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    posted a message on [1.5.1] [Client/SMP/Bukkit] SpawnerAdjuster
    This mod now features the ability to craft Mob Spawners! Pick it up today!
    Posted in: Minecraft Mods
  • 1

    posted a message on [12w26a] ClassicGravel - Restore The Old Gravel Texture
    This is a texture pack for the upcoming 1.3 update. However, it does work for 12w26a.

    Miss the old gravel texture? Hate the new one? Then look no further than ClassicGravel! ClassicGravel restores the old gravel texture used in versions before 1.3. Pick it up today!

    Link Removed

    Before



    After

    Posted in: Resource Packs
  • 0

    posted a message on Startup Script Issues
    bump
    Posted in: Server Support and Administration
  • 0

    posted a message on Server-Side Recipes
    Quote from RibShark

    Use Bukkit. Search for CookBook plugin.


    I've already made the Bukkit version.
    Posted in: Modification Development
  • 0

    posted a message on Creating Recipes From External Class
    What about now?

    package net.minecraft.src;
    public final class RecipeAddin {
    	    private Object[] ingredients;
    	    private ItemStack result;
    	    public RecipeAddin(ItemStack result, Object... ingredients) {
    			    this.ingredients = ingredients;
    			    this.result = result;
    			    CraftingManager.getInstance().addRecipe(result, ingredients);
    	    }
    	    public String toString() {
    			    String string = "Recipe for " + result.getItem().getItemName() + "\n";
    			    for (int i = 0; i < ingredients.length; i++) {
    					    if (ingredients[i] instanceof String) {
    							    string += " " + ((String) ingredients[i]).toString() + "\n";
    					    } else if (ingredients[i] instanceof Character) {
    							    string += " " + ((Character) ingredients[i]).toString() + " = " + ((Item) ingredients[i + 1]).getItemName() + "\n";
    					    }
    			    }
    			    return string;
    	    }
    	    RecipeAddin recipe = new RecipeAddin(new ItemStack(Block.output, 1), "BBB", " B ", "BBB", Character.valueOf('B'), Block.input);
    }
    Posted in: Modification Development
  • 0

    posted a message on Startup Script Issues
    This issue has been corrected and this post is no longer needed.
    Posted in: Server Support and Administration
  • 0

    posted a message on Creating Recipes From External Class
    It won't work when I try the following code: (I'm doing this for server btw)

    package net.minecraft.src;
    public final class RecipeAddin {
    		private Object[] ingredients = new Object[] {
    		  "BBB", "B B", "BBB", Character.valueOf('B'), Block.ingredient
    		};
    		private ItemStack result = new ItemStack(Block.result, 1);
    		public RecipeAddin(ItemStack result, Object... ingredients) {
    				this.ingredients = ingredients;
    				this.result = result;
    				CraftingManager.getInstance().addRecipe(result, ingredients);
    		}
    		public String toString() {
    				String string = "Recipe for " + result.getItem().getItemName() + "\n";
    				for (int i = 0; i < ingredients.length; i++) {
    						if (ingredients[i] instanceof String) {
    								string += " " + ((String) ingredients[i]).toString() + "\n";
    						} else if (ingredients[i] instanceof Character) {
    								string += " " + ((Character) ingredients[i]).toString() + " = " + ((Item) ingredients[i + 1]).getItemName() + "\n";
    						}
    				}
    				return string;
    		}
    }


    I have censored the block names due to the fact that this is a confidential project.
    Posted in: Modification Development
  • 0

    posted a message on Server-Side Recipes
    I know but I want to do it on the server side, without having to have a client mod.
    Posted in: Modification Development
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    posted a message on Creating Recipes From External Class
    I have a mod that I want to make a crafting recipe from an external class. Due to the limits of this mod, I can't use ModLoader (Long Story) How would I do this?
    Posted in: Modification Development
  • 0

    posted a message on Server-Side Recipes
    So is there anyway to add in a recipe from an external class? I just want to avoid editing CraftingManager.java so that I can avoid conflicts.

    EDIT: Btw this is kinda off topic but what is your profile picture from? Is it a mod or just a cool looking sword or what?
    Posted in: Modification Development
  • 0

    posted a message on Mod Idea: "Ender Lever"
    Yea I looked at the code and it might be a bit harder than I previously thought. I'll try to make it tonight.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Mod Idea: "Ender Lever"
    This sound easy. I'm starting on it as of right now. Got any suggestions on what the texture looks like?
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Server-Side Recipes
    Quote from Zachster1996

    I want to add a crafting recpe on the server side with blocks already in the game. Is it possible to do this and connect with a clean client in ModLoaderMp? If not, what can I do to avoid editing CraftingManager.java


    I still get the same error.

    Internal exception: java.io.IOException: Bad Packet id 230
    Posted in: Modification Development
  • 0

    posted a message on Server-Side Recipes
    Then how would I add in a recipe from an external class? I know I can do it from CraftingManager. I just don't want obfuscation conflicts.
    Posted in: Modification Development
  • 0

    posted a message on Server-Side Recipes
    I want to add a crafting recpe on the server side with blocks already in the game. Is it possible to do this and connect with a clean client in ModLoaderMp? If not, what can I do to avoid editing CraftingManager.java
    Posted in: Modification Development
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