This is a mod that adds various types of slimes. It requires Mod Loader. It should be compatible with all other mods. Each slime kind of Slime drops a different Slimeball. Right Click to throw a Slimeball spawning a slime of that type on impact. If you hit a mob with a Slimeball the slime it spawns will attack that mob. This mod is in alpha and so has many bugs and is focused on adding things before bugs. A properties file is generated in the .minecraft folder. So far it only controls the spawn rates of each type of slime.
Fire Slimes Spawn: In lighter areas Attacks: Explode with fire, Normal hit Die: In water On Death: Chance to explode with fire
Plant Slimes Spawn: Everywhere, Grass only? On Death: Only Splits at large sizes Grow: Will grow in size, grows slower when larger, won't grow while fighting
Dark Slimes Spawn: In Darkness Health: Double Normal Damage: Double Normal Die: Burns in light, not just sun light
Air Slimes Health: Half Normal Fall: Doesn't take damage Movement: Glides
Water Slimes Spawn: Near Water Movement: Swims
Iron Slimes Health: 3x Normal MoveRate: 1/3 Normal Drops: 50% Iron Ingots
Pictures
Dark slime
Air Slime
Fire Slime
Plant slime
Iron slime
Water slime, If you look closely theres a water slime swimming under the ice.
Videos
Installation Videos Mod Spotlights
V a4.1
V a3.0
Known Bugs
Slime effects are always green.
Dark Slimes spawn during the day above ground.
Items have no names, fixed in next update
Change Log
V a4.1 Iron Slimes are slower and have more health, fixed properties file, added readme
V a4.0 Iron Slime, Water Slime, Properties File
V a3.0 Plant Slime, balancing
V a2.0 Initial Release
1. Next time when you want we see you computer screen press "Print Sceen", go to paint and paste. Save it and publish on web. You will have bether resolution.
2. What program do you using to edit java codes? I want make my mod, but can't find good java editor.
I use eclipse for java code and Minecraft coders pack to deobfusicate the code. I also use ZidMC to learn how Modloader works and get help.
And I love the trees. I think you could make an elven city generator out of trees that would be really cool. Or maybe a tree house in a huge weird forest of crooked spiraling trees?
Could you add more options to the current map generators? Like for the desert one, Steepness of hills, Size of oasis, Height of hills, Height of oasis, and more things like that. And maybe a menu instead of being asked in a line?
1) Gen World
2) Change settings
3) Change folder name
4) Etc...
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ok thanks, I suck at finding good ones
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black screen means you didn't delete meta-inf
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Fire Slimes
Spawn: In lighter areas
Attacks: Explode with fire, Normal hit
Die: In water
On Death: Chance to explode with fire
Plant Slimes
Spawn: Everywhere, Grass only?
On Death: Only Splits at large sizes
Grow: Will grow in size, grows slower when larger, won't grow while fighting
Dark Slimes
Spawn: In Darkness
Health: Double Normal
Damage: Double Normal
Die: Burns in light, not just sun light
Air Slimes
Health: Half Normal
Fall: Doesn't take damage
Movement: Glides
Water Slimes
Spawn: Near Water
Movement: Swims
Iron Slimes
Health: 3x Normal
MoveRate: 1/3 Normal
Drops: 50% Iron Ingots
Pictures
Dark slime
Air Slime
Fire Slime
Plant slime
Iron slime
Water slime, If you look closely theres a water slime swimming under the ice.
Videos
Mod Spotlights
V a4.1
V a3.0
Known Bugs
Slime effects are always green.
Dark Slimes spawn during the day above ground.
Items have no names, fixed in next update
Change Log
Requirements
Modloader
Downloads
Current Version
Old Versions
Other Mods
Ninja Mode
Insane Mode
Special Thanks To
Jaster, for pics
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I use eclipse for java code and Minecraft coders pack to deobfusicate the code. I also use ZidMC to learn how Modloader works and get help.
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They seem too smooth to be hell.
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1) Gen World
2) Change settings
3) Change folder name
4) Etc...
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Your map generators, they could make forests more dense if you try to make a jungle or make a plains less empty.
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