what port to open for that game, and then have Minecraft bind to that port instead of 25565, the firewall will allow traffic to that "default defined" app port.


    Could it be that the rules you made are wrong? That's the only explanation I can think of that would prevent the firewall from whitelisting the Minecraft ports. Granted, specifying the IP of the computer running Minecraft and the port is not hard at all but we're scraping the bottom of the idea bucket (not to mention if there was an actual problem then you shouldn't be able to save the rule).


    Another thing you can try is to add another User-Defined rule for a default app that already exists. Going back to Mechwarrior 4, say it uses TCP port 35565. Can you create a rule and move it over to the Hosted Application list? Can you move anything to the Hosted list?


    If this networking pos device still refuses to whitelist anything, you could try and put your computer in the DMZ. Yes, it isn't recommended to do so but if all your programs are up to date, and you only allow Java through the firewall, the danger is slightly mitigated.

    Posted in: Server Administration
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    posted a message on [Forge] Can't Get Start.command to Work

    Could the problem be "nogui"? I'm trying to think of differences between just clicking the forge file and scripting the start. You did mention that clicking the file runs it w/o errors. It does sound as far-fetched as the "reinstall Java" solution that never seems to work.

    In Windows, you can right-click a jar file and see the command used to invoke java. Can you do the same in Mac?

    Posted in: Server Support
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    posted a message on Minecraft start.command isn't working, please help!

    Your cd command has double quotes in them that have formatting. You can verify this by copy pasting the cd command into Google.

    If you look closely, the two left-hand side double quotes are different from the right-hand side ones. If you get rid of all the text except for the last double quote character, you'll see Google say it's a right double quotation mark Unicode character.

    cd "$(dirname "$0”)”

    You can also see it in the code block above.


    If this doesn't work, you may want to just cd to the Minecraft server jar file manually.

    cd /Users/melenke/Desktop/MinecraftServer/


    (You changed the folder name, didn't you? Your first post has the version number, the one prior to this one doesn't)

    Posted in: Server Support
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    posted a message on [Forge] Can't Get Start.command to Work

    Well, since you can't save the file without the CR character getting appended to the lines, you may need to use the terminal.


    https://stackoverflow.com/questions/17131249/how-to-solve-bad-interpreter-no-such-file-or-directory

    Posted in: Server Support
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    posted a message on [Forge] Can't Get Start.command to Work

    Did you set the format to plain text in TextEdit?

    Posted in: Server Support
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    posted a message on Port Fowarding Not Working

    Looks like you just need to add your two user-defined applications in the Application List to the Hosted Applications list.

    Posted in: Server Administration
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    posted a message on [Forge] Can't Get Start.command to Work

    According to the pastebin for config 2, it looks like you copied it from a Windows computer? Create another start.command file and copy paste from your spoiler 2. Hopefully, the website removes the additional Windows LFCR formatting.

    Posted in: Server Support
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    posted a message on Minecraft start.command isn't working, please help!

    cd "$(dirname "$0")"


    You put the missing double quote in between the zero and right parenthesis, right?

    If yes, post the start.command again, please.

    Posted in: Server Support
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    posted a message on Port Fowarding Not Working

    Can you temporarily plug your laptop into the main router so we can eliminate any firewall/forwarding problems between the Internet, your router, and your laptop?


    And how did you check whether or not the extender blocks ports? I don't know if you can assume that just because you have Internet access that new connections will traverse the extender.


    [edit]

    I mean it could just be a wireless switch. What about the Airport? I mean if it too is running NAT, you'll need to forward new traffic to your laptop.

    Posted in: Server Administration
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    posted a message on startup.bat server argument launcher file does not work; system says "java" is not a recognized command

    What did you paste into the path variable?


    ;C:\path to the\jre\directory\


    or something, right?

    Posted in: Server Support
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    posted a message on LAN server

    Ouched, lol.


    Doesn't Minecraft use UDP to ping the server to see if its up?

    Posted in: Server Support
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    posted a message on Bungee Cord

    You could try enabling logging on the firewall. Maybe seeing what gets dropped will help. You could probably Google what exactly gets logged too, so you may not need to enable the logging, especially if all it does is show src ip && port and dst ip && port (and a couple other things).


    You could also try running netsh on the two servers and compare the output from the previous versions of win server that work.

    netsh advfirewall firewall show rule name=all

    Can you at least telnet/netcat to the box to establish a TCP connection?

    Posted in: Server Support
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    posted a message on Minecraft start.command isn't working, please help!

    You're missing a double quote in your start.command file.

    Posted in: Server Support
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    posted a message on Vanilla Server on CentOS 6.9 - Issues

    You might want to run tcpdump.

    I was gonna suggest you look at the OUTPUT chain, but default iptables rules for CentOS has it accept all and you mention the "port is verified open" (so I guess that means the 3-way handshake is being executed).

    Another place to look is the log files, /var/log/, and in particular, /var/log/messages. I doubt anything will show up there though, since SELinux is disabled and the port is open. Still worth a look.


    So you're not getting a connection timeout or a connection refused then?

    Posted in: Server Support
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