- aman207
- Registered Member
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Member for 11 years, 8 months, and 25 days
Last active Mon, Feb, 22 2016 14:11:01
- 0 Followers
- 309 Total Posts
- 29 Thanks
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Sep 19, 2014aman207 posted a message on After Microsoft: What About Minecraft Youtubers?And everyone was all worried....Posted in: News
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Jun 19, 2014aman207 posted a message on EULA Revisited: an Updated Q&A From MojangAnybody know what's going to happen with donation plugins? Are they going to be removed from places like dev bukkit and such?Posted in: News
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Dec 7, 2013aman207 posted a message on Saturday with Sach: Defining CommunityHonestly, I don't think we need more server advertisements at the very top of MCF.Posted in: News
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Dec 2, 2013aman207 posted a message on Community Creations - Batman-Themed Roller CoasterWould that even be possible with the PC version?Posted in: News
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Dec 1, 2013aman207 posted a message on Community Creations - A Minecraft Song by sneakyMacPosted in: NewsQuote from Bradmastah1
Each song is up for download on soundcloud.com/bradleydevore
You won't see the link on the album page, you'll have to go to each individual song you want to download.
Also, using a mp3/wav to ogg converter, you can put the songs in game by replacing the files in the resource folder!
I still only see, Like, Report, Add to playlist or Share.
You must be seeing something different.
Could you put them on mediafire in a .zip or something? -
Nov 30, 2013aman207 posted a message on Community Creations - A Minecraft Song by sneakyMacPosted in: News
Is it just me, or can I not find a download button on soundcloud? -
Nov 29, 2013aman207 posted a message on Community Creations - A Minecraft Song by sneakyMacOoo nice.Posted in: News
Will probably be getting the rest of the album now. -
Nov 25, 2013aman207 posted a message on Minecraft Pocket Edition: Android Beta Program SignupsPosted in: NewsQuote from DersheimerI'm so confused. I already have MCPE on my Android phone, had it quite a while. Is this something different?
Quote from DrtroI thought there was already a Minecraft PE?
There is, but this is like the snapshots for the PC version, just you need to sign up for them. -
Nov 11, 2013aman207 posted a message on Minecraft News - New Mojangsters, Notch Interviewed, and More!HmPosted in: News
Steaming directly from Minecraft. Sure, I could go for that. -
Nov 9, 2013aman207 posted a message on Change Your Minecraft Name? Possibly In The FuturePosted in: NewsQuote from VCtheDerp1 or 2 per month? I would think 1 or 2 per account.
Steam allows you to change your name as many times as you wish. If it works for them I think it could work for Minecraft.
Quote from legion1232idk if any one has said this but some people keep saying name changes would cause griefers to bypass bans. not really every one has a user id when they login its keyed to each player just the banning system doesnt use that yet saddy. so when name changing comes around the ban system should get an upgrade to use the user id the player has
That's the only way that it could work. So it was implied already. -
Nov 9, 2013aman207 posted a message on Change Your Minecraft Name? Possibly In The FutureThe only way this would work is if they limited the name change to 1 or 2 a month so people don't go crazy.Posted in: News
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I haven't been on any recently, but I prefer the small servers with tight communities. Those tend to be the more friendly ones and have a better user experience for me. I haven't really been on any major ones since the EULA enforcement but I would hope they are better now
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Also, source on the optifine remark?
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Usually I end up finding something interesting there.
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Just do what the mind wants, although Minecraft is a great game, I'm sure there are lots of other things you can be doing as well, and being forced to like it is not one of them. Minecraft will be still be here when/if you come back.
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OSticket has an API so I can submit tickets (and even an error log) through Minecraft, and it works (yay!). I however, have my doubts about using it in production. There a few issues like spam and exploitation that I don't really want to deal with. Normally to combat spam, you would issue the user a secret key and that key can be revoked in case of spam or other issues, but if I implement that into the plugin then the owner could just regenerate the config.yml (or wherever the key is stored) and just start spamming support tickets again.
I could issue a key through my server that is bound to a server IP address which first pings that server to ensure it is a Minecraft server. Then if there is any issues, I can revoke that key. A few problems with this though; getting the IP of the server can be tricky when the Minecraft server is being run on something like Multicraft. I can't rely on using Bukkit.getIP because that method returns only what the owner has set in the server.properties. Theoretically this is possible, but of course would require a bunch of testing.
So anyways my question is, would it be worth it to put into production? Or should I just scrap the idea. Open to suggestions as well
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Who says you need dedicated graphics to run Minecraft well? Integrated works just fine.
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Especially when the horse continues to fight.
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I don't think people realize how hard it is to make a game and how hard it is to provide updates that the community will enjoy. Mojang is doing an excellent job of keeping up to date with the community requests, so give them a break.
Also there could be no mods at all. If Mojang really wanted to, they could file copyright claims on all the major modding communities, but they don't because they care about mods and modders.
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Well done!
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And emerald blocks. And diamond blocks.
Really anything that is shiny.
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