Is there any way to prevent monsters spawning in my overworld house? For vanilla mobs you can use the default "do not have less than 8 light", but that doesnt work with mod mobs
Do you mind telling us how Expedition works? I looked up the source code (am a programmer since a few years too), but I don't get it. Should be, because I am not looking up everything exactly, but still.
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I don't care about them, I just want that AoA update man
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year*
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Also did the survey
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Didn't play your mod for quite some time, because I am still waiting for 2.5. Too hyped about it. Any estimated time on release?
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When do you expect 2.5 to be released? Or did I miss some release date?
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I know of slabs, but they are often ugly. What are non-terrain blocks? Like anvils and crafting benches?
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Is there any way to prevent monsters spawning in my overworld house? For vanilla mobs you can use the default "do not have less than 8 light", but that doesnt work with mod mobs
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Is it known which enemies can drop which power stones? Or is it random
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How are we supposed to get Stone Bricks? Their recipe is overwritten with Empty Slabs..
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Magic enhancers still do not work as intended.
Or actually not at all
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Do you mind telling us how Expedition works? I looked up the source code (am a programmer since a few years too), but I don't get it. Should be, because I am not looking up everything exactly, but still.
edit: My infusion table doesn't work anymore.
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works like a charm now.
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Sadly I died to the void when I entered my portal to overworld after updating to 2.4. Should not be happening, but thanks a lot for the update anyway!