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    posted a message on [1.6.2] Torches with Visible Hitbox
    Thanks for the recommendations. That seems to have helped improve things.
    Posted in: Java Edition Support
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    posted a message on [1.6.2] Random Server/Java crashes
    OK, a pretty straight forward problem: My server, which has been running very nicely for most of this year (updating as the updates rolled out, so it is up to date), just started doing these random crashes in the last week or so. Crashes don't seem to have any particular trigger, sometimes I'm in the nether, sometimes in the Overworld, sometimes when no-one is logged-in at all. Essentially, the server (and Java itself) crashes as a whole. Hard failure: No save, gentle quitting, or anything. Just a failed program and windows asking if I want to check online for an update. Thankfully, we've never lost more than a few seconds of gameplay.


    Time frame: Random. Sometimes we'll play for hours with no problems. Sometimes server sits online for hours with noone online without issues, and sometimes it crashes after five minutes of launching. If it crashes I reboot the whole system, though.
    Info:
    OS: Windows 7 (fully updated)
    MC Server: 1.6.2 (given 1Gb RAM, although I've never seen it use that much)
    Java: 7u25 (64bit)
    Both Server and clients are all pure Vanilla. The only change is launching via bat script to set the RAM higher.

    Hardware: mid-high end gaming system with 16Gb RAM. (less than a year old)

    Tried looking at mojira for bug reports and nothing seems particularly relevant, but everything remotely resembling server crashes seems to be getting merged as duplicates into a not particularly relevant one, so I'm not terribly confident of posting there.

    If anyone can offer any help, it would be much appreciated.
    Posted in: Server Support and Administration
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    posted a message on [1.6.2] Torches with Visible Hitbox
    Thanks for the suggestion. My drivers are already fully up to date, but I tried reinstalling the Catalyst drivers anyway. Unfortunately, no change.
    Posted in: Java Edition Support
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    posted a message on [1.6.2] Torches with Visible Hitbox
    Since the arrival of the horse update, the graphics on Minecraft have taken a permenent change for the worse.

    This particular problem is rather simple: The hitbox for torches are permenently visible. Doesn't matter if I am aimed at it, close to it or far away. The hitboxes are always visible, sometimes almost more so than the torches themselves. Actually, in general they are *more* visible far away than they are up close. Changing graphics settings (such as Fancy and OpenGL) do not have any impact. Changing settings in Catalyst (such as disabling AntiAliasing, maxing it out, and changing other settings) likewise have no impact on this bug.

    I submitted a bug report on it at https://mojang.atlassian.net/browse/MC-27018 which has promptly been marked as a duplicate of a bug reporting texture and game rendering issues (which has been closed as invalid, attributed to graphics drivers, not minecraft). Anyway, I posted a screenshot there which probably explains things better than I can. https://mojang.atlassian.net/secure/attachment/38055/2013-07-24_07.59.48.png is my screenshot.

    Technical info:
    Running vanilla Minecraft 1.6.2 (with default texture pack)
    Java 7u25 (64bit)
    Windows 7 (fully updated)
    GPU: Radeon HD 7770 (with Catalyst 13.4)


    If anyone can provide any help in fixing this issue, I would very much appreciate it.

    Thank you,

    Zitchas
    Posted in: Java Edition Support
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    posted a message on What Houses do you like to build
    I find that my houses tend to start off as quick and short towers whose main point is to get me up to safety, then they tend to expand out from there. This time around, it is turning into something of a castle, although it goes a long ways below ground and not very far up.

    Tree houses are pretty fun too, although less secure...
    Posted in: Survival Mode
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