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Oct 8, 2012Soooo....your question is how you can automate farmable stuff with Buildcraft/Industrialcraft?Posted in: Discussion
For pumpkins/melons/sugar cane, there's no need for those mods. They have no need to be replanted and can easily be automatically harvested.
It's been a while since I've used Buildcraft and I've never heard of Forestry before, but I did manage to find a couple of youtube vids, maybe they could be of some help.
Usually all the wiki's do is give some general information. Not nearly enough to know what you can really do with certain mods or items. Youtube or written tutorials by players are most of the times a better source of information.
Oct 7, 2012Possibly, most of what you miss is just being a general newb and having the feeling of awe when you first entered the game. Not knowing what to do and every corner was a new exploration.Posted in: Discussion
Now, you log in, run for a tree and start planning on how to build stuff or how to best survive or how to get to diamonds asap.
I've had this with a lot of games, very much so with WoW. The feeling of epicness just fades away because now you understand it all.
Yeah, I do miss some old features, and stuff like crouch has kinda trivialised all my old pre-crouch skybuildings. But it's a growing/changing game and (unlike WoW) I'm glad there's a possibility to roll back your game to the version you loved the most.
Oct 7, 2012Sounds like a good idea, I probably wont use it myself that often; I'm more of a builder.Posted in: Suggestions
Possibly add some more stuff to make it even more challenging but not fully mob-related:
- Less damage from weapons/mobs have more health
- Less time to breathe
- Anything to ramp up the difficulty
Maybe it's even possible to implement some sort of customisation; slider bars for your own health, weapon strength, additional options to turn on or off etc. etc. Sort of like how you can adjust the settings of a map in an RTS.
Might be going a bit far, but I've seen a lot of difference in personal opinion in how to add the most fun in Minecraft. That way stuff like (for instance) tornadoes or tsunami's -could- be implemented but you could just turn 'em on or off without any effort.
Quote from Kingjohn
I'd like to point you towards: http://www.minecraftforum.net/topic/503191-for-the-critics/
Everyone should read that, btw. It hasn't been pinned for naught.
Oct 7, 2012Posted in: DiscussionQuote from XxcreeperpwnerxX
1 you come up with an idea for what the winner should get
2 make da names coool
Why should there be a winner? The biggest one is you; you'll get yourself a name. =D We're all doing this for you 'coz we're such a big bunch of snuggly, wuggly, loving Minecraft players.
And, they -are- cool. (Pointing out the subjectivity of "cool")
Oct 7, 2012"The winner of my name will be Abel to hang with me on Skype and minecraft as long as you want"Posted in: Discussion
You do know how arrogant that makes you sound? "You can win some awesome fun-time with me!" xD
They're awesome because they're from me! *cough*hypo*cough*crit*cough*
Oct 7, 2012Posted in: Survival ModeQuote from TonyAbbott
You are wrong. I have tested with this.I put a room with redstone torches (Light level of 7) and another room with complete darkness. After building the two, I turned the difficulty to peaceful and back to normal. I then went around 30 blocks away for the mobs to spawn. After 20 seconds, I checked how many mobs spawned in the two rooms. Light level 7 room: 6 mobs Light level 0 room: 17. Notch said that they were the same spawn rate but in fact he never implemented that. And btw slimes can spawn on any light level.
Sooo....you truly believe that after 1 single experiment, in 1 instance, you can actually call "wrong"? Spawning is a bit too random for that.
Afaik, the only thing checked in the code for spawning is whether it's possible or not. To know this for sure, though, you'd have to take a look at that.
Oct 7, 2012Posted in: SuggestionsQuote from malkzay
wow you are a nice guy! the idea of a trap is that u can just make a machine and have un endless amount of meat/wool/lether/feathers/chicken, about the difficul- minecraft should be hard, and the idea about borning animals is very helpfull
When you put yourself (and your ideas) out there you can expect criticism. Any person who takes the time and effort to give criticism clearly cares, or (s)he would've just ignored it.
Plus, in your opinion "borning animals is very helpfull". It's nothing more than that: your opinion. Don't get 'upset' because people don't agree with it. Same with "minecraft should be hard". Oh, and yes...bumping is rather frowned upon, so expect negative reactions whenever you do it.
On the whole, I kinda like the idea of animals requiring a patch of water in their pen. Even though it would make my breeding machine rather useless (or I'd have to replace the animals in it every single month >.>).
Mob traps are already sort of available, there's no real way of luring them in there (yet) though. But then again, items despawn after 5 mins so you'd still have to go and replace the item once in a while.
Personally I like how it's been done now; basic and simple. Makes getting food/resources from them not so much a chore and also makes it easier to create contraptions for quick, fast and large scale animal farming.
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Aug 2, 2012Posted in: Tutorials and FAQs
How to allocate more memory for Minecraft:
Because many people ask this question here's a little tutorial how to give Minecraft more RAM memory to work.
Normaly Minecraft works fine with his 1GB RAM. But if you allocatte more memory, you can better some situations:
- More RAM for texture pack buffering (128x ++)
- More RAM for singleplayer and multiplayer maps buffering (less reloading)
- Better working with RAM intensive mods
- Faster map rebuild
What do I have to do?
Since Minecraft version 1.6.X you can use the new launcher. With this, it is possible to integrate Java commands directly into the game. Here is what you have to do:
- Download and execute the new launcher
- In the section "Launch options" select your profile (you may have to activate "advanced settings" to continue)
- activate "JVM Arguments" and add into the text area this argument (see picture, red marking) :
- Save this profile and execute Minecraft. You will always start with 2GB of RAM
Picture depending on the launcher version. It may look little different with a newer launcher
With the new launcher, Minecraft also provides a Java runtime environment. If problems occur during the execution of this guide, it may be helpful to install and use the official version of Java. Be sure to install the correct version (32/64 bit).
You may have to activate "Java executable" in the Settings and select your javaw location (see picture, blue marking).
I want more RAM, not only 2GB!
You can adapt the numbers to your needings:
- -Xmx is the maximum of RAM wich Minecraft can allocate.
- -Xms is the allocated RAM at the beginning.
- -Xms can also be omitted. As result Minecraft will not allocate all Ram at once, but as much as needet.
- -Xms must not be greater than -Xmx!
-Xmx2048M -Xms2048M -Xmx3072M -Xms3072M -Xmx4096M -Xms4096M -Xmx6144M -Xms6144M ...
and so on ... (but who realy needs more ). You can also shorten the values to Xmx4G and so on.
Notice: You can't give Minecraft more Ram than you have! Else you will recieve an Error!
32bit only supports up to 4GB system memory. Therefore most 32-bit based systems only support around 2GB for your games. The limit depends on the system, if you got an error, try less allocation.
Be sure to use the right and newest Java version (64bit on 64bit-OS-Systems is recommended).
How much RAM do I have?
Easiest way to see how much RAM is free, open the Task Manager and change to the Performance Tab. Look how much Physical Memory is available / free.
Note that other programs and your system also need RAM to work. For example if you run TeamSpeak or Firefox in background, you should leafe enough memory for this software to run.
Some numbers for example:
- Windows 7: 1 GB RAM (32-Bit) or 2 GB RAM (64-Bit)
- Windows 8 / 8.1: 1 GB RAM (32-Bit) or 2 GB RAM (64-Bit)
- Windows 10: 2 GB RAM
- Linux: 1-2 GB
- Skype: 256 MB
- Teamspeak: 64 MB
Something doesn't work? You got an error?
- First of all check on spelling mistakes. Also important: upper and lower case.
- Try installing a official Java version and activate it in the settings
- Remove -Xms[RAM] and try again
- Adjust the numbers, try both at the same level
- Check if you've enough free RAM. Do you use 64bit (when greater than 4GB)?
You found a fault in the post? Something is missing? Tell it to me!
Please post questions and suggestions in this topic and not via PM!
P.S. Thank you for the positive reputations.
Jul 26, 2011Posted in: SuggestionsFOR THE CRITICS
A guide on how a poster can improve the forum
As of the time of writing, this topic has been repped 300 times, viewed 67109 times, and I've seen countless times of people using the material within to improve the forum or at least improve the criticisms abounding from it.
This is baffling. I am both honored to have so many people following this thread, approving of it.
I am humbled to see it still stickied for so very longThis was a good run :). Thank you all for reading and entertaining this thread. I want to thank all of you for reading this thread and trying to work by it and encourage you to continue to do so. At the same time, Please remember that this is written by a human hand, and your judgment is the most important and valuable asset you have.
Please follow your own judgment as you post and deal with others, and use this as a tool instead of as a "critic's bible". If this tells you one thing and the rules tell you otherwise, the rules ALWAYS have precedent. Thank you all for your time.
Theriasis and crew have created an unbelievably well written thread on what to avoid when posting a new suggestion. This is a tool that you can find pinned at the top of this forum and includes ways to be a better suggester. However, it is my personal belief that making a good suggestion is only half the battle. This is a detailed guide on how to effectively critique a suggestion.
There are times where we all (I am far from an exception here) do not wish to take a great deal of time to critique a suggestion. We would all just like to stamp a suggestion with a "no" and be on our merry way. To this end, I'd like to express the multitude of different ways where we can improve the forum, improve suggestions, and improve our chances to not get banned all to hell by simply doing our jobs (critiquing) without changing who we are.
I do not expect anyone or everyone to follow everything here word for word. At its most primitive, this is simply a codex of applied common sense. I only ask that you try your hardest to respect your fellow members.
This is not necessary to read but it exists in case problems arise from the multitude of different cases you meet while at the forum. While it's not necessary, it certainly won't hurt. It may be necessary if you have been warned for toxic behavior. I recommend you NOT read this entire guide at once, but one section at a time if you want to read all of it. (Give your brain a chance to chill, yo!)
Below is the table of contents detailing various problems I've seen.
The points I'd like to cover are:
⦁ Who am I and who are you?!
⦁ Sounding smart
⦁ Putting it all together
⦁ Already suggested
⦁ Effective criticising
⦁ The only thing that would make this topic better is if I accidentally killed it.
* I grief with clay!
⦁ Obviously, OP needs to hear the same criticism 300 times before he has a chance to respond.
⦁ The power of Report!
⦁ The package Combo
⦁ Slipping off the level playing field.
⦁ I can't think without you!
⦁ Denial of the fittest!
⦁ ALL CAPS MEANS I'M ANGRY!
⦁ This is bad as there is a flaw
⦁ Minecraft is ______
⦁ FTC caused MC to lag!
⦁ It's only obvious!
⦁ What to do when explanations aren't important.
⦁ Necro vs Rezzing
⦁ Infdev is the best Minecraft!
⦁ This is Minecraft, not ...
⦁ Replying and Snipping
⦁ Getting to the point by completely missing it
⦁ What the Heck is "championing"?
⦁ Tools of the trade
⦁ Notch doesn't know how to code
⦁ Duties of a critic
⦁ ♪Your wasting my time!♪
⦁ This is a suggestion!
Nice Guides Finish Last
Before we begin, this guide is an attempt to show HOW you can remain yourself WHILE ALSO remaining within the forum rules. The premise is simple; you may not have to like the idea, but at least respect the poster. This is a difficult problem and one that I think we all can use help with.
The first thing I would like to state is what defines a critic and what the roles of a critic are.
This is very simple: In a given thread there are 2 people. The Original Poster is always qualified as the suggester. Anyone else who replies is a critic. I had a humorous PM conversation with a member here where he asked a few mock-up questions about the definitions so I'll get these out here so that it's easiest to answer before the questions are asked.
Q: What if the suggester posts a reply to his suggestion?
A: He's still the suggester as it's his post.
Q: What if the suggester has an alternate account?
A: He's still the suggester.
Q: What if the alt disagrees with the suggester?
A: He's still the suggester though I would recommend a shrink.
[not asked]Q: What about the site admins?
A: as OP, suggester. As replier, critic.
Critics are counterparts to the suggester. They are there to praise the good and criticize the bad elements of a suggestion. Often, the critic will offer blind praise with 1.5 million (conservative estimate) smilies. This is an acceptable if not totally obnoxious method.
I define the term critic for use in these forums as: A critic is a poster whom replies to the suggestion with feedback remaining impartial and unbiased toward the original poster and suggestion, discussing the suggestion in terms of balance, flow, implementation, quality, usefulness, conceptualization, and understandability.
I understand the above is a tall order to handle and it is not expected of a poster to cover every part of these details in his reply; however, covering these points allows the suggester some serious and helpful detail to improve his post and is valuable even if you personally agree with the suggestion (more on that below).
Supporting details are something you'll see as a recurring theme here. What are supporting details? They're what makes your criticism relevant. They're what makes your criticism valid. They're what makes your criticism worth reading and worth replying to.
If you make a criticism and you're running into a ton of hate, you probably neglected this part.
They're actually more important than the criticism itself. Seriously. Even if the actual criticism is faulty; the supporting details are what allow others to see your thought process.
If you don't have enough time to give supporting details to back up your criticism, you don't actually have the time to make the criticism.
I am many things: impulsive, brash, arrogant, take your pick. I'm nowhere near crazy enough to suggest that there's a catch all method or way to criticize without encountering counters or opposition. There's just too many ways; and the scope and needs vary according to the suggestion in question, amount of content that needs to be addressed, other already pressed criticisms, etc. With that said, the actual scope of criticising may be immense; but they all boil down to two things.
1) the criticism/assertion – what you're criticising. It can be anything from too much lag, OP, imba, personal distaste, prevalence of related existing entities/concepts, etc.
2) the supporting details – why you're criticising? What is the thought process? This does not have to be perfect. It can be based in logic, speculation, or reasoning. However, it does have to be thoughtful. People have strong rationale and reasoning that sometimes doesn't conform to logic. Others have solid logic that frustratingly doesn't apply to behavior. Sometimes what you bring to the table is flawed. That's fine, so long as there's a root in perspective and you're okay with amending the view. The more technical or specific the criticism, the more supporting details you need to bring. i.e. If you bring a criticism of “lag city” for example: you should have a basic level of how Minecraft works and a competent ability to explain the lag or you'll meet a LOT of resistance.
This isn't going to win you any Mark Twain awards for literature, and there's a ton of other things that go into it; but so long as you have those 2 parts, you'll have the basic ingredients of a criticism.
Also, freeform quick-fire questions are also really useful here. Sometimes the best you can do to stimulate a suggestion is ask about the stats of a mob or recommend stats. This is most useful when discussing mobs, biomes, or consumables; but can be used in a lot of areas where a few questions are all that's needed to engage OP and promote discussion.
Screaming "Already Suggested" at a common idea is tantamount to spam. Yes, you heard me right. Do not state "already suggested" unless you have another one to reference. The reason is simple; the game is 5+ years old, it has a fan base where every (practically) member has posted a suggestion on the board. This game has MILLIONS of players; and millions others who would LIKE to play the game. They all contribute to the trash heap.
What are the chances of ANY suggestion ANYONE has come up with would be original by now? Law of averages is not on your side. "Already suggested" becomes a categoric insult at this point, and more statement of the obvious akin to typing "This is a collection of words on a bulletin board system". Thanks, Cleetus; we got that.
This thread was originally created before the rule of being able to create a new thread if a previous incarnation has been dead for one month or longer. With this said, if a suggestion _is_ redundant, don't blindly scream "already suggested", instead. Find a previous, more relevant, thread and link there. Report the thread. Do not tell the suggester he is being reported.
If you wish to be helpful before the inevitable lock, instead of telling the OP to use search; instead search for him, offer your choice thread as a link to check out; and then report the thread for lock. Again, Don't tell the OP he's being reported.
Unfortunately, "no"-- while valid (a statement of dislike, which means that the suggestion is not perfect) -- is not a very helpful criticism. Where does the poster improve his suggestion? What hallmarks does he go by?
Remember that one-word and two-word responses like "no" and "don't like" are against the rules. The reasoning is very simple; they do not help. Yes, they are your opinions and they are criticisms; but they help in the same way as the engine light coming on in a car. Yes, there is a problem... Now... Where?
To effectively criticize, it is important to have your personal views and beliefs take a back seat. Remember that this is a suggestion for inclusion into the game for ALL players. The OP may not have back-seated his bias, but a critic should. While cases of "I personally don't see myself using this." or "I do not prefer this mechanic" are definitely valid arguments, the OP CANNOT use this to strengthen his post. How can he improve it if you are fundamentally opposed to the basic premise? you can't? Exactly! Backseat your concerns.
What "actual" reasons do you have to say no? Difficulty? Mechanics? Cost? Fundamental problems?
Keep in mind that even if you say YES to a suggestion, it is desirable to post criticisms to further cement and improve the idea.
Finally, if you can't find a good thing to say about the suggestion; it takes less energy to press back and ignore it than it does to reply with "no". If you're going to be lazy, then be lazy.
Ever see an epic length suggestion that you cannot find the time to read? Ever post TL;DR? Yeah?! Don't.
TL;DR is NOT a breakdown in communication, it is a refusal to do so. TL;DR means you haven't read the suggestion, so you HONESTLY have no freaking idea what the suggestion is talking about in the first place, so you are admitting that you don't understand the concept of the thread; won't bother to understand it, and are speaking totally from the limited scope of your voided personal opinion. This is a personal pet peeve, and one that a serious critic should stamp out as quickly as possible.
Expectedly (It's almost a slippery slope except this one is a predictable and regularly arrived-at result) this is considered flaming.
KILLING ME WITH KINDNESS
"Killing me with kindness" is all about killing the very thread you're trying to promote. This is usually done by brick-walling discussion with "support" or "partial support".
Look guys, I think it's neat-o that you support the suggestion, but adding in your thoughts or feelings on why you like it, which settings you can use it in, or what would make the suggestion even better. Otherwise, keep it to yourself. No one wants to read blind or baseless praise.
Often the good intentions of the poster may end up creating a red herring that can distract the discussion. In cases of a new thread, these good intentions are not enough to spark meaningful conversation to keep the thread alive. If you like the thread, and want to promote it; then find creative ways to spark conversation to keep it thriving instead of just going with a little “support” or “parsup”.
Supporting details, even when positive!
This one is about the tried and true criticism that yoshi9048 definitely can't touch! "People could use this for griefing!"
Or... maybe, just maybe... I might have something to say about it. STOP IT! Now brah, I know what you're thinking; but hear me out! Put your ear to your monitor and hear the words on this screen! Alright, now that everyone near you thinks you're crazy; I'm going to say "stop using it". It's copy pasta. It's basically the can of soup argument all over again. You easily can apply this criticism to a can of soup and be correct!
In fact, "it can be used for griefing" is so ubiquitous that I wouldn't be surprised if it outweighed Herobrine on the suggestions forum. Why do I say that? I can think of any item or feature already in Minecraft and state with full certainty and without batting an eye; it can be used to grief. Name anything, and I can create a paranoid system where it can be abused to devastating effect by anyone with an inclination to use it in such a way.
Which is to say, the suggestion is being denied by something outside of the scope of the suggestion; the malicious intent of another individual. This is the suggestions forum, not the server-nanny forum. With that being said; if you have a solid and plausible case where the idea can be easily exploited or abused unwittingly; then feel free to post your argument; but be very careful to keep your "it can be used to grief" to cases where a lot of detrimental harm can come from a suggestion with few positive elements.
Dogpiling is bad, also don't dogpile. Make sure you don't dogpile while you're at it. If you could be so kind, don't dogpile.
So this one is an issue that arises from what I'd consider a non-issue.
The NON-ISSUE: Echoing Fury - multiple critics make the same criticism, neglectful (whether intentional or just from lack of reading a (often multiple page long) thread) of other's contributions.
The ISSUE: Group Bullying. Let me explain. As people are ridiculed for an error in judgment or logical flow, it becomes more natural to demonize the outgroup. You, as the in-group would naturally feel justified. In the right. There is obvious social pressure to continue to castigate the suggester. Repeating the same criticisms as others, becoming more empowered to dehumanize the OP. As a thread progresses, and redundant criticism piles on; so does the appearance of a relaxation toward rules and decorum. At the end, it's possible that the OP of these threads are not even seen as worthy of basic human respect anymore, which is disingenuous at best.
The non-issue is always there. Solidarity of opinion is quite important. It allows the poster to know that it's not an isolated opinion, but a genuine problem with his design. This type of feedback, especially when given by multiple sources from different regions is always a good thing.
The issue is there though. And it's magnified by OPs natural denial. Being told that an idea you commit to the aether as a representative of you; your identity, your tastes, is now considered "bad" or "flawed" is humbling. It's a hard pill to swallow, I'd expect anyone to become recalcitrant toward the criticism. But when these criticisms are aggregated by multiple posters. It's easy to feel like you're being bullied. It doesn't help when critics instinctively ARE bullying due to falsely-perceived relaxed restrictions.
The point here is what I call dogpiling. It's where one person is tackled, and increasing number of people add to the weight of the tackle. While it's a good idea to show solidarity of opinion, if a critic already handled the criticism; there's not much point in restating it. It's already there. Use your up-votes if you agree. Try to avoid turning ugly.
Remember, these suggesters help keep the community alive. Work with them, become their friend. They could one day become a great force for a forum. The last thing we need is for you to drag down the forum by forming a collective mob identity.
There is a nifty button below each player's avatar that allows the poster untold power.
Well, not really. However, you will find the Report button under each person. I want to go over the basic etiquette of using it, when you should, and when you shouldn't.
The report button does not ban the poster, nor does it shoot lightning bolts. It simply brings attention to a moderator to allow them to sort out the problem. However, it is a vital tool and necessary to use on several occasions.
One thing I would like to note to everyone, not simply critics; if you are to report someone, don't be THAT guy. You know. Don't be the one that goes and tells the person that they've been reported. All that causes is petty revenge scheming and forces things downhill. You know that road to hell? You'd be walking it.
I'll list it this way. If you're going to report someone:
1) do NOT tell the person he's being reported.
2) do NOT tell the person he's being reported.
3) report him
4) do NOT tell the person he's being reported.
5) do NOT tell the person he's being reported.
6) press back and leave the thread
DO NOT TELL THE PERSON HE'S BEING REPORTED. I can't be any clearer, consider this to be your warning.
It is important to note that it is wise to use the Report button when material is questionable or worse. If you have a gut feeling that the post is against the rules, but can't put your finger on it; report with a full reason. If you're wrong, no harm no foul. If you're right, the post will be locked/deleted and the poster may/may-not receive a warning/ban or possibly a slap on the wrist in a worst case.
Here are what I view as no-harm-no-foul reports because the poster isn't harshly punished.
⦁ Wishlists - LOCKED
⦁ Posted in wrong forum - MOVED
⦁ Redundant Suggestion - LOCKED
⦁ Off topic - LOCKED
Mild to major penalties arise from flaming, trolling, disrespect to admins/fellow members, continuously locked or moved topics.
Insta-ban penalties arise from hate (religious, gender, racial prejudice), trivializing horrendous events (trivializing the holocaust for the lolz >_>), or pornography.
Remember that reporting is a right of forum members; treat it and others with respect.
AS EASY AS TV DINNER!
This section is all about prepackaged criticisms and my general response to them. "Don't use them". Consider: If you can pick up a criticism and use it toward a can of tomato soup; it's probably not stable enough to use as a criticism of another member's work. Prepackaged (also called ad lib or copypasta cop-outs by me) criticisms are:
⦁ This would cause lag.
⦁ This isn't very popular.
⦁ This would be too hard to code.
⦁ Not enough detail
⦁ Too much detail
⦁ You can do this in command blocks
⦁ I don't think it would fit
These criticisms by themselves are horrible. If you want them to go from a useless waste of time to an actual criticism, you can start by validating your points with SUPPORTING DETAILS. Ahhh, it rears its ugly head again!
Let me be frank, unless you bother to add supporting details to your opinion; you DO NOT HAVE ONE.
I added "you can do this in command blocks" to this list for the very same reason. I can do EVERYTHING with command blocks, rendering practically every game mechanic obsolete. Command blocks cannot be used in many maps and are inaccessible without going OP. Because of this, this fails as a criticism.
THINK OF THE POOR FISH!
That reminds me. Here's another prepackaged/canned response to stop using. Of course, I'm talking about the slippery slope fallacy. If political pundits aren't able to use this without getting caught; and they have literal dozens of hours of training. There is no way an average person with no rhetorical, debate, or classical training will do any better (especially since debate and classical training trains you to avoid such responses).
So, what is slippery slope? It's where a suggestion has an unverifiable consequence without any link used to deny support. "We shouldn't add this new food because than everyone would want more food types. What's next, eating the bone marrow of skeletons?"
Y'know... Sometimes OP simply wants to add radish and radish related dishes to the game without the inclusion of any other vegetable or type of food. It just might be a thing... OR... Maybe if he WANTED other foods, he'd place them in another thread as it belongs with its own discussion.
Or, in a worst case scenario, the absolute worst case happens; this opens a door where the suggestions forum is flooded with dozens of related suggestions. This forum has (as of writing) 3128 pages of suggestions. Creating that 3129th page is going to create a time paradox that destroys universe within the greater multiverse, right?... No? Oh, then what's the issue?
Let's get back to why I say it's prepackaged garbage. Take any suggestion. ANY suggestion. Even golden ones like colored light, muskets, new biomes, etc. For added fun, let's use your suggestion. Just fill in the blank.
"If they added ___your_suggestion___ then people will want ___random_guff_that_I_think_up___. What next? ___outlandish_and_unrealistic_demands_that_have_nothing_to_do_with_OP___?!"
If they added _ then people will want _. What next? _?!
You see how easy that is? You can literally copy and paste that and enter in the fields. It's so easy I even did half the work for you. Or, how about you don't? I've already shown how this argument fails; just stop using it. Thanks!
POLLING THE AUDIENCE
Polling the audience is where you form your reason for approval or denial according to what you see as a norm.
"Not many people like wolves, so I'll say no here."
"Most people do not like this"
"This idea is unpopular"
"Wow, everyone said no to this suggestion, it must be crappy. No."
If you are going to deny something with the above or something similar, don't type anything, press back. Seriously, I don't want to read it. No one cares what you have to add to a suggestion. Why should they? What you have to say is easily swayed simply by conformity. Effectively, you don't have an opinion. Even if you did, how fickle would that opinion be? How much peer pressure would it take to change your mind? If your entire argument crutched on the amorphous blob that routinely changes standards of conformity; you become as amorphous and shambling at the group. Your opinion is not reliable as it's not influenced by points, counterpoints, or actual discussion. Your opinion is only reliant on "I hope I don't make X person or X group angry." You are invalidated.
If your post is only reflective of what you think is the majority's desire, then shut up and let the majority talk for you. You aren't representing yourself, you're representing what you THINK the majority likes. No one needs that. What do YOU think? What YOU think is important. Everyone knows what the majority thinks, all of the majorities. You don't have to parrot it back out.
Also, if you make someone angry for speaking your mind, who cares? Do you care? Why? So what if you make someone angry? They'll get over it, and hey, they may actually respect you for actually having the brass to stand on your laurels instead of sponging your opinion from someone else. Are you going to be a carpet to be walked on? Or are you going to form an opinion and speak it? There will always be people willing to be walked on; doesn't mean you have to fill that role.
I TOO AM THE WORKFLOW DIRECTOR OF MOJANG
This one is the "workflow director" problem. Refusing support of a suggestion because you think "Mojang should work on bugs/mobs/blocks/PvP/etc." is a stupid reason to deny support.
Here's the quick and dirty:
1) There is no room for communication. I mean, where does the OP go? Does he agree? Disagree? Who cares? You stalled communication while adding nothing to it.
2) The path you feel prudent for Mojang to take is inconsequential. They'll go their own path, if you want Mojang to work on a mob instead of a suggestion, THEN MAKE MOB SUGGESTIONS.
3) How the nether jelly fish is the OP supposed to not only PREDICT what you're going to say, but then make a post that affirms with you?! It's egotistical and impossible. There is ABSOLUTELY NOTHING the OP can do to remedy the suggestion as the only solution they have is to redirect the thread to in-line with your desired goals. Again, a selfish and irrational demand.
4) You are not the gatekeeper. You don't have an actual concept of Mojang's timetable and are in no position to demand what they should or should not work on next. Until you become president of Mojang, stop pandering to this criticism.
5) It's not a criticism. It's off-topic banter that has absolutely no bearing on a discussion. It's also modular; I can literally pick up and drop this argument into anything that isn't related to the criticism.
6) It's lazy, and if you're trying to be lazy, you just failed. Press BACK, that's even lazier and you don't have to task yourself with copypasta and posting.
Have you ever seen a suggestion you are so completely opposed to that your hair grays, your teeth start chipping, and you get an actual case of osteoporosis? No? No one does? Then stop acting like that, melodrama mama.
"THIS IS THE WORST SUGGESTION IT'LL NEVER GET ADDED AND I HOPE YOU DIE!" - First of all, turn your 10 into a 2. Second of all, statements like that will get you in jail. You're not Hulk, and gamma radiation causes cancer and death, stop 'roiding everywhere.
There is a small finite number of reasons you should ever show such bittering and all-consuming rage that it can only be expressed in torrid fits and ceaseless howls. In these occurrences, it's understandable that you SLAM ALL CAPS, KILL THE CRAP OUT OF [SHIFT]+1 (!), AND ACT LIKE YOU JUST GOT YOUR LEG CHOPPED OFF BY A RUSTY CHAINSAW!
Here's the expansive list: Revenge; Betrayal; Rape; Loss of family/friends; Excruciating Pain; prolonged starvation; violation of personal inalienable rights. Here's a highly abridged list of times you SHOULDN'T use such behavior: Someone makes a post you disagree with on the Internet.
Look, I understand that someone says something you don't like. Get over it! People say things I disagree with all the time, it's called COMMUNICATION. I use it to convey my ideas and responses, calmly to others until an agreement can be attained.
Saying "THIS IS THE WORST SUGGESTION IN THE PLANET AND WILL NEVER BE ADDED!" Only makes you look like a backwards ignorant idiot that totally refuses to communicate. This is basically the TL;DR rule all over again. If you don't plan to actually communicate, GET OFF THE FORUM. that's what the forum is there for, communicating, agreeing, disagreeing, and reaching equitable compromises.
I don't care if it's popular to hate on an idea, or if you were trying to be "cute" or "prove a point", I'm going to prove a point right now, if you type it then you look like an idiot, STFU and GTFO because I don't want to read it. It's not cute, funny, charming, or inspiring; it's only hateful and inciteful.
What can you say instead? "I disagree" - provide a reason, and go away. If you decide to go all BANE over a post and I happen to read it, I'll make a mockery out of you.
Save your melodrama for more important things than someone you'll never meet having an opinion. We have actual HUMAN EVENTS that occur that more deserve your pitiable overcompensating emotions than the first-world problem that someone feels differently over a video game.
I notice a flaw and now I'm going to harp on it!
Have you ever entered a well-made thread and had this unsettling feeling that you simply did not like the suggestion? You couldn't put your finger on it; and the rebellious part of your soul cried to be different with every positive review you've ever read? Finally, your saving grace comes! You notice a slight error in the OP's well-groomed and manicured suggestion and now the entire thing is a pile of crap!
Congratulations! You found an error in a well groomed and manicured suggestion! However, you're wrong, the suggestion is not a pile of crap and you are not a genius for pointing it out, merely a savant.
As you may have guessed, coming up with piddling trifles for denying a suggestion (untested and unverified numbers are not to your liking despite the author's repeated statements that the numbers are subject to change) (You dislike the color of the suggested mob) (the suggestion is not thematic) or other things is a cop-out.
If you can see dozens of possible applications and potential uses that you would PERSONALLY wish to obtain, why sweat the small stuff and deny the entire suggestion for one misgiving?
Though this hasn't personally hit me as annoying, I've seen fellow members grow fiercely agitated by this.
Yes, it is important to mention and note these problems as they are problems; but don't be cheap and expect perfection from very different imperfect beings. Don't deny support because something as trivial and alterable as mob color is giving you the blues.
Minecraft is this!
This isn't an issue in its own right. Many issues arise from what I like to call "hasty denial".
Concepts such as "too futuristic", "overpowered", "not thematic" are not intrinsically bad reasons for denying a reason. However, if they are provided without supporting details, they become SPAM.
Ahh, “supporting details”, that phrase again.
As a critic, it is your job to detail WHY you decline the suggestion. "not thematic" is not detailing, it's giving a reason. However, unless you support your reason; it is highly circumstantial and can be argued. You're there to post a reasonable discussion as to WHY you feel it's not thematic, not lead the OP into a meaningless debate.
It's a point of order, if your criticism is one or fewer sentences, save yourself the energy and don't post. "This is too futuristic" can be argued for ANY concept from wolves to pistons to laser rifles.
*ATTACKING THE HYDRA*
The hydra is a great mythological serpent from Greek myth which grows two new heads for each that is chopped off. It is considered to be a plague, killing thousands in its wake; and was only killed when Heracles cauterized each of the heads after chopping them off.
Now that we got that bit of Greek mythology out of the way; let me tell you what OUR forum hydra is. "Minecraft is __" often the blank is medieval, steampunk, etc. In any of these cases, you're wrong.
For The Critics has one of four lessons: Commit completely or don't commit at all, use common sense, communication is important, and have supporting details. This one waxes poetic on common sense, so expect this one to be straightforward.
"Doesn't fit" works in that way. If you were EVER curious what the exact theme of Minecraft was, it doesn't have one. I use 3 measures to legitimize this statement. The MEDIAN level of technology, the most proficient technology, and the difference between these two. The median technological level of Minecraft is pre-renaissance if we were to define it using Earth as a reference. I'd say 13th~14th century Europe would be a proper equivalent. However, the most advanced technology in the game is early/mid-20th century with the use of hoppers, trapped chests, pistons, and automated systems. Here's the problem: there's a 700-year UNEXPLAINED gulf between MC's common technology and MC's high technology. This makes its actual theme impossible to state using Earth as a reference.
Because of this, stating MC as medieval or steampunk or classical or neo-industrial would be incorrect. Instead of approving or denying a suggestion based off of an assumed setting; instead deny it or approve it on the only metric that WORKS: Intermediate Technology.
Intermediate - between
Technology - utilization of science.
In this case, intermediate technology simply means "technology that must exist for other technology to make sense." As an example: sticky pistons don't make sense unless you have pistons first. Trapped Chests require chests and tripwire hook. Smelting iron requires a furnace. Etc. As you can see, the idea is to base a suggestion's "fitting" on anything that allows it to fit instead of some flawed proposed setting.
There we go, I've attacked the hydra. Let's hope it did anything.
I was hoping I wouldn't have to add this; I was hoping the community would get this. I was wondering why people were still posting this. Then I saw that it wasn't added, people didn't see it as a "rule". So now, everywhere I go, I see people screaming "LAAAAGGG" like it means something.
Unless you justify this statement, it's unjustified. Your opinion is worthless because you haven't given it any worth. All you're doing is bumping your post count. You probably didn't even READ the thread before assuming "lol, too hard, lag"; and for many of you, you'll probably take offense here (because someone caught your lazy butts red-handed). Patience and hope for humanity has it's place, the Minecraft forums are not one of them; and because of this, this section has made a home here.
What's a "lagument"? Lagument is a portmanteau (a silly French word where you cross the word and meaning of two words to form a new word with both meanings (like modem or batarang) of lag and argument; and is often used across the board by everyone that can't find a good reason to deny a suggestion.
Can't think of a good reason to deny a suggestion you don't like? Don't like the OP? Simply say "too much lag" and be on your merry way. The problem here is that you can apply "too much lag" to EVERY SUGGESTION in this game, other sand boxes, any pc game, any console game, all games period, movies, music, pictures, any interactive media whatsoever, books, and your grandma. It's NOT A CRITICISM.
Look, this argument is stupid. "It would cause a lot of lag" or "It would probably cause lag". Unless you actually place HARD NUMBERS and REASONABLE ARGUMENTS to corroborate your assertion, you likely don't know enough about WHAT YOU'RE TALKING ABOUT to tell anyone what THEY'RE talking about. People that DO know what they're talking about will know YOU DON'T KNOW what you're talking about; and they'll call you out on it; you'll salt your own turf, call the entire community "haters/trolls" and never visit the forum again.
This is a cop-out, an unreasoned, and unprepared reason to simply deny a suggestion. Use it at your own risk. Please bear in mind that this excludes well organized and fully explained reasons for "lag" denial. It's not a fine line either; you either know what you're talking about or you don't. Because of this, be prepared to DETAIL and DEFEND your lag denial with actual facts.
Properly doing so will have one of three effects:
1) The thread is completely shut down.
2) The OP will make some bogus claim of "just upgrade your computer" or try to assuage the problem by ignoring it; trivializing it; or redirecting to keep a positive spin on a topic you thoroughly destroyed.
3) The OP will ignore you or insult you and proceeds to salt his own turf.
I mean, everyone knows that!
One of the things that isn't really prominent but does tend to grind at me a bit is a sentiment of universal understanding. Getting this train started right to ship off all this fail; "UNIVERSAL UNDERSTANDING" does not exist. Heck, it's a struggle to settle for "PARTIAL" understanding. Compromise? Is that an alcoholic beverage?
The first thing that any critic should do is assume that everyone on the page has the relative IQ of tree sap. The second thing that any critic should do is assume that these people are unwilling to change their views unless a significant amount of evidence contradicts their personal beliefs. At which point, you'll still have die-hards holding onto their reality to the point where proof exists as a mere contrivance and is as fraudulent as the poster regardless of verifiable claims.
To this point; there is no true understanding as we all live different lives. We have all had different past experiences. Perhaps you are the victim of domestic abuse; perhaps you grew up in a broken home; perhaps your parents are victims of chemical addiction (drugs and/or alcohol).
These all are measures which define us and show us how truly different we are from one another. One person can take a simple word and define it completely different from another.
The point of all of this is: Unless you have a frame of reference, nothing is obvious, and nothing is self-evident.
Keep in mind that I mention "frame of reference" for a reason. We can all make a safe assumption that everyone on Earth has seen rain and can obviate that each droplet of precipitate is "wet" and unabridged exposure to the precipitation will get the target entity wet as well.
However, frames of reference cannot be tacked on carelessly to any situation. This is where most people (independent of their intellect/education) screw up. A physicist may be able to describe the nature of the atom; and a meth-head may be able to make meth in his "lab", but it doesn't mean that the physicist would understand how to make meth any more than the meth-head could split the atom.
I've seen too many posters hone in with "DO U HONESTLY NOT NO THAT IT WERKS LIK DIS!?" You know; they may have an IQ of 180 and NOT know that. Just because you know a useless bit of trivia doesn't mean everyone does; open your scope and learn to accept differences in others.
Until you do this; expect to get warned and banned and flamed yourself.
I have the final word!
CREDITS FOR THIS SECTION: ANONTHEMOUSE
There is a distressing habit in posters to say things like "end of discussion", "/thread", or perhaps worst of all "this will never be added".
You really do not want to be the one to say one of these. Like the person in a horror movie who confidently states, "We're safe now.", you're setting yourself up to be proven tragically wrong. You may be feeling quite proud of yourself for delivering what you see as a final killing blow to a bad idea, but that isn't how it's going to turn out. In fact, saying that the issue is settled will almost guarantee that it continues, as people offended by your flippant tone either ignore your post outright, or continue arguing just to make you wrong.
Worse, statements such as these can weaken your position, not just for yourself, but for anyone else who agrees with you. In the first place, it gives an obvious error of judgement that others can use to call your other assessments into question. More to the point, though, these kinds of statements make you look desperate. It's basically an admission of defeat. If your arguments are sound, you don't need to tell people that they are. If you're really certain that the issue is settled, then you shouldn't need to say so. So when you do, it conveys the implication that your position is too weak to stand up to challenge from others, and you're just trying to get them to leave before they see the little man behind the curtain (as it were). Saying an idea will never be added is worse. Take a tally of how many things in the game right now were once certain to "never be added". Now, consider what making this statement means for your post... It raises the question, "Why are you even posting?" If the idea itself is so bad that it shouldn't be used, your posting is just bumping the topic, and getting it more attention. On the other hand, if the idea is really so inconsistent with the theme of Minecraft as to never be included, no matter how it's suggested/argued, posting is a waste of time. Because of this, it shouldn't come as any surprise if, when you state the absolute impossibility of an idea, no one believes you.
Grave Robbing for Dummies
First note I would like to make: There is a difference between necroing a thread and reviving/resurrecting one. The difference is in bump quality.
A personal definition for necro is a spam post like "bump" or similar "I disagree" or other non-constructive post. This is frowned upon and causes a great number of moderators to burn the zombified thread with a quick lock. The only reason you should ever post in any topic is because you have something useful to add to it. A statement of +1 or No adds nothing useful; therefore, the topic gets locked (in direct opposition to the desired effect.)
While necroing is against the rules, I personally feel that objectively reviving a thread with pertinent argument and qualifying discussion is not. Simply because a thread is as old as dirt does not mean it is dead, especially if it is better written and more pertinent than the current counterparts that exist.
It is POSSIBLE to resurrect old threads, but it must be done with care and great respect to the original poster and the thread itself.
Here's the playbook:
I have found the powerful blows of the mod-hammer have not fallen on my conscientious efforts to revive a valid and worthwhile thread despite age.
It is important to remember to use sound judgment on whether to revive a topic or not. If you cannot properly add information to a topic, then it may not be as acceptable as you may think.
If a thread was made in 1.3 and it's content is out of date, it's a bad idea to revive it.
If a thread was made with poor grammatical structure and is only a sentence, it is a bad idea to revive it.
Save your revivals only for those things truly deserving to be revived.
Perfection was achieved in Alpha!
This is for you nostalgia clowns. It's not really a statement of proper etiquette or technique. It's more of a base-line question. Why? Why are you in suggestions? Why are you posting at all? You already have the perfect version; you can go back to it at any time.
To carry this sentiment, you can understand why adopting this mentality as a "reason" for denial is a bit pathetic; I'd hope. If you don't like a suggestion because you play in an earlier version and don't think it'd work because of that, shut up. It won't affect you anyway. How do I know? You're playing a DIFFERENT version. It's a recursive self-answering question.
"I play 1.6.1 because I don't like baby zombies, and this suggestion would just make them more stupid!" - you invalidated yourself because you flat won't be affected. At all.
"I don't support bc then everyone else would just load a different version." First, you don't know that. Second, shut up, you don't have the knowledge or authority to speak for everyone else. Third, your statement becomes immediately invalid the second someone disagrees with you and loves the idea. Stop being bad.
If I wanted this, I'd play God of War
This annoys me.
Someone saying no to an idea simply because it may have something in common with another game. Given ANY idea I have ever seen and my limited grasp of games I have personally played; I can say NO to just about every idea that presents itself because I've seen it before. Seriously, no one cares if you saw the idea in another game as long as it's theme and usage conforms to Minecraft.
That is not to say that blatantly ripping off mechanics from existing games is a good thing; but when a player comes up with an idea, it should not be shut down simply because there is a tenuous generalization of an implementation in another game.
Broaden your methods of critiquing if that's the best critique you can come up with because this is lame.
And I quote!!!
If you have read everything so far; you may have picked out a common running theme. "Don't be lazy!" or more adequately, "Don't half-finish!"
One such case that isn't really well known is hastily replying; especially on these forums. When you reply to a post, you quote the entire post you are replying to (minus their quotes). This is obnoxious especially when replying to an already lengthy OP. People like reading the OP the first time, reading it again, or simply scrolling past it is obnoxious.
It's simple enough, don't be lazy, crop the post or delete the reply you are quoting unless it is relevant. You can use "*snip*" if you would like; but it is understandable and preferable that you AT LEAST cut at all. This saves other readers unnecessary stress, and allows everyone to get the full picture.
What you're trying to say is...
This has been a no tolerance card for me for a while.
Despite the fact that the OP/other discusser has made a POST that you can QUOTE at ANY time and reread to your heart's content; posters decide to use this colloquialism. Stop! it's the internet equivalent of being dropped on your head repeatedly.
You don't need to infer what the partner of discussion said, it's WRITTEN right there. When you say something witty like "What you're trying to say is -" you are literally putting words in the other person's mouth. Don't do that. This is literally straw-manning. It's also admitting you didn't read what the other person posted but are instead reinterpreting and distorting their message; even well intentioned, it's obnoxious. This is insulting, unverifiable, and plain wrong. Don't do it.
Q: "But Yoshi? What are we supposed to say then?"
A: If it's a discussion, then don't infer anything. If something someone said doesn't make sense or needs clarification; ASK FOR CLARIFICATION instead of shoving your words in their mouth. I cannot be any more serious about this.
I claim this topic in the name of...
Champions... What the HECK AM I TALKING ABOUT? What does it mean to "champion a thread", and why do I preach so highly about it? There's probably a much better colloquial term than what I use, I am known to make up terms to describe actions when I can't find the proper term.
Becoming a champion means you fully support a topic and will defend it and the original poster. You keep the topic alive, and help the OP through the inevitable waves of argument, you essentially become a "champion" of the thread, keeping it alive. You become the thread's hero. Sound cool? See why I have difficulty coining it as anything but "championing?"
This means you do not do anything to get the thread locked (flaming, insulting, tend to do this quick, avoid that) while calmly and respectfully refuting well-intentioned and well-made arguments.
Well, buckle down and put on that cape because you got heroing to do. While a champion's goal may be the preservation of a thread, his job is also to make that thread much more powerful, prestigious, and shiny. He does this by seeking other similar threads, referring them to the championed thread, and reporting the similar thread for lock due to redundancy.
Remember, it is OK to post "already suggested" as long as you provide a link to reference. Use this to your advantage as you dismiss other threads in preference to the gem you have found.
My rubric says...
You cannot please them all, you will find more than your fair share of bull-headed, ignorant, and downright stupid OPs which cannot accept criticism and pull the troll card far faster than they can make a legitimate string of letters. They will double and triple post their counter-arguments. Do NOT follow them down the road to Hell, though it is tempting to bat at their flailing limpid attempts. This will get you banned/warned along with them.
Occasionally, you'll have GOOD and DECENT posters which will engage in lively debate. As a critic, you should really only have 3 or so major criticisms. Any more and the suggestion is nearly irrecoverably bad without a massive overhaul. Any less, and the suggestion is not really detailed or the suggestion is well done. Keep these criticisms in mind as you reply.
If the OP has encountered your objections and successfully overcome them, offer counter-criticisms. If he overcomes them; then simply stop. If there isn't an issue, don't create one. Forcing issues creates senseless flame wars. Know when to stop, and STOP at that line. While it may seem like 3 issues isn't much; consider that there are likely several others with other issues.
Again remember to backseat your emotions and bias toward a suggestion while criticizing. It is often a good idea to keep a personal rubrick or outline so you can plot all that is wrong with the suggestion.
The goal here is to avoid flame wars by not instigating one. Limiting your criticisms is a good way of doing so.,
This cannot be coded
Thanks badprenup for pointing this out... When a good suggestion is declined because it is too hard to code. Says who?
It's too hard to code? For you? For Notch? How do you know it's too hard to code? Do you have a master's degree in computer science? Do you create the JAVA interpreter for Oracle? Are you a professional video game designer whom can create a complete game in 1/2 a day? If you are none of the above, the complaint of "Too hard to code" is irrelevant and is seen as a really sloppy cop-out for when a good reason to decline cannot be made.
"It's Impossible to code" is even worse. This assertion states that no one, in the entire world, among modders and professional coders, could ever add the suggestion. The problem here is the principle of perfection. The moment a SINGLE PERSON codes it, the suggestion is no longer impossible. Congratulations, you just salted your own turf and made yourself look like an idiot. I mean, "too hard to code" is a sloppy and shameful cop-out, but at least there's room for subjective denial. There's no recovery here.
"Oh, that person just doesn't have a life." - Is that a counter? So... Wait... Not only were you proven wrong, but proven wrong by someone you consider "socially inferior" after they ONLY TRIED TO HELP YOU. Way to make yourself look even more like a jerk. Also, what's worse than someone with no life? Whatever it is, you just filled that position.
Roles of a critiche made a base idear expandings our job
Have you seen anything like this? Ever felt like this? This is a common viewpoint for many posters, and I'm not sure where this came from. It certainly isn't in the rules; and it certainly hasn't passed my ears, though I'm sure that the treacherous corruptive whispers of Nidhoggr have yet to reach me.
I'd like to state first of all, NO. This is not our job. Expanding is the SUGGESTER'S job. Though we may be compelled to assist the suggester as is the right of any good Samaritan, it has probably been taken for granted and acted upon as though codified law.
It is also not our job to search and analyze every disparate post on a thread for updates to the suggestion. They should be in the suggestion body through edit. Is it nice for a critic to look for recent updates to the suggestion in later posts? Sure! That'd be awesome; but that is a preference and a whim; not a requirement. A critic shouldn't have to slog through 35+ pages of a thread to feel justified in posting. The suggestion in OP is satisfactory.
As a critic, your job is to criticize, objectively and impartially on grounds such as gameplay balance, feasibility, theme, comprehension, necessity, and usefulness. Nowhere in there does it state that you must go and be the damn suggester.
Do not let anyone tell you differently. Now, is it nice and suggested that you help? Of course, but it is not required. If you do help, you should also demand credit for the parts of the idea that were either taken or directly inspired.
A proper way to criticize and help improve a suggestion is to fire open-ended questions that you feel are missing from the suggestion. How much life does a mob have? What's the crafting recipe for this item? How long is the mob set on fire? Will this affect X mob in any way? How about Y mob? etc.
This allows the suggester full creative freedom to edit his suggestion as he sees fit without having to quote or credit you. There are, of course, a multitude of other methods to improve; but that is my preferred.
CRITIC CRITICS CRITICIZE CRITICS
Critic does not mean infallable. Sometimes you're wrong. Sometimes another critic is wrong. That's fine. That's cool. Everyone is wrong from time to time. It's inevitable for all intensive purposes. +1 if you catch that, apply +1 to nearest pedant-o-meter..
The key here is that if a critic is in the wrong; you need to remain respectful, helpful, and calm. (if you cannot remain respectful, helpful, or calm then do not engage(DNE).) inform them that they are mistaken and why (yep, supporting details, peeps).
Keep the correction on-topic. The discussion needs to remain about the suggestion and improvements/criticisms of it. Failure to do so can lead to a discussion purge (or worse) a thread lock. If the correction forces the discussion off-topic or has potential to create a red-herring; please forward the correction to private messages or DNE. If the opposing critic is violating rules, report them (DON'T TELL THEM YOU'RE REPORTING THEM!) and DNE.
THIS WOULD BE USELESS!
I'm going to start off this one rather bluntly. WRONG! You are WRONG. Period.
Good, we got the message? Now let me explain the points.
As people have gotten acquainted with this little thread, I've seen plenty of people try to circumvent what's written here as though it's cannon (to those that follow this thread, I am deeply honored and humbled simultaneously, I thank you all for following as you have) and because of that, they will go into every unspecified reason to deny a suggestion they can. It's a quaint testament to human ingenuity and security defeating. I love it, but I digress. There are TWO times I've seen this pop up, both of which are unverifiable and likely invalid criticisms.
1) It would be a waste of time to code!
This one is a lovely little ditty that tries to comply with the IT CAN'T BE CODED parable while completely ignoring exactly WHY it's posted in the first place. The good news is you're no longer saying "it can't be coded". Which is 100% unverifiable. The bad news is you're NOW saying "it can't be coded quickly enough" or "it wouldn't be worth the time it takes to code".
Either way, C_FLAT (it's actual go-to label) already lists why it COULD be coded quickly enough or how it WOULD be worth the time to code. Here's the thing. If you do not understand programming languages/logic/structure then EVERYTHING is too hard to code, including the programming for this forum, the Windows/Linux/Mac OS you're using, and the games you enjoy playing. Why bother making pong? It can't be coded.
The problem is, there exists things known as barrier of entry. The more you do something, the easier things become. What may be impossible or taxing to you may be a simple addition to someone else. Essentially, this is a problem that shouldn't have to be addressed because it fails for the same reasons as the surrogate it replaces.
2) It would be more work than it's worth!
An appeal to efficiency, eh? Again, you'd look rather silly if it took Mojang about 15 minutes to comment in/test/comment out. You can't really say this because it is not known to you how hard the task at hand would actually be. Because of this, it's probably far easier than you give it credit for.
Unless you have credible time programming and understand how difficult a suggestion really is, stop. If you don't have programming; at least back up your criticism with facts or logical appeals or... y'know... numbers.
DON'T BE RUDE, THIS IS A SUGGESTION
I dunno. I'm probably the only one that gets annoyed when I see someone post this trite and random sentence.
If you find yourself about to sprout off a golden winner like "This is a suggestion, be nice." Then I urge you to reconsider.
There's several reasons why.
Possibly most importantly is, it gets on my last nerve... Alright, so that's not actually important at all.
Here's the ACTUAL reasons why.
1) Yeah, thanks jack. I would have never realized with my methodical button-presses from Minecraft general to Minecraft suggestions that people would actually post SUGGESTIONS in the forum.
Shock and horror! Yes, this is a suggestion forum, we know that. Your uncanny ability to point out the obvious may help local law enforcement, but it does nothing here.
As a matter of fact, I personally have over 5000 posts, I know for a fact that under 100 have originated OUTSIDE of the suggestions forum. When I read this statement, it's an insult to my intelligence and an insult to others.
2) You have added absolutely NO substance to the article. Not only is what you have said redundant, but it also does NOT help the suggestion. You have actually gone as far OFF-topic as is physically possible while at the very same instant defend the article you've added nothing to.
Not only is this self-defeating, but it actually HURTS the suggestion more than it helps because you've just created a tangent to pull focus away from the topic-on-hand, and onto how much of an idiot you are. Please do NOT use this sentence.
3) The objective of the other posters is to CRITICIZE and improve the suggestion. This means that we might end up having to say something that the suggester may not like reading in the effort to improve the suggestion.
By asking people to be nice, you are KILLING the suggestion as you have removed some of the only viable feedback the suggestion would otherwise receive. If you are reading this right... Heck, if you've read this far, you know what this means.
By defending the suggestion in this way, you have just become the single-most greatest enemy to this topic.
Feb 3, 2012Posted in: Screenshots
[Update] Dec. 24th, 2013:
Crafting Azeroth version 1.0 has been released!
Download Now: CraftingAzeroth-v1.0-release.torrent (6.8 GB)
Crafting Azeroth v1.0 includes over twice the content of the original beta version, including the new continents of Outland, Northrend and the Great Sea, in addition to the original continents of Kalimdor and the Eastern Kingdoms. Additionally, many zones that first appeared in the beta version have been re-generated using newly added blocks and features. To learn more about v1.0, you can view screenshots in the updated image gallery, read the included readme file, or explore the interactive map in your browser.
[Update] Jan. 23rd, 2014:
There is a nice Mac OS X installation guide here. Thanks Joshua Reeves!
May. 17th, 2014:
Someone asked me to modify CA-Static and CA-Teleport so they would only affect the Crafting Azeroth map, so I made a separate version of both plugins that checks the world name before applying any changes. You can download them here and here.
About this project:
The Crafting Azeroth project is a full-scale reproduction of the World of Warcraft environment for Minecraft. The creation of the map is heavily automated, assisted by custom software that I have developed. The best way to explore the map is inside Minecraft, but you can also view the map in your browser by clicking the link below:
Screenshots of the map can be seen in the following galleries, including all new screenshots of Outland and Northrend. If you are unfamiliar with World of Warcraft, the "Before and After" gallery will show comparison screenshots between World of Warcraft and Minecraft:
Additional information about the map and many older screenshots are available in this this archived post.
Frequently Asked Questions (FAQ):
Q. How does the conversion process work?
A. Custom software converts the continents of World of Warcraft into Minecraft blocks using a process known as voxelization. This software converts everything in the game, including all the buildings and natural details, down to the individual tree stump. Once the parameters for the software have been set, the conversion process takes approximately 48 hours and requires no human intervention.
Prior to the conversion process, I needed to match textures from World of Warcraft to the appropriate material in Minecraft. For example, an object with a wooden texture might be converted into wooden planks, while an object with a mossy texture might be converted into mossy cobblestone. I created a special software tool to help perform this assignment, but selecting materials for all 10,000+ textures in the game still required many hours of work.
Q. How large is the world?
A. The current version of the map spans approximately 500 square kilometers and contains over 100 billion blocks. The highest part of the world, the peak of Mt. Hyjal, stands more than a kilometer above sea level. Since the map exceeds the Minecraft height limit, the world had to be divided into seven altitude layers, each connected via a server-side plugin that teleports players as they approach the height limit. To be played locally, the map requires 22 gigabytes of available hard-drive space.
Q. Does the world include underground areas, like dungeons and caves?
A. Yes, the map includes all caves and dungeons that are not part of a separate instance. So, areas like Blackrock Mountain are freely accessible, but dungeons like Blackrock Depths or Molten Core are not. The map also includes many randomly generated caves similar to those found in Minecraft.
Q. Do you plan to convert any other zones, such as Pandaria?
A. Yes, work has already started on Pandaria, but it will take a bit more time before the zone is ready to be released. The conversion process can also be used on dungeons and battlegrounds, so they may appear at a later date, but they are not top priority right now.
Q. Where can I download a copy of the map?
A. The full map is available to download right now, just click the BitTorrent link at the top of this post, or download from this mirror. If you don't want to download the map to your computer, you can explore a read-only version of the map by adding wow.cursecraft.com to your in-game server listing.
(new) Q. I downloaded the map, but now I'm stuck in Outland. What do I do?
A. Entering the Dark Portal in Hellfire Peninsula should return you to the Blasted Lands in Azeroth, just as it does in World of Warcraft. If the portal takes you to the Nether instead, you may not be using the correct plugins. Check the readme file for instructions on how to download and install a Bukkit server with the required plugins. The readme also lists some useful /tp commands for teleporting to key locations.
(new) Q. The game runs really slow when I'm near a jungle. How can I fix this?
A. There are two important things you can do. First, set your graphics in Minecraft to "fast", so that leaf blocks are opaque rather than transparent. Second, make sure that you are running the map on a Bukkit server with CA-Static-1.0 plugin correctly installed. Doing both of these things will greatly improve performance in large jungles and forests and should also help preserve the map from damage.
(new) Q. Can your software convert games other than WoW?
A. The same technique could be used on other games, but it would require a tremendous amount of additional work. The converter would need to be adapted to handle different file formats and then specially configured for the new data set. This is a very time-consuming and technically challenging process, so I have no plans to use the software to convert other games.
Q. Who is involved in this project?
A. The conversion software for this project was developed by Rumsey (RamsesA). Hosting support for the Minecraft server is provided by Cursecraft, and in particular Martin Benjamins (Marlamin), who helps manage the server directly. The mapping software used to generate the Google Maps view of the project was developed by the Minecraft Overviewer team.
Q. Who can I contact if I have more questions?
A. In addition to posting here, you can contact me via [email protected] or Twitter, or send a private message through this website. If I do not respond right away, check if it's something covered in the readme or this FAQ.
Jun 7, 2012I figured that diamond ore should match the style of emerald ore since they are both gems, and I also figure since iron blocks were changed to look unique that so should diamond blocks. I noticed that emerald blocks seems to copy the pattern of the emeralds themselves, making a diamond shaped pattern, so I wanted to make the diamond blocks match diamonds as well with a raised square pattern like we see here:Posted in: Suggestions
So, I present to you my new texture ideas:
Here are a couple comparisons against emerald:
And here is a 16x16 wall and 3x3x3 cube of diamond blocks, just to give you a better idea of what they look like in a group:
And here are some side by side comparisons with the old textures:
I really hope this is at least taken into consideration, and I would appreciate comments from other users since we are who the game is made for.
Side note: If you like the textures and want to use them in your own texture pack, please feel free to do so. While I would like credit, I won't demand you do so.
Also, I've pretty much given up on the ore, and I understand the concern about how iconic the ore texture is, so I would much rather get an opinion on the block rather than the ore.
To those of you who say this is what texture packs are for, please note that this the suggestions forum. The existence of a mod or texture pack should not be used to dismiss an idea.
To those of you who think that textures shouldn't be changed, read this:
Apr 1, 2012Galactic_Muffin posted a message on Colored Light! (originally the 'Colored Glass!' topic)NEWS:------------------------------------------------------------------------------Posted in: Suggestions
HUGE NEWS!it's been a year and a half of supporting and discussing this suggestion, it no longer is a suggestion that i can claim as mine for it is an idea that was molded and cared for by so many people, this suggestion is an idea that belongs to the community and because of your help for the past year and a half, we have finally made a breakthrough...
Guys, WE DID IT!
Mojang officially released a screenshot (https://mojang.com/2...napshot-13w41a/) showing colored glass implemented and fixes on the transparency issues they were having before. I can say with confidence that if it weren't for all your support for this topic, there's a good chance that colred glass wouldnt have even been included in this snapshot. For that you guys can be proud to be apart of something big, something that could change the way Minecraft feels forever. Thank you for all your support! And thank you Mojang for putting up with us and taking the time to implement our suggestion! :3Topic:---------------------------------------------------------------------------
However, its not over yet, with the addition of colored glass, there is so much more we can do with it. Adding colored glass could be the beginning of big additions such as colored light in the future; So i will be changing the title of this topic to Colored Light!
Due to this topics' popularity I want this topic to act as an outlet for the communities' ideas and opinions on the topic of colored glass and its implementations in the future. So everyone, let us move on to the next step of our suggestion topic and help make a difference!
"So, I was mining today and stumbled upon beautiful natural glowing crystals in an underground ravine!"
"...Then I investigated a red glow I could see creeping through a tunnel shaft and found myself in the middle of a zombie hive! o__O"
Well, those are some of the things we could be saying if colored glass and colored light were added to MC!
(images above are not real screenshots. They were Photoshopped by me to show what MC could be like if this topic's proposals were implemented)
[NOTE]Colored light and glass is something I believe all minecrafters should be able to enjoy with each other without the midleman or knowledge of mod installing. So for that reason, this suggestion is directed towards vanilla. We do however welcome mods here since it's said that "Colored light isn't possible." -_^
Here is how it could work:
Color Glass Blocks & Changing The Color of Light
Colored Glass and Colored Light are features I have wanted to see in Minecraft for some time. I wanted to see these features implemented so bad that I have come up with some ways it could be used in the game; it would greatly increase building potential and the ability for a player to customize an atmosphere by modifying the color of light. Based on my knowledge working in the game industry as an indiegame digital artist, I know that the impact something like colored glass and light would have on minecraft would be more important than most people know. In fact, it may even be safe to say that even Mojang underestimates the aesthetic importance of colored light and being able to manipulate it.
Here is a little diagram that briefly explains my proposition:
Here is a colored light mod that CptSpaceToster in a video spotlight! check it out! (ehem you too mojang -_^) colored light IS possible and it IS necessary this video shows that:
Here is a different crafting recipe that was originally suggested by ChadGarion25. It is fantastic and gives cauldrons an actual use.
Tell me what you guys think
Support colored glass by wearing this banner:
(Signature will NOT work if you do not paste this code into your signature via code editing mode. Turn on editing mode with the little switch at the top left corner of the editor)
Also, if you like this suggestion and want to help it become a reality, give the first post in this thread rep points, and get your avatar featured in the 'We Love This Post!' banner down below the OP!!!
Cool Ideas by you guys -_^:
Quote from ChadGarion25
Redo how dyes are handled all together by giving cauldrons a purpose; making dye into a liquid form
- Cauldrons containing water can be right clicked with powdered dye to color the water (a tint of water won't require new block types)
- 3 objects can be dyed by right clicking the cauldron of dye whilst holding them. In this case, wool blocks, glass blocks, and glass panes (you can still take stained glass blocks of the same color and craft panes)
Here are some images that better explain the proccess:
Quote from neraphim
If i were to make any suggestions, i would recommend a simple refraction system. Like redstone only carries current 13 blocks or so, the glass panels could, if encased in non-opaque blocks, carry the light further than it would normally travel (like optic fibers). Additionally i would suggest colored redstone lamps, so that the color could be turned on and of at the switch of a button.
I have received a lot of comments about glass blocks and changing light color causing too much lag or requiring an entire overhaul of the light engine MC currently has implemented. What people don’t fully understand is how MC lights work and where in-game lag actually comes from in videogames. I can't say I completely understand how exactly the MC lighting engine works as I have not seen the code, however it is briefly explained here: http://www.minecraft....net/wiki/Light if you have any better knowledge or sources that explains these points better, feel free to critique my points and share your insight on the topic.
"Why did you label the topic as 'original'? This isn't the first colored glass topic, you know..."
You are correct, this is not the first topic on colored glass, nor am I saying it is. The 'Original' tag in the title is referring to this topic and it's contents specifically. On several occasions, I came across my topic copied directly into Redit and other online blogs; without any sort of credit to the images and content. As the images in this topic were created from scratch by me, copying this topic would be considered art theft.
So to answer your question, the Colored Glass! topic is labeled as original because it is, the original.
Is it possible to change the color of the light?
Yes. Difficult, but possible. It used to be quite easy to light blocks with individual colors in early versions of Minecraft, but with the current light system this is no longer the case. It would require additions to the light system, the renderer, the map file format, and the network protocol. (A technical proposal can be found here, behind the cut.)
(question aswered by Nocte)
Will it cause lag?
Yes, unfortunately the addition of colored light will lower your frame rate. How much? This is hard to predict until someone actually tries it on a variety of hardware, but there's no reason to believe it will be anything drastic. It will also have an impact on memory use -- 64 KB per unpacked chunk to be precise. And of course the color information will have to go over the network somehow. If necessary, it would be possible to add an option to simply ignore the color information, and keep the current system where all block lights have the same yellowish color.
(question aswered by Nocte)
"Are there any Mods with Colored glass or colored light?":
Yes, there are some mods for colored glass and there are older mods that have colored light implemented into MC. Here are just a few of these projects:
• Kovu, a follower of this topic has been working on a colored light prototype. wheather he is doing it with the current minecraft engine or not is unclear but if it is, this proves that colored light is indeed possible with the current lighting engine. it may just need some performance updates. -_^
Discussion found here:
• Nocte, one of the followers of this topic is very knowledgeable of what is going on behind all the gears and pendulums of Minecraft and has been working on this project. He may even tackle colored light. -_^
• CptSpaceToaster, one of the followers of this topic is currently working on a colored glass mod inspired by this topic and he is making big progress on colored light; proving that it is Indeed possible to do. You can watch his progress on his colored glass and light mod topics here:
• Here is a cool mod by Georqq that uses the same system suggested here; smelting colored sands to create colored glass, check it out!:
Colored sands into colored glass
• Here is an outstanding colored light mod that was in the works by theoneandonlyflexo check out his videos and his channel!
"I don't like colored sand because it would add too many new blocks to MC":
I added colored sand as an option for crafting colored glass because it would kills 2 birds with one stone. It would solve problems for people wanting colored glass and people wanting more color variations in standard blocks such as non-burnable, gravity, and stairs/slabs. The colored sand idea actually wouldn't require any new blocks or textures at all. The reason why, is because of how it could be programed. Much like how the biomes change the color of grass and leaves, both can wool and sand. Thus all blocks or future blocks that are craft able from sand or wool could be done in the same way; being colored entirely in code and decreasing the textures needed for the blocks. This solution would obviously require a change to how entities work but it would make way for limitless amount of colored items much like how leather armor works.
Now you may still be thinking, "well, that still doesn't fix the items being displayed in the inventory" actually it wouldn't be much of a problem since all of these items are just as hard to craft, having an inventory full of different colored sandstone blocks and the like, is only the fruits of your labors; having to collect dies, making cored sand and crafting them into stone. If what you are worrying about is the creative menu being overly crowded; this also wouldn't be a problem since the 1.3.1 update that added an improved creative mode inventory with
categorized tabs for various items/blocks and a search menu. If more colored blocks are added, they could simply just be added into to their own tab with would be extremely useful for pixel art artists and the like.
If you are still unsatisfied with colored sand being a step in creating of colored glass, we have discussed other options as colored sand is only a suggestion. Please look at "Cool Ideas by you guys" above for more information.
"Wouldn't it be easier to make colored glass by just combining it with dye like how you make wool?"
Easier yes, but wouldn't make much sense. Colored sand would mimic how real colored glass is created and it would open up more opportunities for new blocks using colored sand; including colored sandstone steps. Also, considering the "special properties" of colored glass, I believe it should be slightly harder to craft instead of simply adding color. with that said, I do not intend to say my crafting proposition is the best solution. In fact there have been many great alternative suggestions that have been made here. So keep thinking critically, innovate on existing ideas and give us some great suggestions!
"Has Mojang seen this?"
Yes, in fact we even heard back from Mojang on the topic; Nathan Adams also known as Dinnerbone from Mojang stressed that they have indeed been noticing the feedback on colored glass from the community. He also stated that colored glass is indeed possible and hinted that implementation of colored glass is not a "no"; which is exciting news.
Unfortunately, he also informed us that colored light is impossible on a large scale with the current lighting engine. However he also stated: "The lighting system is extremely broken and needs rewriting" this could mean that there is still a chance, if re-written, a new lighting engine may be able to support colored light. But this is uncertain.
The whole conversation can be found here:
ChadGarion25 informed me of a tweet made by Dinnerbone on 25 Sep at 6:14 AM eastern time where dinner bone posted a comment that could be very promising for colored glass and colored light to be implemented into Minecraft!
Check it out!
So basically what we can assume from all this is:
1) colored glass is very much possible in the current version of Minecraft; except it wouldn't allow other transparent textures to be seen through the glass (much how ice and water works in MC) and it would be difficult to ad a Z-buffer without having performance issues on slow platforms. This may not be much of an issue as most people will not have a reason to blend the colors of glass by stacking and though not completely transparent, it may look ok anyway. however I feel if a z buffer were added, perhaps there could be a toggle in video settings to turn off z-buffering for those who are playing on slower computers. Dinnerbone also hinted that the implementation of colored glass into vanilla is neither a yes or a no... so, I wouldn't give up on it just yet, guys. -_^
2) There are mods that have colored light implemented in versions of Minecraft before the adventure update. Check out theoneandonlyflexo for more info!
3) Yes Mojang has noticed this topic so there is no need to keep tweeting it to them as if they have never seen it.
May 27, 2011IronWaffle posted a message on Minecraft Speed/Optimization Guide V 2.4_1 Updated on Mar 14, 2013Posted in: Tutorials and FAQsPlease donate to fund my gaming habits. Even a 50 cents will make me imaginably happy
If something is in bold or a different color, it's probably important.If you have any tips suggest them and I'll check it out. If it works I'll add it to this post and give you credit for the suggestion. And I know it's a long read, but it's to make sure you don't mess up and you partially understand what's going on. Making Minecraft faster is easier said than done.
*I AM NOT RESPONSIBLE FOR ANY DAMAGES OR UNFORESEEN SIDE-EFFECTS THAT HAPPEN TO YOUR COMPUTER BY FOLLOWING THESE TIPS, BUT I WILL HELP FIND A WAY TO FIX ANYTHING THAT HAPPENS.*These are put in order from least difficult to hardest. Table of content
Many people like to have multiple programs open but, duh, this uses more cpu and ram and will slow down Minecraft.
- Don't have other programs open
- Don't leave laptop unplugged
- Do play on fast, turn off clouds, and use advanced OpenGL
- Don't use bigger texture packs
- Do make sure you you have only one version of Java
- Do use the appropriate Java bit version
- Do defrag your hard drive
- Do use ReadyBoost
- Do give more/less memory
- Do update LWJGL
- Do Disable indexing services on Windows XP
- Do update Java
- Do mod your Minecraft
- Possibly play offline
- Possibly change the size of the screen
- Possibly set priority to high
- Possibly set windows to best performance
- Possibly download Java 7
- Possibly use Ramdisk (video)
- Possibly update graphics driver
- Possibly use a trick if you have multiple hard drives
- Possibly install Linux
- Quote from ThatCanadianGuy's guide
- Microsofts Windows 7 Optimization Guide
- If you have a Nvidia/ATI card and minecraft runs at 2 fps click this
Don't - Leave your laptop unplugged.This don't is for laptop users so desktopers can skip this. Laptops are preset to perform less when unplugged to save battery. Leaving it plugged in won't boost your fps much, but it definitely helps. You can also set your laptop in the power settings to basically blow your fuse box and set performance to max. This may cause your computer to heat more though, which can hurt performance.
Do - Play on "fast" and "tiny" graphics, turn off clouds, and use Advanced OpenGL!This is the easiest way to get more fps. What do they mean exactly? Well "fast" graphics changes the leaves from see through to solid, and subtly changes water and grass. Having see through leaves makes the computer render more, killing fps. Fog reduces how much the computer renders. You can't see as far the more fog you enable but you'll more fps. "Fast" and "tiny" are for the worst computers, giving you the most fps possible. 24 FPS is good for most people.
Turning off clouds is easy, just the click of a button. It could help you a lot, so just give it a try!
Advanced OpenGL seems to confuse many people. What it does is enable occlusion culling which is fancy talk for saying it's not going to render what you can't see. Provided your graphic card/drivers are compatible. In some cases this can even double fps (Very rarely triple). But if you are using an integrated chipset (I.E. Intel GMA) you cannot use it.
You can also set performance to "max fps", "balanced", and "power saver". "Power saver" will use less resources from your computer and will reduce fps , "balanced" is in between "power saver" and "max fps", and "max fps" will use as much power as possible and give... well... max fps, which is what you want if you have a slow computer. This can also be used as an fps limiter if you have a good computer. "Power saver" sets it to 40 FPS, "balanced" is 90 FPS, and "Max FPS" is 200 FPS. The framerate will only be capped when there are any chunk updates (except for the 40 FPS setting), and allow for faster chunk loading. It's a matter of opinion on how much FPS is enough. But the most you will ever need is 60. Keep in the mind the higher the FPS the harder your machine is working and the hotter it's going to get.
Don't - Use texture packs bigger than 16x, which is the default resolution.Anything more will need more memory and slow you down. And oddly enough some texture packs will boost your fps. For me Jehkoba's texture pack boosts my fps by 2 when I use it. (Note that my average fps is 10 without it). So it's all about finding that texture pack you're computer loves.
Lower resolution packs may also help, such as 8x packs. But don't be fooled by "simple" texture packs that are still 16x but have the same color. Unless it's true 8x or lower it won't help at all.
Do - Do make sure you you have only one version of JavaOver time it is possible to install more than one version of Java on your computer. This can cause conflicts and lower FPS and cause all sorts of problems, including making you vulnerable to exploits used on old version of Java. For Windows go to Start->Control Panel->Programs->Uninstall a program and uninstall every version of Java you have other than the latest version.
Do - Do use the appropriate Java bit versionDepending on your operating system you will either need the 32 bit version of Java or 64 bit. For Windows users go to Start->Right click My Computer->Properties and check the page to see if you have the 32 or 64 bit version of windows. If you have 4 or more gigabytes of RAM you have the 64 bit version. If you have ess than 4 you almost certainly have the 32 bit version. So double check to make sure you have the version of Java that is appropriate for your system.
Do - Defrag your hard driveOver time the files on a hard drive will become fragmented, which is exactly like what it sounds like, they just spread around your hard drive like wayward ants. It makes the hard drive run slower because the part that moves around and reads the hard drive has to move all over the place instead of just one small area. A simple run of the Defrag tool on your computer will fix this and make your computer faster (see the quote from ThatCanadianGuy if you don't like the default defragger on windows for some reason). It's recommended to run it once a month to avoid slow downs. It depends on how much you use your computer. It is recommended that you run disk defrag about once a month. This is because defragging puts a lot of strain on your hard drive, causing wear and tear.
Note 1: DO NOT defrag solid state drives. There is no need to run it on them since they don't have moving parts.
Note 2: The more stuff you have on your hard drive the longer it will take. So it can last anywhere from an hour to an entire night.
Note 3: Linux uses the ext4 file system which does not need defragging, so this tip does not apply to linux users.
Do - Use ReadyBoost!(windows only)
If you have a spare USB Storage Device (at least 2GB or more), you can dedicate it to something called 'ReadyBoost Cache'. It is used as an addition to Superfetch and prefetch. The page file mirrors itself to the readyboost drive in order to allow for faster reading of things out of the page file, however this does not actually increase the size of the page file.
To do this, simply right click the USB Drive and select ReadyBoost where you can set the amount of memory you wish to dedicate.
Note: It may cause your USB device to die faster because of so much use. Don't have anything important on it just in case.
Do - Give minecraft more/less memory!Launch Minecraft with less memory (yes, really). It needs maximum 256 MB and runs fine on all settings with the default texture pack. By default java allocates insane amounts of memory (1GB?) which then gets swapped to disk and the overall performance suffers a lot.
Note that launchers that use less memory should only be done with vanilla Minecraft. Vanilla means no texture pack, mods, etc, just plain Minecraft. If done with memory intense mods (humans+, mo' creatures) or a texture pack that's bigger than 16x then the FPS may be hurt, or you may run out of memory. DO NOT USE MORE MEMORY THAN YOU HAVE! If you have 1gb ram and use a 2gb launcher it will crash your game and computer.
384mb is recommended for vanilla.
512mb is recommended for mods that add a few new mobs, or use of a higher resolution texture pack.
1024mb is for many new mobs like mo creaturesif you play in browse, and super high res texture packs like x128.
2058mb is A LOT of new mobs like mo creature, humans+, pokemobs, etc. Also if you have out of memory problems. 4096 is unnecessarily high, but it is possible. These are in megabytes so 1024 is a gigabyte of ram. Adding more memory than default may help if you have a lot of spare RAM.
These launchers can be used to limit memory and also install mods easily, set width and height when opening, etc.
You can make a launcher youself. Use JMC17's method to edit your client to launch with less(or more) memory. MUCH safer than using a bat file. This is how to make every java applet launch with the same memory. So use this if you play in browser. Alternatively use this method
1) Install the proper version of Java (64/32 bits OS) via java.com
2) Go to control panel -> System -> Advanced System Settings
3) Click Environmental Variables
4) Click New and type:
(EXACTLY everything after the : and Include dashes/underscores etc.)
1st box: _JAVA_OPTIONS
2nd box: -Xmx1g -Xms1g
5) Click Ok, done
F3 in your game and memory should in top right screen is double!
Using M or mb should work for megabytes
This is how to do it with a .bat file if you wish to do so.(Note: this may work perfectly for some, but odd for others. For some it may not allow multiplayer, for some it will say you're playing an unlicensed version, and for some it just won't work. USE AT YOUR OWN RISK! One person is know getting an error that the cache file cannot be created.) I found this in the OptiFog post and it helped many including myself.
start javaw -Xmx256M -server -Xbash -Djava.library.path=bin/natives -cp bin/minecraft.jar;bin/jinput.jar;bin/lwjgl.jar;bin/lwjgl_util.jar net.minecraft.client.Minecraft username password
1. Copy and paste into notepad.
2.Replace username with your name and password with your password.
3.Save as Minecraft.bat, and put it into the .minecraft folder, which is found by going to start->run and typing "%appdata%" without the quotes. It may be in the roaming folder.
4.Create a shortcut to the .bat file, place the shortcut in the desktop, and now you have your own custom launcher.
-Xms is the allocated amount to launch with, and -Xmx is the total RAM, change the values to ones that suit you
Setting Xmx and Xms's value to the same will always keep a fixed RAM allocation, which can avoid slowdowns in-game.
You can change the icon by right-clicking on it, clicking properties, and click the change icon button. You won't see the tumblr news but eh I say it's worth it for the fps boost and the overall system boost.
Alternative bat files:
"C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Xmx256M -server -Djava.library.path=bin/natives -cp bin/minecraft.jar;bin/jinput.jar;bin/lwjgl.jar;bin/lwjgl_util.jar net.minecraft.client.Minecraft Username Password
Same as instructions as above.
java -Xmx256M -Xms256M -server -Xbash -jar minecraft.exePlace where ever minecraft.exe is located.
Mac OS X
Locate your minecraft.app, mine was in my apps folder
-Right click and select 'Show Package Contents'
-A new finder window has opened, now go into the /contents directory and locate the info.plist file
-Open it in textedit or any other text editing software
-scroll down to the line that says <string>-Xms512M -Xmx1024M</string>
-This is the default allocation, -Xms is the allocated amount to launch with, and -Xmx is the total RAM, change the values to ones that suit you.
Setting Xmx and Xms's value to the same will always keep a fixed RAM allocation, which can avoid slowdowns in-game.
Right-click on desktop and create a new launcher, name it Minecraft and in the command put:
java -Xmx****M -Xms****M -cp /home/USERNAME/minecraft.jar net.minecraft.LauncherFrameRight-click on the desktop and create a new launcher, name it Minecraft and place the code in the command. Just direct where your minecraft.jar(the launcher, not the game files) and there you go.
Replace USERNAME with your profile name if you're going to have minecraft.jar in your main profile folder.
Where **** is the amount of RAM, in megabytes, to allocate.
Setting Xmx and Xms's value to the same will always keep a fixed RAM allocation, which can avoid slowdowns in-game.
-Xms is the allocated amount to launch with, and -Xmx is the total RAM, change the values to ones that suit you.
Bonus: How to make it look pretty.
Open minecraft.jar(again launcher) and go to net>minecraft>favicon.png and extract it to where ever.
Click on the little keyboard with spring to change the icon image, locate the extracted favicon, then you can keep Minecraft in the launcher and it will look beautiful!
Do - Update LWJGL!If you have Linux and are playing Minecraft you MUST to update LWJGL. What it does is handle the graphics, sound, and input. While windows, and possibly mac, users don't might not need it, Linux does. But even if you have windows or mac it is highly recommended you update, as there may be a performance boost and bug fixes. Here is how to update it. When updated the game should have less input problems, like keys getting stuck. Sound problems, like sound randomly disappearing. And graphics problems, such as some artifacts.
Do - Disable indexing services on Windows XP!By default Windows XP indexes files on your hard drive and stores them in memory to speed up it's built-in search. But if you rarely use Windows search, turn off indexing to free up memory and CPU horsepower for the files and applications you actually do use.
Do - Download the newest Java.
If you already have Java then update. Each JRE (Java runtime environment) is usually better than the last since they fix bugs and improve efficiency. Note: There is a very slight chance it can hurt FPS. Google how to downgrade back to the Java version you had if this happens.
Do - Mod your Minecraft.
Note: If you mod Minecraft you will only be able to play with minecraft.exe. You will not be able to play in-browser, you will only get a black screen if you try to do so. Also delete Meta-Inf if you do decide to mod it. Meta-inf lists all of the files in the program (minecraft). If one is missing, or is changed, it aborts the loading of the program. It's a good checker to make sure your game's not corrupted, but if you're modding its gotta go. (PS mods also work on Apple and Linux.)
- First of all you need a file archiver/compressor. I recommend 7-Zip. It's free and tiny (1.5 MBs). You could use WinRAR or WinZip, but those you only get a month or so trial, then you have to buy it. P.S. You extract .rar files using 7-zip.
- OptiFine HD(formerly OptiFog) boosts fps and makes fog look better. First off it now includes optimine, which was another fps boosting mod that has been discontinued. You can also select a "load far" option and "preload chunks" to get rid of lag spikes while walking. Also it includes files to play with hd texture packs so mcpatcher is no longer needed. And you can control how often the game auto-saves, which by default is every 2 seconds which causes the LagSpikeOfDeath. FPS doubling is common.
- Coros mods currently outdated. I'll ask him to update them.Coros mods. The 2 we want are Smooth Rain, which changes the rain from actual rain to particles on your screen. This GREATLY increases FPS during storms. Also Menu FPS Fix, which gets rid of the panoramic picture in the main screen (if you don't wanna get rid of it don't install the sf.class) and also stops trying to get max fps when the game is paused so the game doesn't hog CPU.
---The following are all possible ways to fix lag. But some have reported reduced FPS after this. Be sure you always have a way to revert back if it decreases FPS.---
Possibly - Play offline!Supposedly playing offline increases fps. Most likely it would be stopping internet based programs from running and using ram/cpu. Easily testable so just try it.
Possibly - Change Minecraft's screen sizeFor some people playing on full screen will boost FPS. This is because when it's on full screen your computer gives Minecraft priority over other windows. F11 on windows puts it into full screen mode.
For other doing the opposite and making minecraft smaller will boost fps.
I have found something that has helped a little. went from 12 FPS to 22. right click minecraft, go to properties and go to compatibility. i checked the 640x480 box.
This is such an easy thing to try, try it right now!
Possibly - Set javaw.exe priority to high.This may or may not work. Many people suggest this and there is a possibility it helps. Hold the buttons ctrl and alt, and while doing that press delete to bring up task manager. Then go to the processes tab and look for javaw.exe. Right click and set priority to high. This can cause instability and cause minecraft to freeze, but you should try it to see if it helps.
Possibly - Set windows to best performance.Control Panel\System and Security\System On he left side, there will be "Advanced System Settings" Click it. Go to advanced tab, and to performance, then press settings. Then press the Option "Adjust for best performance" Click apply then ok.
Possibly - Download JRE7, the newest version of the new java.The new version of Java runs smoother and boosts Minecraft's performance for most people. How ever it does not help everyone. Some have reduced performance. I highly recommend trying though it seems to help many more people than it has hurt.
Possibly - Use Ramdisk if you have 2 gigabytes or more of ram.If you have less than 2 gigabytes may not have enough memory to run Minecraft very well, and will decrease FPS. This will boost fps a little, but will make chunks load a lot faster.
Command: mklink /j %appdata%\.minecraft K:\
PLEASE LISTEN TO THE VIDEO CAREFULLY
Read the comments for related issues or Google, or post a comment. Enjoy.
Note: After you put all your settings in RAMDisk don't forget to click Start RAMDisk or it won't show up in Disk Management.
Possibly - Update your graphics driver.Your graphics card is what generates images onto the screen. A driver is what allows software to interact with the hardware. If there is a newer version of it then it should work better. Click here to see how to check driver version in Windows. In Windows 7 the device manager is found by going to control panel->Hardware and Sound and under Devices and Printer is device manager. Then go on your computer maker's or graphics card's makers website to check the newest version. If you need to update do so. You can also Google or Youtube how to update your graphics driver to make sure you don't mess up. Be forewarned, a new graphics driver is not guaranteed to boost fps.
If Minecraft once ran smoothly for you and now it doesn't try updating your driver. Again not guaranteed to fix but it's worth a shot.
Note: If for some reason your computer goes slower or some games crash after you update it's easy to revert to your old driver. Go to Start Menu->Accessories->System Restore and restore to your most recent restore point. Installing a new driver automatically makes a new restore point.
Possibly - Follow these steps posted by Lost-Ninja.
Note: Only if you have 2 or more hard drives. You MUST make sure it is in fact a second hard drive and not a partition, other wise this won't do anything. I don't know if this is only for 64 bit or for 32 bit as well, if you want to try go ahead.
If you have more than one physical HDD (if you only have one (eg a laptop) ignore this), follow these instructions to copy your minecraft installation onto a 2ndary drive. This may improve performance.Possibly - Install a Linux OS!
1)Find your minecraft install. Default is: C:\Users\<user name="">\AppData\Roaming\.minecraft
2)On the other HDD make a new directory called Minecraft. eg D:\Minecraft.
3)In that directory create two more directories one called bin and the other called data. So:
4)Copy the minecraft.exe that you use to launch the game into the bin directory.
5)Copy the entirety of the C:\Users\<user name="">\AppData\Roaming\.minecraft into the data directory so that it looks something like: d:\Minecraft\data\.minecraft\ ((Make sure you copy rather than move as this will give you a backup in case of failure.))
6)Create a .bat file that contains the following text: (To create a .bat file you need to create a text file then change the extension from .txt to .bat.)
7)Update any shortcuts you use to launch the game to point to this .bat file.
If you have x64 OS you should get a better FPS/performance running a x64 JRE.
Some evidence suggests that using the JDK also boosts performance (does for me and I have heard other people have had some success with it. (This is the Java Development Kit, it includes the JRE (the normal Java most people have) and shouldn't make things slower but might improve things.
However while the above have all helped me eke out a fair amount of FPS and remove an awful lot of chug they may not work for everyone.Any Linux will do, but I would suggest Linux Mint or Ubuntu as they are user friendly and easy for people who are not used to Linux. Of course I don't mean to replace your current OS, but rather to install it alongside it (Most likely windows). In fact Ubuntu has a program called Wubi that installs Ubuntu through windows and you can manage Ubuntu in windows like any other program (But Ubuntu will suffer a slight performance loss). The reasoning is that Linux doesn't have a bunch of background programs to hog memory. The same could possibly be achieved by wiping your entire windows install and starting fresh (though why anyone would do that just to boost fps in a game is beyond me personally). Also the main reason for using Ubuntu over just a clean XP install, on these ancient XP boxes with Intel graphics, is that substantial driver work has been done beyond that seen on the Windows platform, this can result in faster 3D performance for old Intel graphics. Modern Nvidia/AMD hardware will not see a benefit from this.
From ThatCanadianGuy's Guide
(¯`·._.·[ Speeding Up Your PC ]·._.·´¯)When it comes to PC optimization, there are many things you can do to get more speed from your PC. In this section, I'll explain various things you can do to get more speed from your PC, and in turn, more playability from your games (games in general, not just Minecraft).
The original version of this guide was essentially just PC optimization, and it was huge in size. I'm going to try to trim the fat and keep things small and simple, probably using quote tags to section things off.
● GameBooster from IOBit.com
● CCleaner from Piriform.com
● Glary Utilities from GlaryUtilities.com
● Defraggler from Piriform.com
● PCDecrapifier from PCDecrapifier.com
● MyDefrag from MyDefrag.com (Thanks Cipher_Nemo)
● UltraDefrag from UltraDefrag.Sourceforge.net (Thanks Cipher_Nemo)
● Shut down unnecessary processes that don't need to be running while you play a game (GameBooster does this very easily with no risk of screwing your computer up)
● Run the disk defragmenter! Files get fragmented over time and can really slow your system down.
Q. I get a blackscreen after I modded minecraft, wtf dude?
A. You most likely forgot to delete meta-inf in minecraft.jar, this folder checks if your minecraft.jar folder has been changed, if so it blocks launching. If meta-inf is deleted then there's 3 possibilities.
1. If you have several mods it is possible they're conflicting (see mod your minecraft's note for more details).
2. You installed it wrong, in which case simply force update minecraft and try installing again
3. There something weird going on, in which case you should ask the forums for help. Ubuntu for instance has a problem in 1.8 where installing modloader will put modloader.class in the java folder in minecraft.jar, here it's solved simply by cutting and pasting from the folder to the main jar section.
Q. I can play fine for 30 minutes or even an hour but then Minecraft lags like crazy no matter what I do, why?A. You may need to dust your computer. It may be something else that's causing this but a thick layer of dust will also do this. Overtime your computer gets dusty on the inside. The dust acts like a blanket and keeps heat in. Make sure not to touch the microchips as the smallest amount of static can fry it. Wikihow instructions. Every computer opens differently, this is especially true for laptops. Read your manual or google how to open your specific machine.Q. I have a Nvidia/ATI card and everything else runs fine except Minecraft. Huh?Minecraft, for whatever reason, will run off your integrated graphics card instead of the nvidia card. It's easy to fix this Right click on desktop and click "Nvidia control panel" It will literally shoot up from 2 to 200 FPS. Thanks to BrianTheSwat here's an alternative way to get to your settings. Also donkeypong pointed out that you may be able to right-click minecraft.exe and go to "run with graphics processor" and select the Nvidia card.
Here's a video on how to do so if you got confused.
If anyone knows how to add programs to an ATI card PLEASE tell me. I've searched and found nothing.
Note: Updating your video card drivers may also help. Please refer to "Possibly update graphics driver" If you need more info on how to update you drivers.
Q. Do you have any other resources to help me?The Gamer's Graphics & Display Settings Guide. I have to admit I had a tl;dr attitude when I saw this, but from the first 2 pages its seems to really be use full. It goes really in depth as two what somethings are like refresh rate, fps, response time, etc. I don't know if it actually tells on how to help things, most likely it does. This isn't just minecraft, but other games as well. How to Get Rid of Lag. This isn't just minecraft, but other games as well.
Q. How do I open my .minecraft folder?A. For windows hit run and type in %appdata%, and it will either be there or in the Roaming folder. For other systems, google "how to open .minecraft folder in X" where X is your system.
This is mine on single player. Before: Regular day - 5 FPS (Yes my computer is a netbook, so it's that bad) Good day - 9 FPS Biggest FPS spike seen - 14 After: Regular day- 12 Fps Good Day - 16 Fps Biggest FPS spike seen - 27 Optifine and Linux are what boost mine the most.Show your support and help others!
[url=http://www.minecraftforum.net/topic/343030-guide-minecraft-speed-guide/][IMG]http://i.imgur.com/CKnyV.jpg[/IMG][/url]Made by teh great TehGritz!
[url=http://www.minecraftforum.net/topic/343030-guide-minecraft-speed-guide/][IMG]http://i.imgur.com/VbsFt.png[/IMG][/url]Results will vary between computers. Some will increase fps by little, some may even quadruple fps. Post your results after using these tips! Post what tips you used and how much the helped/hurt you to improve this guide.Please donate to fund my gaming habits. Even a 50 cents will make me imaginably happy
Mar 9, 2011Hi there,Posted in: Suggestions
Currently*, there is no way of automatically transporting items into chests (which is quite useful for animal traps for example). There is the dispenser, which does some sort of the opposite thing, but there aren't many uses for it. So I imagined a way to change that by introducing
* In the meantime, Mojang started to implement their own version the allocator in form of two new blocks, called the Hopper and the Dropper.
This thread might not yet be obsolete though, because it is still very useful to have a discussion about the core mechanics of such a block.
What does it do?
It is similar to the dispenser, except that it doesn't have its own storage. It has an input and an output. It will suck in items from the input (like a vacuum cleaner) and eject them at the output. If a chest or a dispenser is adjacent to this block, it will be used as an input or output depending on the side. Arrows on it indicate what it will use as an input and output. An arrow pointing towards the hole means in and an arrow pointing away from it means out.
So I made a little mod to illustrate how this could work.
Here are some videos, that explain how it works in detail. Note that these videos are a bit outdated. As of now, the allocator now always randomly picks up entire stacks of items and passes them through.
This video can also be watched in the videos section: http://www.minecraft...-the-allocator/
More videos can be found on my channel.
What do you think about it? I think it will add a whole bunch of new possibilities to the game and make it more dynamic. I also don't think that it will necessarily replace the dispenser, because it doesn't have its own storage (and will be more expensive of course).
Frequently Asked Questions
Does the Allocator work in both directions?
No, it is intended to be unidirectional.
Does it have an internal storage?
No it only passes items on.
Does it shoot with eggs or arrows?
No, because that woul make the dispenser .... dispensable
What is a legal input device?
(double-)chests, furnaces (resulting item slot), dispensers and storage minecarts.
What is a legal output device?
(double-)chests, furnaces (smeltable item and fuel slot), dispensers and storage minecarts.
How is it triggered?
It is triggered exactly like a dispenser.
What happens if the output is full?
No items will be processed.
What, if another block is blocking the output?
No items will be processed.
Can it stack items?
Does it reset the item's "despawn counter"?
Can Allocators put an item in another Allocators filter slot?
How can I make my own schematics?
You can use these images to make your schematics:
How can I support it?
There are several ways to support this idea:
◘ You can "like" this idea on get satisfaction.
◘ Express your oppinion on the Reddit thread by phillips1012
◘ You can download my mod, which includes the allocator and build something really awesome, upload a video of it on youtube and post it here or in the "get satisfaction" thread.
◘ You can tell
◘ You can also put one of these support banners into your signature:
Achievement Banner by dann494:
Here is a smaller banner (made by ZeroZ30o):
What people say about the allocator
Thanks in advance,
- The allocator mod is awesome (Thank you, jeb_ )
- this is one of the best things i have seen today!
- At first, I thought this was a stupid idea. But then I saw, and I was like "Best idea ever."
- i cant even criticize or comment on it, it's just too good.
- seems original, seems awesome, seems to work. I like it sounds good haha.
- And why has this not been included in MC already?
- Anyone notice the first page of suggestions is looking pretty weak today? Oh wait, now it isn't.
- Holy crap, that's a very well thought out suggestion with a great use possibility, +100 support if i can D:
- Great idea! , They should add it to the real minecraft,
- omg dude you are epic, this needs to be emailed to Notch ASAP! ^100 x 100000000 for you!
- Support, sign, donate lung.
- This should be put into the game immediately.
- This deserves more attention!!
- Finally an idea that is both SIMPLE and USEFULL.
- Totally awesome! I’m already dreaming up possibilities...
- This thing really has overwhelming support, i hope it catches the attention of notch
- Congrats, this is the first suggestion that I actually love and would love to see in the game
- This is one of the most exciting suggestions of recent times.
- a big step towards greater comfort
- OMG! Its super-fantastic!! I want it so badly!
- I love the allocator.
- I really love this idea. It's the first one I've found that I think should actually be in the game, and I think it's pretty genius.
- perfect! exactly what i was looking for!
- This looks insanely useful and fun.
- OVER NINE THOUSAND for you!
- I love this idea too! I love it so much I think it should stay on the front page because it would help reduce the amount of crap on that page! Say YES to the Allocator and say NO to Crap Suggestion Topics!
- Solid idea. Its a simple mechanic itself, but it has so many possible applications. Which is a great way for things to work.
- I am interested to see this interact with the piston mod.
- This is as awesome as awesome could be. There are very few ideas on the forums that I believe should be implemented into the actual game, and this is one of them.
I suggest, that mod specific suggestions (such as multiplayer support) or bugs should be posted in the mod thread, general suggestions (such as crafting recipes) can be discussed in here.
Apr 12, 2011voordal posted a message on World Recovery Thread - I'll Fix Broken/Missing Worlds!Posted in: Tutorials and FAQsWORLD RECOVERY WEBSITE! GO HERE!
--->>> MCSaver.net <>
DO NOT POST YOUR REQUEST ON THIS THREAD! I PROBABLY WONT SEE IT!
Faster, better, more efficient service and communication. use the MCSaver.net website. I dont check this forum often. If you post it here, expect a week+ fix time!
Over 2500 fixed so far!
As wonderful as Minecraft is, sometimes crap happens and you end up losing all your precious work. Sometimes someone just built something cool, or have spent months and months building their world. It's not just time spent, but it's art. If something gets lost, rebuilding it never quite seems the same.
I provide map support for ALL map versions:
Retail 1.2 - 1.4 maps (Anvil)
Retail 1.0-1.1 maps (MCRegion)
Beta 1.9 Pre / RC2 maps
Beta 1.8 maps
Beta 1.3-1.7 maps
Beta 1.2 and earlier (prior to MCRegion)
Things I can LIKELY fix:
- World save disappeared from minecraft, but the save file still exists in your computer
- World immediately goes to "Saving Chunks" when you load it, or does that when you walk near a particular area
- World loads normally, but you cant move, and mobs cant either, but you can still interact with your inventory and the environment you can reach
- Giant bedrock deep holes in your world
- Lag issues in SSP, or slow loading worlds
- Items in inventory or in chests from old mods causing the game to crash
- Massive (hundreds) of mob or animal spawns
- Often can fix 'null pointer' errors from SMP
What I CANT fix:
- Launcher, Java, Video Driver, OpenGL errors, or Minecraft crashing due to mods, or issues with internet or server latency issues.
- Account or Website problems
What I NEED:
DO NOT POST ON THIS THREAD. USE THE WEBSITE MCSAVER.NET
If you for some reason absolutely can't use mcsaver.net, then provide the following here:
-A small description of your problem, eg "My world disappeared" or "I cant move" or "My game crashed and I cant play now"
- What version your world is, Retail 1.1, 1.2+, Beta 1.7, 1.8, or 1.9
- World Type (Survival or Creative)
-A zip file of your save. (How do I do this?)
What to EXPECT during/post fix
- Worlds that disappear will lose their seed. There is no way to avoid this as far as I'm aware. A new one will be given, however it will cause strange terrain generation and change in biomes. If you have the seed, or know the seed name the world was generated with, or have an old backup, please provide it.
- Worlds that disappear will also lose their personal inventory (Not stuff in chests). If you had anything important, please provide that info. I will provide a complimentary 'care pack' on all corrupted worlds.
- Fix time varies depending on how busy I am. Sometimes I can get them back within the hour. Sometimes it may take up to a day or two. If for some reason it is more than 2 days, and I haven't given a reason why, ask or resubmit. Sometimes things get lost in the mix. PLEASE USE MCSAVER.NET FOR FASTER SERVICE. I DO NOT CHECK THE FORUMS OFTEN.
KEEP IN MIND
- While I may be able to fix these issues, I have no idea how to prevent them. My best recommendation is to BACK UP YOUR SAVE. Once a week is fine. More if you like. If your world goes corrupt again, either just post again or use the fixed version I provided.
- I don't and can't gaurantee anything. Sometimes acts of the digital gods are beyond our power to alter.
- I do not work for, or communicate with Mojang. I'm simply providing a service
- This is all stuff people can, in theory, fix on their own. I enjoy doing this even if it seems like it keeps me busy. If you want to know what I do, feel free to ask.
- If the above 'can and cants' dont fit your problem criteria, feel free to ask. I have ten years of professional computer tech background. The worst that can happen is being told "I'm not sure how to fix that, try going here or there"
Please please please do not post a comment to my profile to contact me, as I likely won't see it. Either post in the thread, or even better, use my website so I will be notified immediately.
Also! Donations! Do you like my work? Did I save you months of building? Do you want to make me happy AND do a good service? I accept paypal donations of any type. Every month, half of all donations will be given to Child's Play Charity, a charity that helps get toys, games, and cool stuff to children's hospitals.
I recently did an audit of the majority of the worlds I've fixed, and came up with these numbers. Out of ~1350 worlds, the breakdown looks like this:
"Other" includes changing seeds, upgrading, mod problems, deleting old mod items, void issues, getting lost and moving characters, and other odds and ends that are few and far between.
Jul 28, 2012Posted in: Tutorials and FAQsAdvanced Minecraft error test
Because I am helping out a lot on the support forum solving minecraft client related issues,And people don't generally supply or know enough information about their computer,I thought I make a very nice minecraft error batch thing.
I made a batch script, because everything around minecraft seems to run of those things.(could have made a full fletched program)Anyway, the script pulls a ton of extra information that we need, and not only the minecraft console output.Here is a small example:
==Advanced Minecraft error test== - by theFriedZombie ==Computer info== SystemManufacturer: HP-Pavilion SystemProductName: FL343AA-ABH IQ515nl SystemFamily: 103C_53316J SystemVersion: Unkown Processor: Intel64 Family 6 Model 23 Stepping 6, GenuineIntel NumberOfProcessors: 1 Physical memory: 4096 MB installed, 4094 MB available, 529 MB free Virtual memory: 5292 MB allocated, 2071 MB free OS: Windows Vista (TM) Home Premium, Service Pack 2, 64bits userprofile: C:\Users\HP Touch Pro ==Video controller info== Caption=NVIDIA GeForce 9600M GS ConfigManagerErrorCode=0 Description=NVIDIA GeForce 9600M GS DriverVersion=8.17.13.0142 InstalledDisplayDrivers=nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2u m,nvwgf2um Name=NVIDIA GeForce 9600M GS PNPDeviceID=PCI\VEN_10DE&DEV_0648&SUBSYS_900F1043&REV_A1\4&36167 AC8&0&0008 Status=OK StatusInfo= Tip of the day: http://www.pcidatabase.com/ great source for looking up unkown devices ==Java info== can execute java? YES java is 64 bit Java location: C:\WINDOWS\System32\java.exe java version "1.7.0_05" Java(TM) SE Runtime Environment (build 1.7.0_05-b06) Java HotSpot(TM) 64-Bit Server VM (build 23.1-b03, mixed mode) ==Minecraft pre-tests== login.minecraft.net resolvable? YES Trying to start the minecraft.jar ==End of pre-tests and info, minecraft starts here== 27 achievements 195 recipes Setting user: player, - Client asked for parameter: server LWJGL Version: 2.4.2 Someone is closing me! ==End of script== Right click, Select all, Press Enter (This will copy the output to your clipboard). Then paste the result on http://www.pastebin.com Or your favourite forum. ===========Brought to you by=========== ============MesiaPK Gaming============= http://www.mesiapk.com
It even adds the spoiler and code tags to it
Please note, that this script is not to solve an issue. But merely aids in finding the solution.
Here are some links to download,
(Mirror link while mesiapk is down: http://www.mediafire.com/?fcg9plid8mwwnnd )
You may repost links if you please.
Oct 8, 2012Posted in: SuggestionsCan be crafted in a 2x2 gridPreferred tool : Shovel
The slime block is a green fluid block with some very interesting properties.
Slime blocks have a blast resistance of 6,000, equal to that of obsidian, but can be broken with your fists at the same speed as breaking dirt. Because of this, slime can be used to coat your house, instead of having to resort to obsidian, which can be a pain to use if you make mistakes.
You can pass through slime blocks, making them useful for climbing across walls, and even the ceiling. Although slime blocks are a fluid, they do not spread from the source. You move through slime at the same speed as moving through lava, but you don't take any damage, or lose any air.
They block the flow of water, and although they are flame resistant, they become destroyed if they touch lava. You can use them to make a membrane around a structure to prevent large amounts of water from drowning it.
You can place a trail of slime blocks along a path across the ocean floor so you can regain air (completely unrealistic, but rather useful). You can even wedge it into a sheet of ice to explore the waters below without having to worry about it freezing over, trapping you in the ice.
You can use it to fall hundreds of blocks without taking falling damage.
Dispite it being flame resistant, if you are on fire, slime blocks will not put it out.
Slime blocks will not prevent you from being hit by arrows, or other projectiles that manage to pass through it.
Mobs can also pass through slime blocks, albeit not as fast.
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