This is what mojang says about the PC REALMS: "The subscription price per server has not been set, but will likely be around $10-15 per month." Further down they say: "Minecraft Realms for Minecraft: Pocket Edition, will be available through an in-app purchase, though further details have not yet been announced."
(link: click here!)
As you can see, the pc realms will cost 10-15 dollars, but the price of the pocket edition realms has not yet been announced. Hold your horses and wait till mojang announces more details about the PE realms.
Besides that, a pc server is alot more demanding than a pe server. The world of a pe server is limited, and the fact that a mobile device can run minecraft says enough. They probably can run at least 10 pe servers on one 1 pc server.
Mojang needs to buy the hardware for the servers. A server is relatively expensive, so I don't think it will be 1$. Sure they can run several servers on one server, but that won't bring the price to 1$ a month. I expect it to be like 4,99$, and maybe something like 10-15$ for three months. Also keep in mind that only the host needs to pay for it, so if you play with 5 people on a server, it will be 1$ a month for everyone.
I've been searching for quite some hours on my survival world, with no luck I really want horses in my survival world, but I don't want to cheat. Hopefully mojang will modify the spawning algorith of the horses in the newest snapshot, so I don't have to spent that much time trying to find horses. They should also add the recipe for the leashes, because I'm having alot of fun with those things in creative mode
Try to find the option to toggle between your normal graphics card and your integrated graphics. I don't own a mac, so I can't help you But I'm sure there's an answer on google.
Okay, so to fix the problem of low fps...
Right click the MinecraftDev launcher, and hover over 'run with graphics processor', and click on 'high performance nvidia processor'. Give it a try. It solved the problem for me
Here are some screenshots, to compare 1.5.1 with snapshot 13w16a with all settings to high on my laptop:
performance on 1.5.1
performance on snapshot 13w16a
Funny enough, the difference is exactly 100 fps. 100 FPS! When playing with these settings in my survival world, I can't even attack a creeper properly without it exploding I'm posting a bug report on the mojang bug tracker atm, link: https://mojang.atlas...browse/MC-14426 (got assigned as a duplicate, here's the 'original' bug report https://mojang.atlassian.net/browse/MC-13932)
Same here. Laptop seems not to like it but with my desktop, I get just as much the same frame-rate I get with 1.51. Don't know whether it;s the coding or it's something ta do with laptops specifically.
It probably has something to do with laptop graphic cards. My gt520m has support for opengl 4.1, which is enough for the recent changes, which only require opengl 2.0 or higher. Mojang tests their snapshots on desktops, so maybe they coded some rendering stuff which doesn't work very well on mobile gpu's. What gpu do you have? Also a nvidia, or an amd?
I have the exact same issue! In 1.5.1, my fps was 100+, but no lower then 50 fps. But in the new snapshot, my framerate is really bad. I can only play when I set my settings to low. On a flatland map, my fps is a little better, but also way lower then before. My specs:
Maybe laptops are the problem. Everyone who complains about fps issues in the newest snapshot uses a laptop, as far as I've seen. And btw, if you're a laptop hater, please don't respond and say how much better a desktop computer is. We all know!
and how do you call 10-15 fps "unplayable"? I play at that rate just fine
Well, I used to play with an fps above my screen refresh rate, and with vsync on I always had a solid 60 fps. 25 is playable, but 10 fps isn't. My mouse movement is acting weird, and I just can't respond quick enough. Also, I'm not used to an fps of 10, so the change between 60 and 10 fps is huge...
There's one word in there that i dont like. Laptop. Get a real computer then you can complain about FPS issues.
Loads of folks use a laptop to play games. I don't want to say that laptops are good, actually I'm not going to buy a laptop ever again. I'm already saving up some money to buy me a desktop computer. And laptops are real computers, they are just alot smaller, but I can run almost every game with decent graphics settings very smoothly. I used to play minecraft with 100+ fps before this snapshot, so that's why I created this topic. And there are alot of people complaining about lag in this update, so it seems it's a problem in the code. I have the right version of java, and my gpu has support for opengl 4.1. Here are some topics created by other people complaining about lag in the new snapshot: http://www.minecraft...ng-lots-of-lag/ http://www.minecraft...16-performance/ (a guy in the comments complains about lag)
I personally got a fps improvement when mojang released the 1.5.1 update, while other people got terrible fps drops. I don't think this has anything to do whether you're playing on a laptop or desktop. Mojang really needs to sort out these problems.
I don't know what mojang is doing with their updates, but for me, the 1.5.1 update gave me a fps boost. I usually got 100 fps, however sometimes it dropped to 60, but not lower then that. Mojang really needs to adress these issues. Minecraft beta ran pretty well for everyone (I haven't heard anyone complain about fps drops during minecraft beta). Hopefully mojang will fix the fps problems, so everyone has a good fps just like always. And as said in my main post, I can run almost any game pretty well, so it's not an hardware problem. Bioshock infinite, one of the most recently released games, runs very smoothly (texture settings to normal, anti-aliasing turned on, bloom, texture filering high).
The problem is probably some weird coding in the snapshot. I've tried java 6 update 45 and java 7 update 17, both 64-bit. When I start my world, I get a decent fps (around 50 - still not as good as in the previous update), but when play for a minute, my fps starts to drop to an unplayable 10-15 fps. I bought this laptop to have a better performance on minecraft, because my previous computer was a piece of (I had an emac, and I also got 10-15 fps on lowest settings with peaceful turned on). I don't want to buy another computer just to make minecraft 1.6 work for me.
Don't know if the workaround will help you, but it helped give me at least two digit frame-rate.
The performance limiter is only there to save some energty, so your laptop accu will last a little longer. I always put this on max, because the only thing it does is limit your framerate when set to power saver.
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"The subscription price per server has not been set, but will likely be around $10-15 per month."
Further down they say:
"Minecraft Realms for Minecraft: Pocket Edition, will be available through an in-app purchase, though further details have not yet been announced."
(link: click here!)
As you can see, the pc realms will cost 10-15 dollars, but the price of the pocket edition realms has not yet been announced. Hold your horses and wait till mojang announces more details about the PE realms.
Besides that, a pc server is alot more demanding than a pe server. The world of a pe server is limited, and the fact that a mobile device can run minecraft says enough. They probably can run at least 10 pe servers on one 1 pc server.
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Just click on .exe, and the server.exe will download automatically.
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Try to find the option to toggle between your normal graphics card and your integrated graphics. I don't own a mac, so I can't help you But I'm sure there's an answer on google.
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Right click the MinecraftDev launcher, and hover over 'run with graphics processor', and click on 'high performance nvidia processor'. Give it a try. It solved the problem for me
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performance on 1.5.1
performance on snapshot 13w16a
https://mojang.atlas...browse/MC-14426 (got assigned as a duplicate, here's the 'original' bug report https://mojang.atlassian.net/browse/MC-13932)
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Do you use a laptop?
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It probably has something to do with laptop graphic cards. My gt520m has support for opengl 4.1, which is enough for the recent changes, which only require opengl 2.0 or higher. Mojang tests their snapshots on desktops, so maybe they coded some rendering stuff which doesn't work very well on mobile gpu's. What gpu do you have? Also a nvidia, or an amd?
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cpu: intel core i5-2410m
gpu: nvidia geforce gt 520m / 1 gb gddr5
ram: 8 gb ddr3
Maybe laptops are the problem. Everyone who complains about fps issues in the newest snapshot uses a laptop, as far as I've seen. And btw, if you're a laptop hater, please don't respond and say how much better a desktop computer is. We all know!
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Well, I used to play with an fps above my screen refresh rate, and with vsync on I always had a solid 60 fps. 25 is playable, but 10 fps isn't. My mouse movement is acting weird, and I just can't respond quick enough. Also, I'm not used to an fps of 10, so the change between 60 and 10 fps is huge...
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Loads of folks use a laptop to play games. I don't want to say that laptops are good, actually I'm not going to buy a laptop ever again. I'm already saving up some money to buy me a desktop computer. And laptops are real computers, they are just alot smaller, but I can run almost every game with decent graphics settings very smoothly. I used to play minecraft with 100+ fps before this snapshot, so that's why I created this topic. And there are alot of people complaining about lag in this update, so it seems it's a problem in the code. I have the right version of java, and my gpu has support for opengl 4.1. Here are some topics created by other people complaining about lag in the new snapshot:
http://www.minecraft...ng-lots-of-lag/
http://www.minecraft...16-performance/ (a guy in the comments complains about lag)
But there are also people like you talking about a fps improvement:
http://www.minecraft...16-performance/ (the guy who created the topic)
I personally got a fps improvement when mojang released the 1.5.1 update, while other people got terrible fps drops. I don't think this has anything to do whether you're playing on a laptop or desktop. Mojang really needs to sort out these problems.
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The problem is probably some weird coding in the snapshot. I've tried java 6 update 45 and java 7 update 17, both 64-bit. When I start my world, I get a decent fps (around 50 - still not as good as in the previous update), but when play for a minute, my fps starts to drop to an unplayable 10-15 fps. I bought this laptop to have a better performance on minecraft, because my previous computer was a piece of (I had an emac, and I also got 10-15 fps on lowest settings with peaceful turned on). I don't want to buy another computer just to make minecraft 1.6 work for me.
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The performance limiter is only there to save some energty, so your laptop accu will last a little longer. I always put this on max, because the only thing it does is limit your framerate when set to power saver.