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    posted a message on [1.3.2] More Ores and Tools Mod
    Quote from Unicorn20089

    Forge compatibility would be really nice; and an update for 1.4.5. I really like this idea; Have you thought about adding armor? As for suggestions...

    What about celestine?


    I'll be honest with you, I haven't even looked at my code for about 6 months, let alone the mod itself. If you really want me to update it, then sure, I'll do it. With forge. :)

    And there is armour...?


    Quote from son8910

    Good Mod. I read on another page you could make crowns.. Is this true? If so I am SO gonna download this once it is 1.4.5!


    Nope. Sorry.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    Quote from TheAddMe

    A few materials I would like to see in future updates:
    Copper, platinum, silver, palladium, steel, titanium, aluminium.
    Please note, that steel and aluminium does not have ores in real life, they have to be crafted. For example, is steel made by reducing the carbon amount in iron (maybe it can be realized in minecraft by simply smelting the iron ingot?), for aluminum you have to read some articles over the internet, it's quite complicated...

    I'm not going to download just 10 ores, it's too few. I'll come again in 1-2 months to see if it's more :)


    First off, thanks for the comment and suggestions. It's what I'm here for anyway... :P

    I was actually planning on making tiers of ores, so you need previous ones and their tools to even obtain the next "level" of tools. I just needed a way to do it that kinda made sense to me and the downloaders, you. It's super helpful getting these comments, especially well written and logical ones such as yours.

    So, Copper and Steel are out for me. They've been done too many times and I want something vaguely unique. Platinum, Silver, Palladium, Titanium and Aluminium all sound feasible to me though. How do you believe it should be accompanied though? A special crafting or building block? A new furnace of sorts? Or just combining?

    As well, I'm not going to add any more ores or tools until either the mod API is released or I use Forge. The way it's going though, Forge looks like the better choice...

    Anyhow, comments, queries, questions and death threats are always welcome. :D
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    Quote from Perodx

    Crash...

    LOG:

    -snip-

    The mod looks amazing!, i want to test it! =D

    Sorry for my bad english xP...
    Quote from xxwigglez

    Where do I download?


    Should be right here.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    Did you download this one? Incorrect, I forgot a picture apparently. All is good now. Link below.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    Right, it's definitely my mod at fault, so that makes it easier.

    As to the problem, I believe that my mod uses waaaaaay too many block sprites and id's, which is more than likely causing the crash. I will work in fixing this to use metadata, so that only one id is used, freeing up the space for your other mods. However, until then, the only fix that I can see is installing in a vanilla minecraft (with modloader, ofc), without all of the other mods. Unfortunately, this is the only short term fix that I can think of, and will work on a more permanent and appropriate fix in the future...

    Anyhow, thank you for downloading and trying to run it. It's nice to see the support for the mod again, and I thank you for bringing this issue to my attention. :D
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    Quote from dhopper598

    Hmmm.. For some reason it shows the Mojang screen then goes black. I use Magic Launcher and it said it was ok, but it didn't work. Hmmm... :/


    That's not good. Hmm, do you have the crash log?
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    Update

    1.3.2 compatibility.
    Nothing new, but I am working on it and actually improving it these coming holidays. So, look out!
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    Quote from dhopper598

    So where is the new version? Since you said this nobody else commented and you didn't uupdate it, and I really want to try this mod out. So are you updating this or are you done with this mod?


    Well, exactly. No one did comment, so I assumed no one was waiting. Possibly incorrectly.
    Anyhow, the time I did spend on it, I somehow created new bugs. So, if you still want it, I will work hard on it to get a release ASAP.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    1.3 is out, MCP is out, modloader is out. :D
    So what does that mean? It means that a new version of the mod will be available within the next 24 hours of me writing this.
    Posted in: Minecraft Mods
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    posted a message on [1.2.3] Steampunk Robot
    I made an awesome texture for it, but forgot to include it in the download file. So, re-drawing has to be done, and re uploaded for 1.3. :D
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    Quote from DOOOOOOOM

    best mod I've ever used :D

    Thanks. :D


    Quote from Craftosaurus

    I noticed that the images for the hoes were messed up, a couple days ago I was working on my mod and I got the same thing, the reason was that the image was not 16x16 pixels.


    Err, what? What exactly is wrong with the images? Too big? Too small? O.o
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    The QUARTZ ingot does nothing! Wow, surprise, surprise. I haven't said that about 6 times already?

    But with 1.3 in a couple of days, expect it to do something...
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    Good evening/morning/night/travels everyone!

    Sorry about the INCREDIBLY long time between my updates. I'll be honest with you, I didn't expect the minecraft 1.3 update to take so long, and thought I'd time my update release with its release... However, as you (hopefully) know, it wasn't the quickest release time in history. This meant that I just... kept... waiting...

    Moving on, August 1 when the update is released, so will this mod's update. I have added a couple of quite small things, which I'm deeply sorry for. I just got lazy, so yeah...

    This is where you all come in. I am asking you, all of you, to give me your ideas for the update. They do not have to be new or original, they can be similar or the same ideas as previously mentioned. I will read each and every post, decide on what I would like to (read: be able to) do. So, if you have an amazing idea, reply to this topic with some sort of structure, preferably:

    EXAMPLE
    Summary of idea: - add cheese ore. Spawns under 30 height, common, mostly used for fighting cows.
    Example of use: - swordery, cookery.
    What it would add(optional): - a good laugh. I HATE DEM COWS!?!?!
    Previous support for my idea(optional): -
    Quote from "apotato" »
    Wow! Add cheese ore!


    I believe that's it? So, have fun, I'm sorry, and the mod will go on! Thank you for all of your support!
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    Yes, the staffs are a bug. I've answered this before.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] More Ores and Tools Mod
    Quote from thekilljoy

    if its just emerald staffs that don't work, how do you make the ruby ones? because i put all the sticks on and it makes an emerals shovel...


    Oh, yes. It was the staffs that were broken. Hmm.
    Well, good news is that it's fixed for me. Bad news is you'll have to redownload it. Sorry!
    Posted in: Minecraft Mods
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